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回報翻譯問題
Of course, in hindsight, I'm desensitized to the Strangers at this point. They're too "humanized" to really be seen as monsters. Plus, Reduced Frights neuters everything else about them I was scared of. (needless to say I'm keeping that ON in future playthroughs) Angerfish on the other hand? Nope. No. Screw them. That breathing still haunts me every time I play.
Reads to me like you can't actually skip anything, you're just offering a route with less encounters. Doesn't make having to sneak through any less scary with the possibility of being discovered still on your mind. You're still in a dark area with spooky sounds and the possibility of being discovered if you missstep.
So I'm not sure what people in this thread mean with "you can skip them" or "you didn't use all mechanics".
There's a mechanic that removes 100% of the aliens? Or one that lights the place up completely?
There is a way to completely skip every encounter except one, which won't trigger anyway if you don't use the light in a specific place. The woods and well are timed events, and the canyon has a secret path. The only downside is that you won't have time to read everything the first time you go to the well, so you may have to do it over one or two times.
Finding the information to figure all this out requires you to beat well and canyon, though, and well is supposed to be done last...
You’ve misinterpreted the purpose of the archive information. It’s primary purpose is story/progression related. The fact that the areas are designed in such a way that said info allows easy return trips to their archives is good game design.
The entire place?