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Ein Übersetzungsproblem melden
[Shadow of the Tomb Raider] Game may crash when Ray Traced Shadow quality is set to High or Ultra.
Set it to medium as of now. Can't give away DLSS 4's transformer model which is a bliss.
It doesn't used to be like this but it's now difficult to find the list of all released drivers in the past, on nvidia's wesbsite. However, If you know the version you need, just google something like this: "version 565 driver nividia windows". The first result should be an official page of the nvidia website with a download link to this version: https://www.nvidia.com/en-us/drivers/details/235772/
And that's the version I actually had to go back to (Oct 2024) to get my game to work again.
Probably the game is terribly optimized. I can run Cyberpunk on psycho everything with my 4080 super while this game makes my GPU scream (and it's only utilizing 24% VRAM)
True. I've thought so, that the problem comes with new driver, but when i went back 1 before the new one, the one that i've been playing on 20 hours of the game and everything was nice, it didn't work. The driver u mentioned is working, but it's rly weird that i had to go back so far, like 5 drivers before. When it was clearly working just 1 driver before. Thanks for the tip. Cheers
Edit: Nevermind, scratch that. Gave me hope and then dashed them across the rocks. Argh...
I tested out the 572.60 driver yesterday and game still crashed on ultra settings RT. So what I ended up doing was dropping down RT to "medium", game seemed to work just fine without a single issue afterwards. Tbh, you don't notice a difference from medium & ultra RT. Game still looks great :)
Might try out the just released 572.70 later, but I expect the same issue to persist with ultra RT.