Shadow of the Tomb Raider

Shadow of the Tomb Raider

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war624 Jan 6, 2019 @ 4:09pm
980ti & i7 4790k performance
So clearly, by the title, I'm running this game on a 980ti and an i7 4790k (neither are overclocked), and I get like 20fps drops in the hub areas. When I'm running around outside in the jungle or in tombs, it's a solid 60fps. Only running the game in 1080p, as that's what my monitors run at. Don't know if it matters but I'm on Windows 7 still. Tried setting the task priority to high, exclusive fullscreen, and nothing. Been running the game in Ultra, but tried running with the settings on Normal, and nothing changed in the hub areas. Just curious as what everyone else has done, assuming you have a similar setup to mine.
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Showing 16-30 of 41 comments
war624 Jan 11, 2019 @ 3:31pm 
Originally posted by mikef12306:
Originally posted by scottiscittles:

Hi!

i7 8700K is what I meant. I must’ve deleted that weirdly haha

Texture Quality: High
Detail: Normal
Ambient Occlusion: BTAO
Hair: Low
Tesselation: On
Depth of Field: High
Shadow Quality: Normal
Volumetric Lighting: On
Screen Space Reflection: On
Motion Blur: On

That’s what I’ve set it to.

Oh, anti aliasing is TAA and Vsync is half refresh. I prefer resolution and clarity over frame rate.

This is what I used to get the game at constant 30FPS on mine tho.
Sorry I should have clarified the by dips I meant under 60fps. Thanks anyways. Hope they release a patch for hub area performance because other than that, the game runs very well.
At most I get maybe 5-10 fps drop in Paititi. Haven't gone back to the bar area yet. Currently running a 980ti and i7 4790k, both stock. 16GB of Hyper X Fury RAM. My settings are:

DX12 on
1080p
fullscreen mode
vsync on, as my monitors are only 60Hz and I had screen tearing without it on
TAA
Stereoscopic off
Ultra settings
16x Anisotropic filtering
Ultra shadows
HBAO+ on
Depth of Field High
Level of Detail Ultra
Tesselation On
Bloom On
Motion Blur On
Screen Space Reflections On
Screen Space Contact Shadows High
Pure Hair Normal
Volumetric Lighting On
Lens Flare Off (don't care for them)
Screen Effects On
Last edited by war624; Jan 11, 2019 @ 3:38pm
mikef12306 Jan 11, 2019 @ 9:42pm 
Originally posted by Colts:
Originally posted by mikef12306:
I think the game just needs to be fixed. I'm using a 2080ti and a 9600k at 5ghz along with 16gb ddr4 and I still get drops in the hub areas even with windows 10 1809.
To the people who commented above: are you not getting drops in these areas? If you aren't getting drops, what kind of hardware are you running and on what settings?

You don't mention what resolution your running? Also are you using DX12? If your not using DX12 that is your problem 100%. Im not getting any drops on 1440p max settings(60fps cap) with i7 4790k and RTX 2080 gigabyte gaming oc with 16GB DDR3 1886mhz CL9 ram.

I also wasn't getting any drops previously with GTX 1070 on 1080p max settings(60fps)

If its your CPU bottlenecking its holding your GPU from being fully utilized. Easy fix for this should be putting FPS cap of 60fps or 65fps with rivatuner.

If its not that it could be your ram latency is awful for the frequency of the ram like 2400mhz CL15 when you can get 2400mhz CL10. But that would likely only be noticeable when gaming at high framerates.

If I didn't cap fps at 60fps my FPS would run wild with approx 84fps avg and cause my CPU to bottleneck at times causing possible dips below 60fps but with FPS cap my CPU usage never gets high enough to effect GPU.

Another possible issue is your CPU frequency might be downclocking and not staying at peak I've seen issue with i7 8700k downclocking in this game.

Note: I have also seen the i5's like 8600k/9600k suffer from very low 0.1% low/1% lows compared to i7's in games like in this i5 9600k review below, It shows Far Cry 5.
https://www.youtube.com/watch?v=F92byoMgptU&t=411s

*Also I have motion blur turned off, depth of field off, everything else max and AA=TAA.

