Shadow of the Tomb Raider

Shadow of the Tomb Raider

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Rilorck Jan 30, 2021 @ 4:05pm
Sound Bug
Whats with the voice over sound not working properly in cut scenes? I have all my settings in windows in check, but nothing works.
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Showing 1-7 of 7 comments
jaros422850 Jan 31, 2021 @ 11:45am 
I also have this problem, as well as some of the sounds during gameplay don't work as well. For example sound of people during the tsunami level, dialog sounds do not work as well.

It works fine on stereo settings, but the bug occurs on 5.1 or 7.1 surround setup.

Does anyone know any fix please?
GreyBeard Jan 31, 2021 @ 11:53pm 
I upgraded to 461.40 and got the same problem. I have downgraded to 461.09 and got the audio back.
Antaiir Feb 1, 2021 @ 12:43am 
Did you guys check, if the audio settings from the game correspond with the system settings (sourround / channel mode)? I mean, in case you set a surround mode for audio in game, and use a different setting on your system, that may explain, why you can't hear some sounds sometimes.

Game is running in DX12 mode, i use onboard audio, and i have an all AMD system (Ryzen 5 2600X, RX470 GPU, B450 chipset, Windows 10). In case those information helps.
lyibran Feb 1, 2021 @ 1:48pm 
This is an issue. It is the ONLY game in my library that does this. I tried all audio settings. From selecting stereo and 5.1 to having it set to auto. Solves nothing.

I briefly got it to work a few weeks back before a driver update, by turning RTX features off. But now with RTX off or on, the issue remains.
lyibran Feb 2, 2021 @ 7:43am 
OK, possible solution.

Right-click on the speaker icon on your Windows task bar. Select "Spatial Sound" and turn it on. On mine, I selected "Windows sonic for headphones".
Also, make sure that the audio settings for the game is set to auto.

This has worked for me as suggested by another User in the Steam forums when searching for answers.

I still feel this is a bug that should be addressed by the devs as there is no reason for this to occur. How the spatial sound windows sonic for headphones affects actual surround sound speakers and receivers is beyond me.... but it works.
lyibran Feb 2, 2021 @ 7:45am 
Thundergoat is the user. Wanted to give credit where credit is due.

https://steamcommunity.com/app/750920/discussions/0/1742220359691420387/
Last edited by lyibran; Feb 2, 2021 @ 7:45am
tlktk Feb 12, 2021 @ 10:34am 
Originally posted by omniunique:
I upgraded to 461.40 and got the same problem. I have downgraded to 461.09 and got the audio back.
Same here in windows 10 20H2, people were just looking at each other where they usually talk. Lara didn't say a thing in the game, not more than her normal sounds when she walk and jump around.

Also had this famous pcx64-w error with locals.bin during restarts.
All of the issues disappeared when I installed a different driver.

So all of the problems seems to be connected somehow.

446.14 works too from the summer, its a driver that fixed freezings in AC Origins and were used by lot of people. Its the latest driver before Microsoft and Nvidia introduced Hardware accelerated GPU scheduling HAGS in Windows 10. Dx12 were also mentioned.
https://hexus.net/tech/news/graphics/143737-nvidia-geforce-45148-whql-first-driver-support-dx12-ultimate/ edit:...which was a reason why AC Origins got freezings.

Even Windows 7 were affected back then.
Last edited by tlktk; Feb 12, 2021 @ 11:40am
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Date Posted: Jan 30, 2021 @ 4:05pm
Posts: 7