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In BF specifically, it's not that bad at the beginning, but after several loops it can get really hard, especially when much more enemies are spawned and/or many FX (think: being stubborn at TimeGauntlet and doing it, say, 10-20+ times in a row). There doesn't seem to be any reasonable limits. Sometimes there are so many things happening that new objects simply don't appear. That's when CPU work is insane and that's when there's the highest chance of freeze, crash, etc. For that reason, if I aim at a long run, I try to avoid TimeGauntlet and similar things that increase enemy-spawning rates and the number of enemy waves per room. Loops though can't be avoided.
And i also think steam overlay contributes a bit (slightly) more compared to the gog version to this. Try disabling that.
Also try capping the fps or undervolting your gpu