Best thing to do is use MSI Afterburner/Riva Tuner and monitor CPU usage/GPU usage/FPS/Core Clock/CPU frequency and record it or log monitor history to file and then post the results here and we can see if we can figure out whats going on.

I guess you missed my other posts on this thread where I mentioned I was playing in dx12 at 4k on windows 10 1809. I am running cl15 ram but I haven't seen that as an issue in anything else besides this game. Thanks, I will take your suggestion and try to change the timings. My fps is already capped at 60fps with vsync as well. I do that with all my games.
Colts Jan 11, 2019 @ 11:43pm 
nevermind any of the suggestions if your running 4K I assumed you were talking about 1080p/1440p as no card is capable of maxing 4k out. This comes down to what graphic settings your running since a 2080ti isn't capable of solid 60fps.

This shows 59 fps avg without maxing game, meaning your dips are normal unless you lower some graphic settings.
https://www.guru3d.com/articles_pages/shadow_of_the_tomb_raider_pc_graphics_performance_benchmark_review,7.html

Heres benchmark once again without max settings.
https://www.youtube.com/watch?v=X5CrHwlCItg
Colts Jan 11, 2019 @ 11:53pm 
Originally posted by war624:
Originally posted by mikef12306:
Sorry I should have clarified the by dips I meant under 60fps. Thanks anyways. Hope they release a patch for hub area performance because other than that, the game runs very well.
At most I get maybe 5-10 fps drop in Paititi. Haven't gone back to the bar area yet. Currently running a 980ti and i7 4790k, both stock. 16GB of Hyper X Fury RAM. My settings are:

DX12 on
1080p
fullscreen mode
vsync on, as my monitors are only 60Hz and I had screen tearing without it on
TAA
Stereoscopic off
Ultra settings
16x Anisotropic filtering
Ultra shadows
HBAO+ on
Depth of Field High
Level of Detail Ultra
Tesselation On
Bloom On
Motion Blur On
Screen Space Reflections On
Screen Space Contact Shadows High
Pure Hair Normal
Volumetric Lighting On
Lens Flare Off (don't care for them)
Screen Effects On

TAA
16x Anisotropic filtering
Ultra shadows
HBAO+ on
Depth of field: has 1.4 fps avg hit on high why not turn that off? Why would you want blur anyhow?
Level of detail Ultra
Tesselation ON
Bloom ON
Motion Blur: (off unless you like blur?)
PureHair: Low (give you 5 fps avg boost)
Lens flare is just the light from flash light and man made light.
Volumetric lighting covers all other lighting

Overall heres what you can do to improve if above doesn't work:
Use BTAO Ambient Occlusion instead of HBAO+ (+1.8 FPS)
Turn off Bloom (+1.9 FPS)
Use Normal Depth of Field instead of High (+1.4 FPS when DoF is utilized during gameplay)
Turn off Lens Flares (+0.9 FPS)
Use High Level of Detail instead of Ultra (+2.1 FPS)
Turn off Screen Effects (+0.7 FPS)
Turn off Screen Space Contact Shadows (+6.8 FPS in select locations where effect is used)
Use High Shadow Quality instead of Ultra (+1.7 FPS)
Turn off Tessellation (+3.5 FPS)
mikef12306 Jan 12, 2019 @ 5:26am 
Originally posted by Colts:
nevermind any of the suggestions if your running 4K I assumed you were talking about 1080p/1440p as no card is capable of maxing 4k out. This comes down to what graphic settings your running since a 2080ti isn't capable of solid 60fps.

This shows 59 fps avg without maxing game, meaning your dips are normal unless you lower some graphic settings.
https://www.guru3d.com/articles_pages/shadow_of_the_tomb_raider_pc_graphics_performance_benchmark_review,7.html

Heres benchmark once again without max settings.
https://www.youtube.com/watch?v=X5CrHwlCItg
I am running a 2080ti overclocked to 2100mhz. I don't really need to look at the links you sent me since I own the card and already know how it performs. I"m not completely maxing it out but pretty close to it. I can share my settings if you'd like. Game runs at a solid 60 at 4k. LIke i said before it's only in certain areas and only for like 1 second that it drops and it immedately goes back to 60. Seems like it's loading resources or loading the next area because it's always in the same spots.

