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with a gamepad its feels strange, but with mouse and keyboard its feels naturally
Mouse and Keyboard work fine, but I prefer a controller. Not sure why a game in 2018 doesn't have the ability to map the controller buttons to whatever you want...
Gamepad uses the right analog stick for aiming (twin-stick style), so it ties your main actions to the shoulder buttons. Mapping your primary actions to the shoulder buttons isn't actually uncommon with such a control scheme.
What is arguably uncommon is to see a gamepad-based game that uses side-view, gravity-based platforming that uses such a scheme. Normally, such games don't use right-stick aiming. The ones that do are as likely to tie both aiming and attacking itself to the right stick.
As with any control scheme, if you don't have prior experience with such games, it can feel awkward for a while. Honestly, even if you do have prior experience with several such games, it can still take a little while to get back into the swing of it if it has been a while since you've last played any such titles.