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I personally am concerned about the loss of sexuality in games as an artform (not a toy. do you call books and movies toys?). Now let me clerify that not all games should have sexual appeal, in fact perhaps most games shouldn't have sexual appeal. But in any artistic medium there is a place for sexual appeal in art that isn't overt pornographic. Tomb Raider as a franchise is renouned for its sexual appeal in a non-pornographic experience. And it is okay for art like this to exist. What concerns me, deeply, is that this form of art is being chastized and demonized and shamed when it is a part of the human experience. There are people, like me, who are upset about this not because "they took digital boobies out of my toy" but because they are sanatizing sexuality out of the art I enjoy.
Look, we live in a time where games media as an art has never been more diverse. There is nothing wrong with people who love an established franchise being upset in a divergence of a foundational feature of that franchise, even if it is digital boobies. It's not sad. It's a deprivation of human experience and it should be called out. There areplenty of new franchises built to not have sexuality be such a core part of it's identity, and they could build this game as a new franchise, but they are using an established franchise with an established identity. And when you start messing with the identity of an established franchise, especially to appease a political trend of censorship and s.lut shamming, you are going to see people upset about it.
I don't know why this is a surprise and I don't know why people are supporting the push by a powerful segment of our media establishment, fueled by feminist theory, to censor and control art to fit their own sensibilites. Any group using any theoretic sociological framework to advance an agenda of artistic control over society should have oposition.
As for the whole SJW debacle, it's true that it has a significant impact on gaming nowadays. But I don't think TR is the right target. BFV on the other hand shows that when you push things too far, people react.
This is a perfectly reasonable response. Thank you :)
None of that was a thing a couple console generations ago, when the government was freaking out over Hot Coffee. Even if we lose the booty shorts and stripper tits on Lara Croft, I think we're still in the green on video game sex appeal.
Those are all peripheral examples. But what we do see is a trend of outrage and the subsiquence censorship of sexuality when it comes to lead charectors. The Witcher series being a major outlier in this trend. Now I don't think every game needs to have sexuality as a core aspect of identity for main charectors, but when things like the overwatch censorship and the progressive removal of sexuality from the tomb raider franchise which is established as being a sexualized franchise, it makes one wonder why artists are kow-towing to this loud minority of people who seem hell bent to censor artistic expression that doesn't conform to their ideological frame of mind.
But you are right, it's not illegal, it's not going away, it's just becoming taboo. But that is my concern. This taboo isn't healthy. It treats women like children that need to be protected from the evil male gaze. It's a cousin to s.lut shaming. And I find it has a chilling effect on artistic expression. And yes, even soft core porn (which this is not) is artistic expression.
I just don't like narrow political ideologies messing with the art I enjoy and deminishing an aspect of that art that I appreciate. I, personally, appreciate sexuality in my art. I would have 0 problem with any of this if it wasn't Tomb Raider which carries expectations enharent to the franchise.
your level of intelligence is 0. litteraly waste of time to even response to ♥♥♥♥♥♥ like you who want to oppress women freedom.
Sure, main characters that are sexy girls made by dudes, for dudes are going out of style, because it turns out there are a bunch of female gamers who don't care for it. Lara was only ever made up all sexy looking to sell the games to dudes between 12 and 24, and now she's being made more realistic looking to sell the games to everybody. It's not really artistic censorship so much as it is catering to demographics, same as it always was.
Artistic expression in video games is being supported, like I was pointing out, by the ability of developers to put sex and nudity in their games in more tasteful/appropriate ways. No western developer would have gotten away with a fully nude bathhouse or a topless sex scene back when Tomb Raider first came out, but they can now.
Point taken and well reasoned.
-Being hunted
-Dangerous creatures all around
-Dangerous plants all around
-Insects buzzing and biting exposed skin
-Bipolar weather (thin layer of clothes is better in heat, near-nudity would mean death, particularly during storms due to the cold)
Yet the woman would be worried about if she looks sexy or not. Sure.
If this was a game about someone working as a model or in the red light district, sure, trying to look sexy would make sense. But it's not. Wearing booty shorts in a tropical rainforest to try to look sexy for men who aren't even around, just to get bitten by a poisonous snake and die because she didn't wear pants, would be a silly way to go.
I agree, this narrow minded view of sexuality is obsurd. :P