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Okay cool. Thanks for the tips.
Yeah, that path underground is a real pain. And the city down there is huge. When I first saw it, I thought it was a couple of rooms, but when I got efficient at getting there, I saw it all light up and I thought, "Oh crap."
Flying inside - yeah it's real hard. And Brittle Hollow is confusing because I try to look for the colors on the inside walls to navigate but I think it's opposite of the map. Not only that, but to realign myself, I have to jump out of the ship, look at the map and see what direction I'm facing, hop back in, and just try my best to make it to where I'm going. As far as I know, the planet map isn't shown while piloting the ship. And I haven't really figured out a way to tell which way is north and south except by landmarks.
When I tried approaching the Phantom Moon from the South, I basically just had to stare at it and keep bobbing in and out until I realized it wasn't ever going to work out.
I haven't figured that moon out yet. The Nomai seem obsessed with that moon. It seems like every tool they build to find stuff doesn't work. In the Southern Observatory, I spent a long time trying to figure out if the solar system display was a puzzle or if it was just trying to illustrate a point.
Oh and I'm not done with the anglerfish. I found the dead bodies of the Nomai crew, but I never found out how to access the Vessel. I shot the Scout into the seed, but it just shows a huge Nomadic Ship according to my log. I tried it on Timber Heath and nothing still.
I feel like I spent way more time in this game doing stuff I thought would be cool if it worked rather than doing stuff that your ship's log informed you to do. It just seemed like a cool idea to have the comet crash into a planet or have the ability to save yourself by being clutch and making a black hole leap or blowing up the lava moon with a shuttle. Stuff like that seemed interesting to me. So, I made slow progress. I mean, I still do stupid stuff just to try it out. But I'm having to be more strict now that there's less to experiment with.
It sounds like you might know what you technically need to know.
Did you track down all the quantum signals?
Hint about the vessel
You can see where the scout is once you launch it
There is some unintended or alternate tricky things you can do for sure, as long as you don't get frustrated by trying to do them haha.
Near the gravity cannon, there's a hole in the ground. You can land your ship over it and drop right through it. Then, there's a bunch of Ghost Material crystal like objects on the ground. You fly over it and come across a door to unlock. And bam, you're in.
I'm glad you made me think to try that because I wasn't doing it since I thought that door was locked and one-way.
------------------------
Sun Station - Orange - More to Explore
-------------------------
Ember/Ash Twin
Sunless City - More to Explore - Four Districts - Nomai perused Eye of the Universe. Nomai built Sun Station.
Lakebed Cave - Orange - Guy went missing. It mentions something about checking the North Pole.
High Energy Lab - Orange - Negative Time Interval after using White Hole Teleport
----------------------------
Brittle Hollow
The Hanging City - Orange - More to Explore - Nomai city suspended beneath northern glacier - 4 districts. I found a switch in the Meltwater District that raises and lowers the Black Hole Forge. The Nomai debated how to obtain the powerful, highly advanced warp core required for the Ash Twin Project.
Black Hole Forge - Orange - It's suspended below the Hanging City. The highest district in the Hanging City. Nomai named Poke planned to create a new advanced warp core in it. Nomai crafted warp cores before delivering them to Ash Twin.
Hollow's Lantern - Not even shown on my log. There's nothing there except an outline of the moon.
----------------------
Quantum Moon - Orange - Nomaion Brittle Hollow/Ember Twin observed moon that would disappear when nobody was observing it.
Solanum's Shuttle - Clear
Quantum Shrine - Orange - Nomai built a shrine to aid in the pilgrimage to its sixth location
Sixth Location - Orange - Quantum Shrine on the Quantum Moon must be on the north pole to access
--------------------
Giant's Deep (All clear except figuring out how to get past electricity)
Probe Tracking Module - Orange - Receiving data from launched probe, Any Nomai aboard the Probe Tracking Module would be the first to see the coordinates of the Eye of the Universe. Nomai computer reports the Probe Tacking Module as "Missing." I saw it through a Nomai projection pool. It looks like the module is underwater. I could see purple electricity outside the viewport.
