Outer Wilds

Outer Wilds

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Lubrifix May 18, 2023 @ 11:27am
Pushed against the wall of the ship while trying to land on the sun station
i can't even get out of the ship why ?
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Showing 1-9 of 9 comments
Bobywan May 18, 2023 @ 12:07pm 
Because of the gravity of the Sun. The same thing happens when you fly to close from it, at some point you get sucked in and can't escape the gravity pull.
The trick to "land" on the sun station is to actually manage to position the ship between the 2 parts where there are broken pieces floating and then make you way in.
But you can't just fly your way directly there, you have to make your way in orbit at the same speed as the sun station.

Note that it is for achievement purpose only as there is another way intended to get there if you are still discovering the story.
If something seems too hard to do in the game, you're probably doing it wrong.

You can find youtube videos on how to fly to the sun station, I even saw one going there without a ship !!!

Good luck traveler :Hearthian_Wink:
This is actually some sort of glitch in the gravity system of the game, you can actually fix it if you disable your ship's artificial gravity by repeatedly crashing and repairing it until the gravity crystal breaks, and then leaving that broken
SMJSMOK May 19, 2023 @ 5:24am 
Originally posted by Bobywan:
Because of the gravity of the Sun.
You're right from the game perspective. But I'll just point out that physics-wise, this is incorrect. Gravity makes everything accelerate evenly, regardless of the object's mass or shape. Astronauts orbiting celestial bodies in their ships should experience weightlessness.
Bobywan May 19, 2023 @ 6:25am 
Originally posted by SMJSMOK:
Originally posted by Bobywan:
Because of the gravity of the Sun.
You're right from the game perspective. But I'll just point out that physics-wise, this is incorrect. Gravity makes everything accelerate evenly, regardless of the object's mass or shape. Astronauts orbiting celestial bodies in their ships should experience weightlessness.
weightlessness doesn't really exist.
astronauts on the ISS are falling toward Earth until the station accelerate to keep its orbit.
The moon is falling toward earth, it's just an extremely slow process and in the same way you could say that Earth is falling toward the Moon.
And both and every other planet are falling toward the Sun
etc

The gravity depends on the mass of the objects.

In the game that's why you have to try to fly around the sun, accelerating enough to stay in orbit not to be pulled by the gravity.
And that's why the gravity on the twin planets change during the loop.
SMJSMOK May 19, 2023 @ 7:09am 
Originally posted by Bobywan:
weightlessness doesn't really exist.
Note that I said EXPERIENCE weightlessness. Yes, astronauts on ISS technically "constantly fall" (that's what orbiting is - sustained freefall), but there is no perceived force pulling them to a side of their spacecraft, because the spacecraft "falls" with them. And following the same principles, when you reach sustained orbit around the sun in the game, you shouldn't be pulled against the wall like this.

Originally posted by Bobywan:
The gravity depends on the mass of the objects.
Yeah I worded it badly, my bad. What i meant to say was that in a gravitational field of a planet (or a star), two things that have different weight fall at the same speed (see the experimements with a bowling ball and a feather dropped in a vacuum - both fall exactly at the same speed - https://www.youtube.com/watch?v=frZ9dN_ATew). The only reason I mentioned this is that you should be "falling" at the same speed as your spaceship towards the sun.
Quillithe May 19, 2023 @ 10:55am 
Is it possible that due to the steep gravity gradient there you should be experiencing a large enough difference in gravity to result in this? Since your center of mass is probably closer or further than that of your ship.

Though I guess it shouldn't be that steep a gradient.
Perseus May 20, 2023 @ 1:25am 
Originally posted by Quillithe:
Is it possible that due to the steep gravity gradient there you should be experiencing a large enough difference in gravity to result in this? Since your center of mass is probably closer or further than that of your ship.

Though I guess it shouldn't be that steep a gradient.
I believe the phenomenon closest to the one you describe is the Roche limit.
However, if it did apply in this scenario, the ship would also experience this difference between whichever part was closest to the Sun and whichever was farther away, so with such a steep gradient, it probably wouldn't stay in one piece¹, and neither would the Sun Station, given how much larger it is.

¹To be precise, it would be reduced to shreds and eventually make a ring of ship shred orbiting around the sun. Or something like that.

Also, seeing how the same phenomenon doesn't occur in the Sun Station, and that breaking the gravity crystal makes the physics work like they should, it's very probably just a physics bug like CaptainD54321 mentioned, caused by gravity crystal + Sun gravity + orbital speed.
Last edited by Perseus; May 20, 2023 @ 1:31am
CrazyJayBe May 23, 2023 @ 7:04pm 
Just fly to it withOUT your ship lol

https://youtu.be/cpyYBmAPoC8
Originally posted by CrazyJayBe:
Just fly to it withOUT your ship lol

https://youtu.be/cpyYBmAPoC8
very skilled
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Date Posted: May 18, 2023 @ 11:27am
Posts: 9