Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It works fine on stereo settings, but the bug occurs on 5.1 or 7.1 surround setup.
Does anyone know any fix please?
Game is running in DX12 mode, i use onboard audio, and i have an all AMD system (Ryzen 5 2600X, RX470 GPU, B450 chipset, Windows 10). In case those information helps.
I briefly got it to work a few weeks back before a driver update, by turning RTX features off. But now with RTX off or on, the issue remains.
Right-click on the speaker icon on your Windows task bar. Select "Spatial Sound" and turn it on. On mine, I selected "Windows sonic for headphones".
Also, make sure that the audio settings for the game is set to auto.
This has worked for me as suggested by another User in the Steam forums when searching for answers.
I still feel this is a bug that should be addressed by the devs as there is no reason for this to occur. How the spatial sound windows sonic for headphones affects actual surround sound speakers and receivers is beyond me.... but it works.
https://steamcommunity.com/app/750920/discussions/0/1742220359691420387/
Also had this famous pcx64-w error with locals.bin during restarts.
All of the issues disappeared when I installed a different driver.
So all of the problems seems to be connected somehow.
446.14 works too from the summer, its a driver that fixed freezings in AC Origins and were used by lot of people. Its the latest driver before Microsoft and Nvidia introduced Hardware accelerated GPU scheduling HAGS in Windows 10. Dx12 were also mentioned.
https://hexus.net/tech/news/graphics/143737-nvidia-geforce-45148-whql-first-driver-support-dx12-ultimate/ edit:...which was a reason why AC Origins got freezings.
Even Windows 7 were affected back then.