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I feel like I was tricked into playing a type of game I hate.
And then there was the Dark Bramble. Dear god. I braved the Dark Bramble and the anglerfish so many times now, even the 'horror' segments of the DLC can't quite compare. Especially since the worst that can happen here is you get kicked out of the dreamworld/simulation. Whereas The anglerfish can and will kill you out of nowhere, forcing you to restart the timeloop altogether.
Yeah, it was spooky the first few times to see the locals catch me, but after you understand the mechanics of the dreamworld/simulation, it isn't that bad. Hint: there are unlit candles everywhere, focus your lantern on them to light them. And after you discover the Matrix Glitch, you can just use that and see everything in full visibility and it really isn't scary at all at that point.
If they did that and increased the player's view radius so there's less fumbling in the dark it would help a lot.
I really hope this isn't the last DLC, it left such a bad final impression for Outer Wilds. I wish I could go back and un-play it for that reason.
The Outer Wilds, at it's heart, has a theme of exploration and discovery. the feelings of travelling the system and exploring the ruins, unravelling the mysteries and the stories and learning how everything works, this whole experience has been amazing. But the truth is that sometimes the exploring the unknown takes you to some scary places. I've had to face more than a few fears in this game, but I think that's just the nature of adventure. This is definitely a game that does not shy away from the scary creepy side of things.
I don't love horror, and learning that I could have circumvented a TON of it in hindsight really sucks, but... well, it's also really cool too! And completely lines up with the rest of the game. Like getting to the Black Hole Forge by flying up to it before falling into the Black Hole because you parked poorly, or constantly trying and failing to enter the Sun Station from the outside because that thing actively opposes all attempts to dock on it, only to realize there's a super simple entrance to both located on Ash Twin. In fact, there's so much hindsight helps in those sections of the DLC that the achievement to reach all three archives in a single loop is actually one of the easiest achievements in the game if planned out and routed correctly