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报告翻译问题
i feel i can buy RTX card on my birthday, BUT! it doesnt give much..only shadows and reflections
i will wait for price drop or just wont buy RTX until i feel i really need it.
Well that's a 1050 Ti not a 1080 Ti. Now admittedily I do not play the game with this setting on because it makes me lower my resolution to 1080p and I like to play games at 1440p resolution. It is stable at 1080p however.
https://i.imgur.com/c0NoyFr.jpg
https://i.imgur.com/0q1EjvI.jpg
thanks for your pointless comment, "ray traced shadows" is basically soft shadows both in looks and realism at least in shadow of tomb raider. when there is no global-illumination how the hell the shadows could be ray-traced? next time check your fax before being a smartss. "accurately placed from calculated sources" sentence means you know nothing about how light sources/shadows work in the engines. that's literally what engines do and have been doing for decades now. set shadows accurately from the light source.
too expensive, i am not a millionare
"Ray traced shadows" is a RTcore powered shadow softener which tries to realistically soften shadows there is a similar option in GTA V or AC unity if you want to see the reference. both appearance-wise and performance wise this is the Soft shadows option lol. you are a genius for leading me to the description of the game when I'm literally saying it's a false advertised RTX title. go read Nvidia's articles on ray-traced shadows it's used for Soft Shadows and Soft Shadows only, and in this game it's not even remotely ray-traced cuz there is no ray to trace when there is no ray-traced global illumination you cannot possibly calculate where X or Y ray is landing on the object and what shape of shadow it's gonna cause, cuz there is no ray to trace in the first place
you are just some guy that has no clue and still tries to play the smartss figure in topics probably a teenager.
Don't forget Quake 2 RTX! (Fully supported ray tracing+DLSS)