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Fordítási probléma jelentése
TR 2013 cant even be considered a Tomb Raider aside from 1 simplistic puzzle, having Lara Croft in the game and the name being Tomb Raider, aside from that, nothing Tomb Raider to be found at TR 2013, just combat after combat and QTEs fest all around while being linear.
Rise have a little bit more of simple puzzles and not being "so linear", also not heavily focused on QTEs.
Shadow . . . is far less linear and have more complex puzzles while also having less combat, resembling more the classic Tomb Raiders and TRs before TR 2013.
It all will depend on your taste and what you want from the game.
God forbid that they explain Lara's backstory and how she became what people came to know as a tomb raider, right?
But hey, no backstory whatsoever for how she learned things.
Personally, I enjoy stealth games the most and I feel like they've really given me the tools to play this game the way I enjoy playing it with the expanded stealth system. The change in Jonah's physical appearance threw me off a little bit, but Lara's face definitely looks better than in the last game. I love the life-like quality of the towns you get to walk through; it's a fine contrast from feeling like you were just constantly roughing it in the previous games. And while the environmental puzzles of the tombs are prettymuch more of the same, it's the gaming experience I came for so I feel like I paid for what I wanted, lol.
Melee combat is definitely not this game's strong suit, in my humble opinion, but I try to avoid it as much as possible. Seems like it's really only meant to work as a finisher when the opportunity presents itself. I think they mean for you to stay ranged or get in quick kills when you're forced into close proximity with your enemies.
Getting it on sale is definitely a plus. As much as I love games in general, I'm not really in the position to just throw $50-70 or more at anything that looks fun.
(It is not a joke neither a criticism, it is a real and fair question ou of curiosity, maybe names are translated in other languages or changed to fit better in pronunciation, like Brazil that is written Brasil with an "s" in Brazil, or Spain that is written España in Spain).
To me she was Lara since the beginning.
Also at HP I know it as Philosopher Stone, the term "Sorcerer" I never knew both in english or translated here.
CAPCOM certainly did not care about this:
http://nerdreactor.com/wp-content/uploads/2016/03/street-fighter-v-laura-m-bison.png
:D
I thought the 'new' trilogy was a reboot? I'm sure there will be some transition detailing her transformation into a professional "tomb raider". Any sort of training she could've had kinda works against the story of survival this whole trilogy is based around (at least game 1 & 2).
It's pretty clear that people want to see the self-assured "Tomb Raider" and not the "Survivor" persona, which has kinda 'died' now.
Hopefully they'll implement the melee attacks back in. It didn't really feel like it was 'missing', but would be welcome.