I will try your suggestion about the ram and report back.
Last edited by mikef12306; Jan 12, 2019 @ 5:32am
mikef12306 Jan 12, 2019 @ 5:52am 
Just tried the ram suggestion. I also tried lowering my resolution to 1440p. Doesn't fix anything for me. Are you guys sure you aren't getting dips? To clarify; I mean dips below 60fps and this is happening in the last city of the game. Perhaps you haven't reached that point. Each dip lasts about a second or two and it's only in the same little areas. Like it's triggered almost. No other performance problems whatsoever in any other area. Even running through the city, provided I avoid those trigger areas, stays at a constant 60fps.
Last edited by mikef12306; Jan 12, 2019 @ 5:56am
AtTheGates Jan 12, 2019 @ 3:22pm 
Originally posted by scottiscittles:
Update to windows 10 and play the game in DX12.

I’m so sick of people refusing to update their OS but then being totally perplexed as to why stuff isn’t running as smoothly for them as it is for the rest of us.

Update it or just stay content with your 20fps.

Jeez.

Speak for yourself. DX12 never worked well on Nvidia for me. After switching to AMD it works great now on the same system.
Colts Jan 12, 2019 @ 5:00pm 
Originally posted by mikef12306:
Just tried the ram suggestion. I also tried lowering my resolution to 1440p. Doesn't fix anything for me. Are you guys sure you aren't getting dips? To clarify; I mean dips below 60fps and this is happening in the last city of the game. Perhaps you haven't reached that point. Each dip lasts about a second or two and it's only in the same little areas. Like it's triggered almost. No other performance problems whatsoever in any other area. Even running through the city, provided I avoid those trigger areas, stays at a constant 60fps.

By this do you mean they are still happening @ 1440p?

Best thing you can do from here is monitor CPU usage/GPU usage and see whats happening at these exact times. See if GPU usage is lowering or CPU usage is maxing out.

Originally posted by mikef12306:
I am running a 2080ti overclocked to 2100mhz. I don't really need to look at the links you sent me since I own the card and already know how it performs. I"m not completely maxing it out but pretty close to it. I can share my settings if you'd like. Game runs at a solid 60 at 4k. LIke i said before it's only in certain areas and only for like 1 second that it drops and it immedately goes back to 60. Seems like it's loading resources or loading the next area because it's always in the same spots.

I will try your suggestion about the ram and report back.

Yes just making sure your not maxing game out expecting to get solid 60fps all the way through. But if you getting dips only in the last city of the game and its only for a second or two its not your GPU. Check to see if CPU usage is maxing out for a second or two.

Also what ram speed do you have with 15 CL?
mikef12306 Jan 12, 2019 @ 6:10pm 
Originally posted by Colts:
Originally posted by mikef12306:
Just tried the ram suggestion. I also tried lowering my resolution to 1440p. Doesn't fix anything for me. Are you guys sure you aren't getting dips? To clarify; I mean dips below 60fps and this is happening in the last city of the game. Perhaps you haven't reached that point. Each dip lasts about a second or two and it's only in the same little areas. Like it's triggered almost. No other performance problems whatsoever in any other area. Even running through the city, provided I avoid those trigger areas, stays at a constant 60fps.

By this do you mean they are still happening @ 1440p?

Best thing you can do from here is monitor CPU usage/GPU usage and see whats happening at these exact times. See if GPU usage is lowering or CPU usage is maxing out.

Originally posted by mikef12306:
I am running a 2080ti overclocked to 2100mhz. I don't really need to look at the links you sent me since I own the card and already know how it performs. I"m not completely maxing it out but pretty close to it. I can share my settings if you'd like. Game runs at a solid 60 at 4k. LIke i said before it's only in certain areas and only for like 1 second that it drops and it immedately goes back to 60. Seems like it's loading resources or loading the next area because it's always in the same spots.

I will try your suggestion about the ram and report back.

Yes just making sure your not maxing game out expecting to get solid 60fps all the way through. But if you getting dips only in the last city of the game and its only for a second or two its not your GPU. Check to see if CPU usage is maxing out for a second or two.

Also what ram speed do you have with 15 CL?
Yes, it exhibits the same behavior at 1440p so it's definetly not the gpu. Ram speed is 2400mhz and should be fine. Also the cpu isn't exactly weak, it's a 9600k at 5ghz which is faster than the cpu you are running so if you're not getting any drops, I doubt it's my cpu.
I will however try lowering the level of detail setting as that is the setting that seems to take from the cpu. I will set it to low and see if that stops the drops or not. Just seems odd.
Colts Jan 12, 2019 @ 7:00pm 
Originally posted by mikef12306:
Originally posted by Colts:

By this do you mean they are still happening @ 1440p?

Best thing you can do from here is monitor CPU usage/GPU usage and see whats happening at these exact times. See if GPU usage is lowering or CPU usage is maxing out.



Yes just making sure your not maxing game out expecting to get solid 60fps all the way through. But if you getting dips only in the last city of the game and its only for a second or two its not your GPU. Check to see if CPU usage is maxing out for a second or two.

Also what ram speed do you have with 15 CL?
Yes, it exhibits the same behavior at 1440p so it's definetly not the gpu. Ram speed is 2400mhz and should be fine. Also the cpu isn't exactly weak, it's a 9600k at 5ghz which is faster than the cpu you are running so if you're not getting any drops, I doubt it's my cpu.
I will however try lowering the level of detail setting as that is the setting that seems to take from the cpu. I will set it to low and see if that stops the drops or not. Just seems odd.

Setting to low is just going to put more strain on the CPU if it is the CPU causing it. It may give you high enough fps to prevent FPS dipping below 60 depending on how much GPU usage is lost if CPU is bottlenecking. Why don't you monitor cpu usage with MSI Afterburner/Riva Tuner to find out it's the best way to see if/what is potentially causing the issue. But since your capping framerate at 60fps with vsync i highly doubt its your CPU causing anything. It could be your overclock may not be completely stable just on this game and it throttles the gpu clock causing it down clock at certain points causing the dips for 1/2 secs.

I also completely maxed the game out at 1440p with RTX 2080 finished game completely and had 0 drops below 60fps but I was also capping FPS at 60 as if it wouldn't CPU would potentially bottleneck GPU at certain areas of the maps the could potentially cause dips below 60.

Also not really that much faster especially at 4K in 1080p/1440p at high framerates any boost the i5 9600k has over the i7 4790k gaming wise comes from the ram since your running ddr4 CL15 2400mhz your likely getting about 5% better performance than my CPU would with DDR3 2400mhz CL10. Just going from 2400mhz to CL14 3200mhz or CL16 3600mhz can give a 20+fps boost in rise of the tombraider with avg of 15+ 1% and 0.1% fps lows. When it comes to game like PUBG where ram speed doesn't matter you get like 5fps more on avg or a game like The Witcher 3 you get only 1fps more avg.

Rise of the tomb raider gets an average of 17fps more in 1080p with GTX 1080ti and ddr4 3600mhz ram on i5 9600k vs i7 4790k unsure what ram was used for testing on i7 4790k.

95 seconds in
https://youtu.be/X6iPR4jHpMo?t=95

and you can see the difference ram speed makes here on rise of the tomb raider. Some games ram speed doesn't matter but on some sqaure enix and frostbite engine games like battlefield, tomb raider, hitman, etc it makes pretty big difference.

285 seconds in
https://youtu.be/D_Yt4vSZKVk?t=285

But all this would be for high frame rates and 1080p/1440p res so I highly doubt its your ram. Since your @ 4K and the bottleneck is the GPU and your capping fps at 60 its not going to be CPU/RAM imo. The best thing to do would be use rivatuner/msi afterburner monitor cpu usage, gpu usage, mem usage, power %, voltage, ram usage go all out and you should be able to narrow down the cause if you want to try and fix it.

My suggestion try running the game in 1440p with no GPU Overclock and see if the dips still happen.
Last edited by Colts; Jan 12, 2019 @ 7:23pm
mikef12306 Jan 13, 2019 @ 8:07pm 
Forgot to ask...which drivers are you using? I'm on the latest whql.
Last edited by mikef12306; Jan 13, 2019 @ 8:07pm
mikef12306 Jan 13, 2019 @ 8:16pm 
Did some more digging and seems I'm not alone in this issue.

https://steamcommunity.com/app/750920/discussions/0/1742220359703325560/

This guy has the same exact issue I do. It's only in certain areas, like you step over a trigger that causes the fps to drop, as if it's loading something. I have a drop in the same exact place he mentioned too. I go up the stairs and there is an NPC, fps drops for a second or two then goes back up.
mikef12306 Jan 14, 2019 @ 12:38am 
I have solved the issue but this might not help everyone. A new bios update was just released for my motherboard (z390-A prime) which states in the change notes that it improves stability. After updating to this, I noticed general system perfomance felt a little faster. Did a quick run through the usual areas and not a single drop. Plays incredibly smooth now. Not sure what exactly was the culprit and what got fixed on this bios update but everything is great now.