--------------------------
Dark Bramble
Inside the Seed - Orange
The Vessel - Orange
Escape Pod 3 - Clear
Nomai Grave - Clear
--------------
Interloper
Frozen Nomai Shuttle - Clear
Subsurface Energy Readings - Orange
I think you also have a lot of explring to do on ash twin as well. Just a small hint: everything important is located on the towers on the bridge, there is no hidden cave or things like that.
Definitely a 30 second start to Hanging City.
Sunless city shortcut is amazing though because the normal path is so long
Sunless city, especially the path to high energy lab
Lakebed cave, though you might know enough to figure out quantum moon without it
Dark Bramble, there are ways to navigate
Those should point to some more stuff
Man, I haven't come up with anything at all. I can't figure out what the black hole forge thing does, the Hanging City doesn't seem to have anything, and I had to look up a video on how to find the High Energy Lab.
Hear me out on the High Energy Lab. I was going to the same place every time, but I was paying attention to the pulsing blue wire and didn't even consider taking a right at all. The thought never even entered my brain. So, I kept getting stuck where the blue pulsing wire went into the wall.
I did the experiment where you see how the object comes out of the white hole faster than the object enters the black hole, and I saw the notes about finding a 22-minute negative time interval or whatever it's called.
I now see the symbols for each planet. One of the symbols is actually the symbol for the Probe Cannon. And the symbols in the Hanging City also represent the symbols of each section of the Probe Cannon.
I've just been launching into space and trying to land on the Sun Station. I'm getting bored. lol I'm starting to run out of ideas.
Here are some more helpful spoilers, increasing order of spoileryness on each topic
Dark Bramble
Figure out how to navigate
Use your probe and signalscope
You can track a signal in there that it doesn't sound like you followed, or shoot the probe through seeds and track it on your display
Quantum Moon
Find the cave on Ember Twin
You should know quantum things move when you aren't looking if you did the Giant's Deep tower
When you fly into the atmosphere, you don't see the moon anymore and it can move away. Is there a way to avoid this?
Ah man, I just woke up. I'm pretty sure I played Outer Wilds yesterday for maybe 25 hours and then I slept for 18 hours.
I was close to looking it all up, but I didn't. I might play something else a little bit today to break it up because I'm getting a little burnt out. I need to do a true ending of Cave Story (heh, yeah right. I could never do that.)
I'll report back when I try some quantum stuff. God I hate quantum stuff! lol
As you've noticed, your log is divided into four (I think four?) colors with different mysteries, and once you find out about all of them you should be at least close to figuring out the ending
I'll leave you some spoilery comments here for each:
Ash Twin Project:
Check out all the teleporters on ash twin, also the quarry on timber hearth. After that you should have some idea of what to do, though there are some tricky steps involved with parts of this
Vessel: track your probe to it
Probe tracking module: There's an island on giant's deep that tells you Feldspar managed to figure out how to get to the core before flying off into Dark Bramble. Track him down for help
Quantum moon:
If you REALLY give up on how to land here's how
take a photo with your scout and then land
I saw a tape player that Feldstar left behind, and it said he lived and crashed 0 times and his last destination was Dark Bramble. Is that the same thing you're talking about? No, it can't be because it didn't tell me how to get to the core.
Okay, here's what I'm going to do. I'm going to go straight to my log and do the North Pole thing for the missing lakeside guy. I'll go from there.
Not gonna lie, I'm so lost on the Quantum Moon concept that your direct instruction on how to land on it is completely lost on me. I have thought about that moon zero percent of my run so far. lol I only tried to land on it once and that was because it presented itself to me and I was like "Aight I'll bite. I'm gonna try to land on it once." lol
I'll work on it!
Thanks!
I found his ship and read the note about the jellyfish. So, you use the jellyfish to insulate yourself from the electricity.
But in my excitement, I tried to fly so fast to my ship that I hit a vine and died. RIP
Now, I have to figure out if I want to go back to talk to him or if I want to go straight to the island and see if I can't get in the jellyfish.
Also, I *think* the vessel is in the comet. There were roots in the comet and from the images I saw shooting my Scout in there, I either saw the inside of the comet or simply Feldspar's ship.
I dunno. I now have some things to try! But there might be a fast way back to Feldspar if you locate the jellyfish and walk back through the vine. I'll have to try it.
I would have never figured it out if it weren't for the advice to look for the Scout's multiple signals.