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One interesting thing is also how Jedi Survivor and Respawn's Jedi series would NOT work without some basic upgrading system yet there is a game series called Jedi Knight where there really isn't anything of the sort that works but its aaaancieeeent, early 200s or something...
I think RPG systems are here to stay they are just too much fun - hell, i remember even in a Lovecraftian horror game like The Sinking City - you had it. If it adapted well, it changes the gameplay loop sooo well.
I do wonder what their plan is - i just hope we get done with the bow already i am sick and tired of the damn thing!
And I hope they'll remove metroidvania elements because it doesn't work on exploration, and messages like "Sry come lateer with a specific tool" breaks all the feeling of exploration. I think immersive elements would be better where players can find their one ways.
But to be honest this franchise is dead to me, I've replayed new reboot and Legend reboot , and I like Legend more then the last one.
Maybe Crystal Dynamics vision for this franchise is not for me.
Nothing new so far about the new series - i think the new Croft model is the one in Call of Duty, other than that - where the story will go, what kind of gameplay we can expect, is still unknown. Graphics will probably be good, i guess?
I miss that series so much it was Star Wars at its peak... Kyle Katarn is the best version of scoundrel Jedi for me. I hope it doesn't get forgotten.