Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It may be a little difficult if you have a fear of endless void as a lot of the game is in space.
I actually had amazing performance with mine. I do recommend getting familiar with the game without VR first to get your bearings, but the VR mod is top notch and REALLY enjoyable both in base game and the dlc!
Make sure you have your VR legs (motion sickness) well and sorted because it can and will make you pretty nauseous if you're not prepared.
If you find the timer in-game too hindering in VR, you can install a mod to change the progression of time (or to just explore at your leisure).
I highly recommend the game if you love VR games, as the VR mod is very well developed (and had assistance from the developers themselves).
^NomaiVRby Raicuparta
^Outer Wilds Onlineby Vesper
An Outer Wilds MMO experience, just connect and play! Server is online.
install them 2 and play in VR with Co-op
=============
8/5/2023 3:58:51 PM: [NomaiVR]: Debug: Creating harmony instance: Raicuparta.NomaiVR
8/5/2023 3:58:51 PM: [NomaiVR]: Debug: Event is already patched: AfterAwake of PlayerBody
8/5/2023 3:58:51 PM: [OWML]: Debug: Initializing Raicuparta.NomaiVR (2.9.2)...
8/5/2023 3:58:51 PM: [OWML]: Debug: Adding mod behaviour...
8/5/2023 3:58:51 PM: [OWML]: Debug: Added! Initializing...
8/5/2023 3:58:52 PM: [NomaiVR]: Error: Error updating AppManifest: System.DllNotFoundException: openvr_api
at (wrapper managed-to-native) Valve.VR.OpenVRInterop.GetInitToken()
at Valve.VR.OpenVR.GetInitToken () [0x00000] in <05ff9d91f87e436ea1fb92639d17013e>:0
at Valve.VR.OpenVR+COpenVRContext.CheckClear () [0x00005] in <05ff9d91f87e436ea1fb92639d17013e>:0
at Valve.VR.OpenVR+COpenVRContext.VRApplications () [0x00000] in <05ff9d91f87e436ea1fb92639d17013e>:0
at Valve.VR.OpenVR.get_Applications () [0x00005] in <05ff9d91f87e436ea1fb92639d17013e>:0
at NomaiVR.Helpers.ApplicationManifestHelper.UpdateManifest (System.String manifestPath, System.String appKey, System.String imagePath, System.String name, System.String description, System.Int32 steamAppId, System.Boolean steamBuild) [0x00057] in <0a018b76ff4442d88a90bbdc0253fb4e>:0
8/5/2023 3:58:52 PM: [OWML]: Error: DllNotFoundException: openvr_api
Stacktrace: Valve.VR.OpenVR.GetInitToken () (at <05ff9d91f87e436ea1fb92639d17013e>:0)
Valve.VR.OpenVR+COpenVRContext.CheckClear () (at <05ff9d91f87e436ea1fb92639d17013e>:0)
Valve.VR.OpenVR+COpenVRContext.VRInput () (at <05ff9d91f87e436ea1fb92639d17013e>:0)
Valve.VR.OpenVR.get_Input () (at <05ff9d91f87e436ea1fb92639d17013e>:0)
NomaiVR.NomaiVR.InitSteamVR () (at <0a018b76ff4442d88a90bbdc0253fb4e>:0)
NomaiVR.NomaiVR.ApplyMod () (at <0a018b76ff4442d88a90bbdc0253fb4e>:0)
NomaiVR.NomaiVR.Start () (at <0a018b76ff4442d88a90bbdc0253fb4e>:0)
8/5/2023 3:58:52 PM: [OWML]: Debug: Got subscribed event: AfterStart of TitleScreenManager
8/5/2023 3:58:53 PM: [NomaiVR]: Debug: Not subscribed to: AfterStart of TitleScreenManager
8/5/2023 3:59:16 PM: [OWML]: Quit: