Outer Wilds

Outer Wilds

View Stats:
Superabbit Mar 23, 2023 @ 6:09am
92 hours playing and no end in sight
I was loving the game, but after this amount of time playing it, it's gotten annoying and boring.

I've been a whole bunch of places so my map has a lot of information in it.

It says of multiple locations "there's more to explore here," so I keep going back to those places and looking around and finding nothing I didn't see on the previous half a dozen trips. This has probably been my general state for about the last 15-20 hours of playing time.

Maybe I'm exceptionally dimwitted and/or clumsy with my controller.

I'm using the map (including HUD markers for faster navigation), scout, signal scope, and translator. I've talked to everybody on Timber Hearth and all of the fellow explorers I've been able to locate.

One possibility I've thought of is that I haven't learned how to control the ship well enough, so by the time I'm able to land it on Ember Twin or Brittle Hollow the clues I'm supposed to be finding are either buried in sand or fallen into the singularity..

I tried not playing for a few days (completed What Remains of Edith Finch in that time period), but then after I started up again, it only took about 3 or 4 cycles for me to get bored. It feels like an uncompleted chore at this point. I miss being engaged with it.

I could refer to YouTube walkthroughs or something, but since the game is supposed to be about having fun exploring and finding out things, that would take even more fun out of it.

Anyone else come to a point like this in playing the game? I think that my amount of playing time without finishing is probably unusual, most accounts I've seen say that it took them about half that amount of time (or less) to finish. I don't even feel like I'm close to any end to it.
Last edited by Superabbit; Mar 29, 2023 @ 8:37pm
< >
Showing 1-15 of 56 comments
Quillithe Mar 23, 2023 @ 6:30am 
I'd say not to sweat it if you need a few hints on specific areas - sometimes that makes the overall experience more fun, and if you're stuck not having fun...

What kind of spots do you have more to explore?

Also, the ship's log is divided into several major areas, have you finished any of them?

They are:
Quantum Moon, Ash Twin Project, The Vessel, and Probe Tracking Module
Sammun Mak Mar 23, 2023 @ 7:39am 
I have no idea how long it took me to finish but it was definitely a lot of trying the same thing many times. Is there a particular place where "there's more to explore here" where you're not sure what could be left and want a hint?
Bobywan Mar 23, 2023 @ 8:10am 
If you think the issue is with your piloting skills, you should use the autopilot and landing cam, it will make it much easier for you, you can get to any planet in less than 1 minute.

In Ember Twin there is a shortcut to the big room with 4 doors at different levels. You usually find the shortcut as an exit when trying to escape being buried alive but it can be used as an entrance and avoid the caves.
Location: a small hole above the gravity canon

For brittle hollow I can think of several hard to reach areas. Maybe you could tell us what you're missing.
Seconding what Bobywan said about the shortcut to the Sunless City, most hard-to-reach places like that have shortcuts you can find once you get there, theres also one to The Hanging City on Brittle Hollow look around in the Meltwater District there's a hole in the northern glaicer, follow the sound of flowing water

There's very few things that I can think of get destroyed/hidden by the environment (sand/falling into the black hole) so quickly that it would be a race to get to it in time (I can think of one place in the Sunless City that is usually buried by the time you get there the normal way, and requires entering via a shortcut to get there in time.

Also "more to explore here" doesn't always mean something super important, sometimes its just a small entry that you missed, the bigger thing is trying to find anything that still shows up as a question mark in rumor view.

edit: fixed spoiler tags
Last edited by CaptainD54321 (They/Them); Mar 23, 2023 @ 11:57am
Superabbit Mar 23, 2023 @ 8:20pm 
Wow, thanks so much for your thoughtful help. From what I observe reading the discussions, fans of this game seem to be an especially kind bunch. Something about the gameplay and storyline, I guess.

I like soft hints when stuck in an adventure/explorer game, otherwise, what's the fun of exploring? The hints you've given me are perfect, you're like deputy Nomai.

Let's see....Quillith...I haven't completed any of the major map areas. 😣 Maybe there could be a Steam Achievement for that. "'Special' Hatchling: Play more than 60 hours without completing a single major map area!"

My "more to explore" areas are The Hanging City, The Sunless City (both of which seem to either fall apart or fill with sand too quickly for me to get my bearings), Quantum Caves, Gabbro's Island (I did manage to land on and complete the Quantum Trials Island, so why can't I find whatever's left to find on Gabbro's?), and the three individual Probe Modules. I have landed on the Probe Cannon many times, explored each of the modules, including going to their platforms and operating the controls and reading the scrolls, but still the map says there's more to see at each of them.

As far as unexplored areas, the ones that I know about, anyway, I've not made it to Sun Station, Lakebed Cave (I got as far as sticking my Little Scout on the Cave Shard, but still haven't made it to the Lakebed Cave (although I've seen the pictures), Quantum Moon, and although I did manage to float into Dark Bramble, and even floated into some kind of node, and made it all the way back out, I don't think I got any useful information.

I found the back door to The Sunless City, but when I go down there, I keep winding up in the same caves I've already explored and died in a dozen times. I know about the lighting system, but I think that the Quantum Lab, where I am trying to go, might be getting covered in sand too quickly? Anyway, I need to visit the Quantum Lab but keep getting lost/killed.

CaptainD, thanks for the hint about the Brittle Hollow shortcut. That's just what I need. I've gone to Brittle Hollow and fallen into the black hole so many times that I can jetpack into the Black Hole Station airlock in no time. I've even done it deliberately to refill my oxygen tank.

Any further gentle nudges that you all can offer, I'm up for at this point.

Onward into the night skies....
Bobywan Mar 24, 2023 @ 1:29am 
For Sunless city and Lakebed you indeed need to get there earlier, I suggest finding the shortcut for the first one. It is above the gravity canon. https://www.youtube.com/watch?v=-7hDOgRukC4
As you can see, you can get there pretty quick

No shortcut for the lakebed, you just have to get there quick, but it's just a matter of jumping into it and using the jetpack not to take fall damage.

The Quantum Moon is tricky: remember the 3 rules of quantum mechanics, from what I can see, you have found the first one while doing the quantum trial on giant's deep. So you should be able to land on the quantum moon, but will probably get stuck afterward without the other rules.

There is 2 ways to get to the sun station: brute force a landing there, it is possible but very hard (and gets you an achievement) or another way you'll eventually find out, Very light spoiler from another planet. more specific location spoiler: from ash twin. you need to use one of the tower on ash twin. It might seem blecked at first but there is a way to enter it
Cress Mar 26, 2023 @ 7:44pm 
Check for a signal in Dark Bramble.

Try to figure out a way to the center of Giant's Deep (there are clues, don't try to bruteforce it).

Try to take the lowest path in Sunless City before it fills with sand.

Try to get to the Black Hole Forge in the Hanging City.

Investigate the Ash Twin after some sand has been drained from it. What are those for? How do you use them? Search for clues and experiment.

All these things will offer you some sort of progress.
Last edited by Cress; Mar 26, 2023 @ 7:45pm
You're very welcome for the hint about the Hanging City shortcut! I only found that one fairly recently myself, and its very useful!

Definitely some good pieces of advice from the other people here, but a few other points, while yes, the Sunless City does fill with sand over the loop, it takes a while for anything other than the High Energy Lab trailhead to get buried, and if you use the gravity cannon shortcut (I at least) you can usually get there before the sand starts falling, and you just need to get in the door of the trailhead.

On Brittle Hollow however, I am pretty sure that the Hanging City itself cannot fall into the black hole, as it is anchored into the glacier. Keep exploring there and try and see if you can find a way to get to the topmost district (Black Hole forge district)

As for Giant's Deep, IIRC everything in the Gabbro's island log is stuff you learn talking to them, so if you still have stuff to discover there try exploring different parts of their dialog tree. Bigger hint: have you learned how to meditate yet? Try asking them how they're dealing with getting killed in a supernova over and over again. On another Giant's Deep matter, I'm really not sure what you could be missing on the probe cannon, have you made sure you've moved the ball-switches in each module to every position, and also checked all the projection stones you find on the other side of each module?

The only other hint I think I have is to focus a bit more on Ash Twin. Figure out some of whats going on there, and several other mysteries (including one or two things you've probably mostly passed over before now) around the solar system should just pop open
GMC Mar 27, 2023 @ 4:51pm 
Originally posted by cruciblefuzz:
My "more to explore" areas are The Hanging City, The Sunless City (both of which seem to either fall apart or fill with sand too quickly for me to get my bearings),
It shouldn't be a surprise that the Nomai's two major cities have the most to do.

Get used to getting to these places fast. They both have "hidden" entrances that you're only likely to find by first getting in there by the long route then looking for an exit.

For the Sunless City, take the top-most door ("door" meaning something that opens and closes with a glowing ball) by the sign that says "gravity cannon". Discover where the path comes out onto the surface and remember that place.

For the Hanging City, look for the top-most building in the meltwater district (second level of the city); there's an anti-gravity lift that goes to a small cave that exits to the surface at the north pole settlement.

Either of these should get you inside the city itself within the first minute of the loop.

Originally posted by cruciblefuzz:
Gabbro's Island (I did manage to land on and complete the Quantum Trials Island, so why can't I find whatever's left to find on Gabbro's?)
This will be down to conversation options. Specifically, the "I found something" option.

Originally posted by cruciblefuzz:
, and the three individual Probe Modules. I have landed on the Probe Cannon many times, explored each of the modules, including going to their platforms and operating the controls and reading the scrolls, but still the map says there's more to see at each of them.
Are you using the projection stones on the walls, and translating the text? Most of the log entries come from translating text (a smaller number come from visiting a location or performing a specific action).

Originally posted by cruciblefuzz:
I've not made it to Sun Station,
Use the tower on Ash Twin. You need to get in there the moment the entrance becomes unblocked in order to traverse the passage.

Originally posted by cruciblefuzz:
Lakebed Cave (I got as far as sticking my Little Scout on the Cave Shard, but still haven't made it to the Lakebed Cave (although I've seen the pictures),
Again, the first part of this requires that you get into that cave about a minute into the loop. Because it's so low down, it's one of the first areas which fill with sand (the sand doesn't start to pour until a couple of minutes into the loop). You're basically aiming for a ballistic trajectory starting at Timber Hearth launch platform and ending at the bottom of the northern crater. Okay, so it won't be quite that fast but you should be turning 90° left (to face the twins) about two seconds after lift-off then autopilot then head straight into that crater. Don't both parking neatly, don't worry about wrecking the ship, just drop into that crater then fall to the bottom. Traverse the maze without delay but don't panic or else you might miss the exit.

Originally posted by cruciblefuzz:
although I did manage to float into Dark Bramble, and even floated into some kind of node, and made it all the way back out, I don't think I got any useful information.
Use your tools in there: the scout and the signal scope. Both can be used from the cockpit. Make sure to identify any "unidentified signals" whenever they show up. This unlocks the frequency so you can find other signals on the same frequency, and will also cause the signal to show up as identified even at great distances. Fire your scout into the bramble seed on Timber Hearth.

Originally posted by cruciblefuzz:
I think that the Quantum Lab, where I am trying to go, might be getting covered in sand too quickly?
The path to the High Energy Lab becomes blocked a few minutes into the loop. If you've found the back door, you should be able to enter the trail about a minute into the loop. Follow the cable and you'll eventually come to a pit with a sandfall above and a cactus beyond. The sandfall means you can't just jet over the cactus (sandfalls force you to the floor). You should find you have to wait for a couple of minutes until the sand covers the cactus before you can proceed. If that isn't the case, you're taking way too long. Figure out why.

When you get to the point that the cable disappears into the roof of the passage, you're almost done. Back up a bit and jet over the cactus to the right. The next time you see the cable, it disappears into the roof again; that time you take the path to the left. The rest is straightforward.

Originally posted by cruciblefuzz:
Any further gentle nudges that you all can offer, I'm up for at this point.

When the game says you should use a controller, it's lying; mouse+keyboard is far superior, both for controlling the ship and outside of it. A controller is just slower.

Even the supposed advantage in Dark Bramble (a controller lets you use partial thrust which make less noise) is a non-issue as you just coast past the anglerfish; I don't use a controller or that mod and haven't been eaten since the first couple of times I went there.
Last edited by GMC; Mar 27, 2023 @ 4:51pm
Superabbit Mar 29, 2023 @ 8:36pm 
Originally posted by GMC:
When the game says you should use a controller, it's lying; mouse+keyboard is far superior, both for controlling the ship and outside of it. A controller is just slower.

Even the supposed advantage in Dark Bramble (a controller lets you use partial thrust which make less noise) is a non-issue as you just coast past the anglerfish; I don't use a controller or that mod and haven't been eaten since the first couple of times I went there.

Okay, this advice is golden. I switched to a controller at some point thinking it would help with navigation, but switching back to mouse/keyboard has really helped. Made it to Sun Station so that I could get burned to death after many tries suffering cactus impalement on Ash Twin. Made it through Dark Bramble so that I could get hopelessly lost trying to get to The Vessel after talking to my fellow astronaut and visiting the floating Nomai corpses.

According to Steam, I have now logged 92 hours in this game without even completing any of the 4 main rumor areas. I see where the average time to completing the entire damn game is about 20 hours. It means that since I first posted this discussion, I have taken longer than the usual time it takes to finish the entire game from a dead start.

This is despite getting good hints here and even a watching a section walkthrough or two on YouTube.

Each signpost of progress just seems to open up a new way to get killed. Still, I carry on. A testament to the game's appeal. But I fear my self-esteem won't take much more. I even tried to die by marshmallow self-immolation and failed at that.

There's a hint guide where the guy starts with multiple admonishments not to use the guide, including a video where he repeats "you are not stupid." I don't know what to make of that in light of my "progress." If not "stupid," then maybe "slow to catch on," "dense," "obtuse," "early onset senile?"
Sonic Titan Mar 30, 2023 @ 1:41am 
Originally posted by cruciblefuzz:
Originally posted by GMC:
When the game says you should use a controller, it's lying; mouse+keyboard is far superior, both for controlling the ship and outside of it. A controller is just slower.

Even the supposed advantage in Dark Bramble (a controller lets you use partial thrust which make less noise) is a non-issue as you just coast past the anglerfish; I don't use a controller or that mod and haven't been eaten since the first couple of times I went there.

Okay, this advice is golden. I switched to a controller at some point thinking it would help with navigation, but switching back to mouse/keyboard has really helped. Made it to Sun Station so that I could get burned to death after many tries suffering cactus impalement on Ash Twin. Made it through Dark Bramble so that I could get hopelessly lost trying to get to The Vessel after talking to my fellow astronaut and visiting the floating Nomai corpses.

According to Steam, I have now logged 92 hours in this game without even completing any of the 4 main rumor areas. I see where the average time to completing the entire damn game is about 20 hours. It means that since I first posted this discussion, I have taken longer than the usual time it takes to finish the entire game from a dead start.

This is despite getting good hints here and even a watching a section walkthrough or two on YouTube.

Each signpost of progress just seems to open up a new way to get killed. Still, I carry on. A testament to the game's appeal. But I fear my self-esteem won't take much more. I even tried to die by marshmallow self-immolation and failed at that.

There's a hint guide where the guy starts with multiple admonishments not to use the guide, including a video where he repeats "you are not stupid." I don't know what to make of that in light of my "progress." If not "stupid," then maybe "slow to catch on," "dense," "obtuse," "early onset senile?"
Maybe take a bit of a break? A fresh set of eyes/perspective on things might be just what you need - it certainly helps me when I get stuck in anything.
GMC Mar 30, 2023 @ 4:37am 
Originally posted by cruciblefuzz:
According to Steam, I have now logged 92 hours in this game without even completing any of the 4 main rumor areas. I see where the average time to completing the entire damn game is about 20 hours. It means that since I first posted this discussion, I have taken longer than the usual time it takes to finish the entire game from a dead start.
An average of 20 hours is probably lowered by people resorting to walkthroughs as soon as they get stuck on a problem.

Which largely defeats the point of the game. With a sufficiently detailed walkthrough, you can finish the game in half an hour (including the "epilogue", which is sort of an interactive cut-scene). And it has almost no replay value - unless you can get your hands on one of those memory-wipe devices from Men In Black to make you forget everything (or get Alzheimer's).

Once you actually finish it, you'll probably regret that it didn't last longer.

Originally posted by cruciblefuzz:
There's a hint guide where the guy starts with multiple admonishments not to use the guide, including a video where he repeats "you are not stupid." I don't know what to make of that in light of my "progress." If not "stupid," then maybe "slow to catch on," "dense," "obtuse," "early onset senile?"

What's taking so long? Are you getting stuck, not having any plan to progress? Or does every step take a dozen attempts because you keep dying? If it's the latter, using a controller when you're used to mouse+keyboard will cause that. A controller probably isn't so bad if you own a console which forces you to use one constantly.

Areas which took me too many attempts were Brittle Hollow (okay, so you end up at white hole station rather than dying, but you don't get to do that too many times before you run out of time), the path to the High Energy Lab (when I first got to the Sunless City, I became too focused on this and didn't find the quick entrance), and the Lakebed Cave (there's no trick here, you just have to get in there and finish the first section fast before the sand arrives).

FWIW, It took me around 35 hours. That was without using walkthroughs, and ending up with the ship's log almost complete: no unvisited locations, no "there is more to explore here" notes, just a few missed conversations options with Chert and Solanum (I checked the achievement guide for those).
Quillithe Mar 30, 2023 @ 8:35am 
Time can also vary a bit based on how much gaming experience you have. There are unfortunately a few areas where implementation of your plan can be a bit tricky and take more tries.

Like as was mentioned above Brittle Hollow - if you fall in frequently it's going to add a lot of time, where someone who's played more games than they should in their life might be able to regularly pull off orbiting the black hole and just slingshotting back up even when they do fail.

So don't sweat it as long as you were enjoying the time.
soul Mar 30, 2023 @ 5:02pm 
You know, one thing that helped me was to focus on specific rumors, one at a time. If it showed "more to explore here", I would go back, play for a few rounds, and try to locate everything. This allowed me to gather more information, which eventually led to other clues. I avoided playing for hours and hours in one sitting because I ended up getting dazzled with the amount of information. I only gave up exploring a certain area when I felt I had really gathered everything I could.
I did look for clues online. I did this because I honestly have a problem with adventure games in which I can miss something very important simply because I couldn't stumble upon it on the map.
Quillithe Mar 30, 2023 @ 5:06pm 
Originally posted by cruciblefuzz:
Originally posted by GMC:
When the game says you should use a controller, it's lying; mouse+keyboard is far superior, both for controlling the ship and outside of it. A controller is just slower.

Even the supposed advantage in Dark Bramble (a controller lets you use partial thrust which make less noise) is a non-issue as you just coast past the anglerfish; I don't use a controller or that mod and haven't been eaten since the first couple of times I went there.

Okay, this advice is golden. I switched to a controller at some point thinking it would help with navigation, but switching back to mouse/keyboard has really helped. Made it to Sun Station so that I could get burned to death after many tries suffering cactus impalement on Ash Twin. Made it through Dark Bramble so that I could get hopelessly lost trying to get to The Vessel after talking to my fellow astronaut and visiting the floating Nomai corpses.

According to Steam, I have now logged 92 hours in this game without even completing any of the 4 main rumor areas. I see where the average time to completing the entire damn game is about 20 hours. It means that since I first posted this discussion, I have taken longer than the usual time it takes to finish the entire game from a dead start.

This is despite getting good hints here and even a watching a section walkthrough or two on YouTube.

Each signpost of progress just seems to open up a new way to get killed. Still, I carry on. A testament to the game's appeal. But I fear my self-esteem won't take much more. I even tried to die by marshmallow self-immolation and failed at that.

There's a hint guide where the guy starts with multiple admonishments not to use the guide, including a video where he repeats "you are not stupid." I don't know what to make of that in light of my "progress." If not "stupid," then maybe "slow to catch on," "dense," "obtuse," "early onset senile?"
Let me add it sounds like you're really close to making it to the vessel.

Hint:think about how you found your fellow astronaut.

It sounds like the issue for you now is largely some of the timed and skill sections like lakebed cave, quantum lab, and sun station. although patience is also really important for sun station too, it's a lot easier if you wait for the right moments
Last edited by Quillithe; Mar 30, 2023 @ 5:09pm
< >
Showing 1-15 of 56 comments
Per page: 1530 50

Date Posted: Mar 23, 2023 @ 6:09am
Posts: 56