Shadow of the Tomb Raider

Shadow of the Tomb Raider

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DLSS 2.0
Think we'll get it?
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16-30 / 76 のコメントを表示
PS5 version just got updated. Fingers crossed we'll get something.
I just came here to say that the game is still using DLSS 1.0...
dubya75 の投稿を引用:
I just came here to say that the game is still using DLSS 1.0...
If it isn't a FF/KH title, forget about continued support from Square Enix.

It'll be awhile before a new AAA TR game would be released for the next-gen conSLOWS/platforms, so, this is just SE trying to make some money off these new platforms with this TR by just bumping up the graphics and fps but definitely not a remaster or whatever.
-i swapped the dlss file and i seem to be getting better performance. I might be wrong because it was a long time ago i finished the game, but i tried it just to see and to me it seems better. give it a go and see
file is nvngx_dlss 2.2.11

https://www.techpowerup.com/download/nvidia-dlss-dll/
w41h0 2021年8月7日 13時07分 
Swapping nvngx_dlss file instantly shuts the game as soon as I click the graphics option in the game. Also the DLSS option is grayed out in he prescreen after swapping the file. I am running the latest Nvidia driver on my RTX 3060, so that is not the problem
w41h0 の投稿を引用:
Swapping nvngx_dlss file instantly shuts the game as soon as I click the graphics option in the game. Also the DLSS option is grayed out in he prescreen after swapping the file. I am running the latest Nvidia driver on my RTX 3060, so that is not the problem
All DLSS AI-based games require the minimum v.2.0 to upgrade the upsampling to v2.x.x.

This broken mess (years later) only uses DLSS 1.0 and poor low-quality ray-tracing values and that it appears Square Enix still refuses to fix SotTR (still has huge engine issues, memory leaks, shader compiling issues etc.) and the most recent update was only for the new conslows so SE can gain some extra money from those platforms.
SteamDB Something is coming... For AMD and Nvidia.

https://steamdb.info/app/750920/depots/
NiGhT-CrY の投稿を引用:
SteamDB Something is coming... For AMD and Nvidia.

https://steamdb.info/app/750920/depots/
Holy sh*t, is there hope?
abvflux の投稿を引用:
NiGhT-CrY の投稿を引用:
SteamDB Something is coming... For AMD and Nvidia.

https://steamdb.info/app/750920/depots/
Holy sh*t, is there hope?
It's dated back to 3/21.
Obsidian の投稿を引用:
abvflux の投稿を引用:
Holy sh*t, is there hope?
It's dated back to 3/21.
dammit
An0ma1y の投稿を引用:
abvflux の投稿を引用:
dammit
there are updates to some things in steamdb that are more recent, the fsr and dlss being open for all devs could be some hope now. Maybe they are just looking into the dlss sdk and/or the fsr source code.
Correct. But TR 2013 & Rise of the Tomb Raider too have depot updates. Somewhat recently, nvidia_dev & amd_dev depots were created for Rise of the Tomb Raider.

I am not too sure about TR 2013 since all I have seen was the latest depot being updated but not as regularly as the other two games in the trilogy. Like I have stated somewhere before, I think TR 2013 will be replaced with TR: Definitive Edition soon.

Why? Google Stadia has Tomb Raider: Definitive Edition playable on their service. And if I am right, their systems is running the game, on Windows. EDIT: Was wrong. They use Debian Linux so my point is invalid :steamfacepalm:.

As for SotTR & RotTR, maybe it's a DLSS and/or AMD's CAS, etc. Or they could be preparing for the next-gen version of this trilogy since practically all the packages were updated (executable, debug files, main game content, DLCs, etc.)

EDIT: Corrected some typos.
最近の変更はNomNomが行いました; 2021年8月14日 17時51分
I AM PLEASED.
abvflux の投稿を引用:
I AM PLEASED.
I am pleased too brah.
Thank gaming gods for the 25th Anniversary, to update this game with 2.0 and Rise as well.
j 2021年10月13日 3時40分 
this update is pretty good,DLSS 1.0 provide a little bit of blur,i havent test it yet,i've been waiting for dlss 2.0 for this game,metro exodus has the same problem and got the update,now is the turn for tomb raider,very good!
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投稿日: 2020年3月24日 1時32分
投稿数: 76