Edit: Nevermind spoke too soon. Still has pauses like it's loading in some areas but other areas where it did before, now don't. I'm actually getting tired of troubleshooting this. I spend more time trying to get the game to perform the way it should then actually enjoying it. I'm going to hold off any play my other games and hope for a performance patch.
Last edited by mikef12306; Jan 14, 2019 @ 5:06am
Colts Jan 14, 2019 @ 10:39am 
Originally posted by mikef12306:
I have solved the issue but this might not help everyone. A new bios update was just released for my motherboard (z390-A prime) which states in the change notes that it improves stability. After updating to this, I noticed general system perfomance felt a little faster. Did a quick run through the usual areas and not a single drop. Plays incredibly smooth now. Not sure what exactly was the culprit and what got fixed on this bios update but everything is great now.

Edit: Nevermind spoke too soon. Still has pauses like it's loading in some areas but other areas where it did before, now don't. I'm actually getting tired of troubleshooting this. I spend more time trying to get the game to perform the way it should then actually enjoying it. I'm going to hold off any play my other games and hope for a performance patch.

Good stuff glad to hear Im using latest hotfix driver 417.58, without this hotfix the game would crash on my RTX 2080 with device hung error.

Since your OC your CPU the default values for these can cause your CPU to throttle. Maybe you already have them set but here they are.
Make sure you set Short duration power limit 255
Long duration 255
processor current limit 256

Actually maybe this video will help different mobo but should have close to same settings for 9 series:
https://www.youtube.com/watch?v=e3tQ1jkf1M4

I would also make sure your CPU isn't downclocking and is maintaining 5ghz.

You could also download AIDA64 and run system stability test to see if it shows any CPU throttle I doubt it is though.

Last edited by Colts; Jan 14, 2019 @ 10:48am
mikef12306 Jan 14, 2019 @ 8:37pm 
Originally posted by Colts:
Originally posted by mikef12306:
I have solved the issue but this might not help everyone. A new bios update was just released for my motherboard (z390-A prime) which states in the change notes that it improves stability. After updating to this, I noticed general system perfomance felt a little faster. Did a quick run through the usual areas and not a single drop. Plays incredibly smooth now. Not sure what exactly was the culprit and what got fixed on this bios update but everything is great now.

Edit: Nevermind spoke too soon. Still has pauses like it's loading in some areas but other areas where it did before, now don't. I'm actually getting tired of troubleshooting this. I spend more time trying to get the game to perform the way it should then actually enjoying it. I'm going to hold off any play my other games and hope for a performance patch.

Good stuff glad to hear Im using latest hotfix driver 417.58, without this hotfix the game would crash on my RTX 2080 with device hung error.

Since your OC your CPU the default values for these can cause your CPU to throttle. Maybe you already have them set but here they are.
Make sure you set Short duration power limit 255
Long duration 255
processor current limit 256

Actually maybe this video will help different mobo but should have close to same settings for 9 series:
https://www.youtube.com/watch?v=e3tQ1jkf1M4

I would also make sure your CPU isn't downclocking and is maintaining 5ghz.

You could also download AIDA64 and run system stability test to see if it shows any CPU throttle I doubt it is though.
First I have to ask, have you reached the last area of the game yet (Paititi)? Also did you notice drops on previous drivers or was it crashing before you could notice. I ask this because I am not running the hotfix drivers and haven't tried them yet. Perhaps they perform better. I'm thinking this isn't a hardware issue otherwise I would have seen it show up in other games as well.
Last edited by mikef12306; Jan 14, 2019 @ 8:38pm
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Date Posted: Jan 6, 2019 @ 4:09pm
Posts: 41