Shadow of the Tomb Raider

Shadow of the Tomb Raider

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76561198120533280 2020 年 8 月 31 日 上午 9:35
Which is better, this game or Rise?
Pls no spoilers i have not finished this game yet
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正在显示第 1 - 15 条,共 15 条留言
Roy 2020 年 8 月 31 日 上午 9:49 
Wondering the same, i want to play tomb raider but can't be bothered to finished Rise first
acowsik 2020 年 8 月 31 日 上午 10:27 
If u want to follow the story then play them in order...
76561198120533280 2020 年 8 月 31 日 上午 10:57 
I own (more correctly lease) both games just asking which one is better to you
最后由 76561198120533280 编辑于; 2020 年 8 月 31 日 上午 10:57
Sam 2020 年 8 月 31 日 上午 11:06 
I like Rise better.
EF_Neo1st 2020 年 8 月 31 日 下午 5:20 
If you want exploration and puzzles, Shadow of the Tomb Raider.
If you want much more action with amost no puzzles and almost just basic scavenger exploration, Rise of the Tomb Raider.
If you want even more action without any puzzle and just basic scavenger exploration, TR 2013.

In other words:
Rise is a better Uncharted-like game that tries in just some moments to pretend to be a Tomb Raider, TR 2013 is a better linear shooter Uncharted style that dont even pretend to be a Tomb Raider aside from the title and from having Lara Croft, Shadow is a better Tomb Raider.

...

If you really want metroidvania exploration and puzzling AND dont mind very outdated and most certainly very cluncky gameplay to today standards, all the classic TRs starting from the first one from 1996.
Pushup 2020 年 9 月 3 日 下午 6:32 
Rise is the more enjoyable game.
dprog1995 2020 年 9 月 4 日 上午 4:45 
Shadow is a better TR game.

Rise and 2013 were just 3rd person cover shooters.
BOttleneck 2020 年 9 月 5 日 上午 3:14 
rise and shadow both crash if I sneeze too hard, 2013 is the only one they took the time with to get it right! Shadow is more of the tomb raider I grew up with, but after the first 2 I wanted more combat. Shadow has the smoothest combat, yet it has the least!
EF_Neo1st 2020 年 9 月 5 日 上午 5:30 
引用自 BOttleneck
rise and shadow both crash if I sneeze too hard, 2013 is the only one they took the time with to get it right! Shadow is more of the tomb raider I grew up with, but after the first 2 I wanted more combat. Shadow has the smoothest combat, yet it has the least!
Tomb Raider was never about the combat and all about metroidvania exploration and combat with puzzling and puzzles inside puzzles.
Shadow have many "acceptable", Rise have just a little and 1 acceptable, TR 2013 have none.

Combat was always there at all Tomb Raiders but "no exploration and puzzling" is like saying basketball is just throwing balls to the basket while standing still, or football/soccer is just kicking the ball to the goal while standing still.
Obviously you will score a lot more this way but, the core gameplay of both, basket and football/soccer is lost.

Taking "only 1 aspect of the game, making it completely linear and just telling a story dont make it a Tomb Raider as before 2013, Tomb Raider core gameplay was always the exploration and puzzling (not "scavenger exploration at open areas" only as what TR 2013 have).

TR 2013 is the best linear shooter Uncharted style.
Rise is a better Uncharted-like game that tries in just some moments to pretend to be a Tomb Raider.
Shadow is a better Tomb Raider.
sling_shot 2020 年 9 月 7 日 上午 7:43 
TR2013.

It knew what it wanted to be, a tight, linear, encounter-based 3rd person shooter with a cinematic approach in an open enough map, and it did it just fine. On the easy side , sure, but not a single inch of that world felt wasted.

Rise plays well, stealth sections can be fun but 80% of the map is filler. Like bruh you can literally run from one side of the level to the other on a straight line, nothing to stop you and that's the next story segment. It aged better than TR2013 which feels clunky and tutorial-ish in comparison, but I'm still facepalming at the amount of money they wasted into so much throwaway content.

Shadow was the same deal but possibly worse: even less significant gameplay, mechanics put there without content to justify their existance, more cinematic annoyances and Lara is everyone's the Errand Girl. Yuk.

Also, no: collectable hunting is not exploration, so claiming that Shadow was a Tomb Raider game is a complete lie.
最后由 sling_shot 编辑于; 2020 年 9 月 7 日 上午 7:44
Sam 2020 年 9 月 7 日 上午 9:18 
Rise was better to me.
Although I love the original "traditional" TRs, I was disappointed in Shadow as it's nothing like TR2013 nor Shadow.
kiteless 凧無し 2020 年 9 月 8 日 上午 10:48 
2013 > rise > shadow
EF_Neo1st 2020 年 9 月 8 日 上午 10:57 
引用自 kiteless
2013 > rise > shadow
For linear combat I agree, TR 2013 have the most for that and much more constant too.

For being a Tomb Raider (as what a true Tomb Raider always was before 2013 with metroidvania exploration and puzzling):
TR 2 > TR 3 Adventures of Lara Croft > TR 1 > The Last Revelation > Anniversary > Chronicles > Legend > Underworld > Lara Croft and the Temple of Osiris > Lara Croft and the Guardian of Light > Shadow > Rise > Angel of Darkness > TR 2013
dprog1995 2020 年 9 月 8 日 下午 1:37 
Shadow has:

1.Fully underwater swimming unlike Rise and 2013 that have either a very limited underwater swimming or no swimming at all.

2.Booby traps.(Rise and 2013 didn't have any one other than the one where you have to shoot something in a slow motion.)

3.Far more focus on exploration with much less enemy encounters.(Yeah, collectible hunting is exploration specially if you decide to not use the map and survival instinct at all.)

4.More tombs. Rise and 2013 had abandoned buildings instead of tombs 99 percent of the times.
Shadow also has small tombs known as crypts.

5.An option to fully disable the white paints and survival instinct which make it feel more like real TR game.

6.Puzzles in tombs, that Rise and 2013 had none.

7.Ability to use a grapple hook.

8.Much more useful shops that allow you to sell your items to get money.(which gives more value to the junks that you find in the map compare to previous games.)

As you see, Shadow is much more Tomb Raider than Rise or 2013.(Shadow also has better stealth and combat.)
sling_shot 2020 年 9 月 8 日 下午 2:09 
引用自 dprog1995
As you see, Shadow is much more Super Mario 64 than Rise or 2013

Fixed
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发帖日期: 2020 年 8 月 31 日 上午 9:35
回复数: 15