Shadow of the Tomb Raider

Shadow of the Tomb Raider

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Petar Sep 20, 2018 @ 9:51am
max graphics, yet, POOR colors!!! game colors too PALE???
is this how the game should look like?
I have played Assasins creed Origins and the game is so colorful and beautiful, however this game i put on MAX graphics and it still looks too pale and not colorful eventho its in the jungle and there are lakes and stuff?
Please some1 who played this game on MAX graphics share your opinion?
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Showing 76-90 of 94 comments
vishumg Sep 25, 2018 @ 8:11pm 
Originally posted by Emig5m:
Textures don't even look that detailed to me either. This game looks like cell phone level graphics.
Hyperbole much?

Based on what others have said, (and Mr Geek's examples), it certainly seems like some folks are having some sort of issue with the visuals, but maybe you should try some of the suggested fixes.

They only time the game looked grey/hazy on my end was in areas that were intentionally meant to be grey. And clearly the game looks fine to a lot of other people.

Here are my screenshots: https://www.flickr.com/photos/136832847@N05/albums/72157701729276025

I certainly didn't have any issues with visual fidelity. My only complaint would be that some of the tertiary characters did look a bit dated as Snoopi mentioned.
Mr Geek Sep 25, 2018 @ 8:35pm 
Great job on screenshots Vishumg. That is what the game looks like for me now that that oddball graphics issue is gone. It was like entire rendering items were missing or turned OFF, pretty strange. Anyway you definitely captured the depth of quality graphics in this game.
Last edited by Mr Geek; Sep 25, 2018 @ 8:36pm
vishumg Sep 25, 2018 @ 9:35pm 
Originally posted by Mr Geek:
Great job on screenshots Vishumg. That is what the game looks like for me now that that oddball graphics issue is gone. It was like entire rendering items were missing or turned OFF, pretty strange. Anyway you definitely captured the depth of quality graphics in this game.
Thanks. Yeah...there was definitely something wrong before looking at your screenshots. I saw you suggested it may be an Nvidia/driver issue and it could be possible. I'm on Vega 56.

I agree with you and others that some of the "washed out" look people are seeing could be because of the added use of volumetric lighting/god rays/fog as compared to RotTR. To me it looks more natural but I can understand why some folks won't like it. It can definitely detract from the visual clarity.
Emig5m Sep 25, 2018 @ 10:00pm 
Originally posted by vishumg:
Originally posted by Emig5m:
Textures don't even look that detailed to me either. This game looks like cell phone level graphics.
Hyperbole much?

Based on what others have said, (and Mr Geek's examples), it certainly seems like some folks are having some sort of issue with the visuals, but maybe you should try some of the suggested fixes.

They only time the game looked grey/hazy on my end was in areas that were intentionally meant to be grey. And clearly the game looks fine to a lot of other people.

Here are my screenshots: https://www.flickr.com/photos/136832847@N05/albums/72157701729276025

I certainly didn't have any issues with visual fidelity. My only complaint would be that some of the tertiary characters did look a bit dated as Snoopi mentioned.

I did the Geforce Experience Optimization at full quality as suggested (which pretty much just maxed all the graphics settings to full - thankfully I'm on a factory OC'd 1080GTX so I can still maintain 60+fps maxed out at 1440p) but still had to add contrast in the nvidia control panel from the defualt 50% to 62% to get the game to look correct and clear for me. It looks good now and my screenshots pretty much mimic yours (I even have some captured at the same exact locations in the begining of the game) so I'm happy with it now and I've decided to start playing and enjoying the game past the 2hr return period.

I'm wondering if the fact that my monitor is almost a year old now if I might possibly have to re-calibrate it due to age/color shift or something if I'm finding that I need to add contrast. However even my Horizon Zero Dawn screenshots pulled from my PS4 Pro look perfect spot on, on this display with it's current calibration and have never felt the need to add contrast to any of my other games to get them to look right. If I add the same contrast that I feel that I need to use in SOTTR to keep it from looking so dull and hazy and make it look clear, then even my Horizon Zero Dawn screenshots from my PS4 get black/white crush where otherwise they look perfect and spot on with just my displays current calibration so I don't think my monitors calibration/settings are at fault when totally separate systems look perfect on it.
Jhemp12 Sep 25, 2018 @ 10:07pm 
Originally posted by DarkKnight:
Originally posted by Jim:
maybe they will released an update for light and texture later .. this is version 1.0

they wont, its square enix, we will be lucky if we receive another patch for game freeze, and that's it.

recent Square Enix games: NieR:Automata (LOL), Final Fantasy 15 (almost no support after launch, only game skins and twitch shi1t).

Final Fantasy xv has received a ton of updates since launch, idk about Nier though. Don't own it.
Emig5m Sep 25, 2018 @ 10:09pm 
Originally posted by vishumg:
Originally posted by Mr Geek:
Great job on screenshots Vishumg. That is what the game looks like for me now that that oddball graphics issue is gone. It was like entire rendering items were missing or turned OFF, pretty strange. Anyway you definitely captured the depth of quality graphics in this game.
Thanks. Yeah...there was definitely something wrong before looking at your screenshots. I saw you suggested it may be an Nvidia/driver issue and it could be possible. I'm on Vega 56.

I agree with you and others that some of the "washed out" look people are seeing could be because of the added use of volumetric lighting/god rays/fog as compared to RotTR. To me it looks more natural but I can understand why some folks won't like it. It can definitely detract from the visual clarity.

So that's probably what's happening to me? The washed out look is intentional and I don't like it But if I get rained out of work tomorrow I really want to drag my PC to the home theater room where I have a 4k full array local dimming display with HDR to see what this game looks like on a 4k HDR screen with full array local dimming to see if the washed out look goes away with it because Horizon Zero Dawn looks absolutely amazing on it! Perfection!
Jhemp12 Sep 25, 2018 @ 10:12pm 
Originally posted by trek554:
The graphics in this game are not consistent at all. There are times the game looks very very good and then the next area everything will be completely washed out. Sometimes Lara herself looks like a damn cartoon character and looks out of place in the environment and other times she looks more consistent with her surroundings. And some of the NPCs look like they are from a 10 year old game. Really this engine is showing its age and it just looks like improvements tacked on here and there are really not cutting it everywhere.

It's not the engine it's the people using it. If they are using Crystal Dynamics Foundation engine, which I believe they are, then it's not that old. Crystal Dynamics created the engine for Rise of the Tomb Raider. Crystal Dynamics created arguably the best looking game to date with this engine. Eido's just isn't as good as Crystal Dynamics.
vishumg Sep 26, 2018 @ 10:11am 
Originally posted by Emig5m:
So that's probably what's happening to me? The washed out look is intentional and I don't like it But if I get rained out of work tomorrow I really want to drag my PC to the home theater room where I have a 4k full array local dimming display with HDR to see what this game looks like on a 4k HDR screen with full array local dimming to see if the washed out look goes away with it because Horizon Zero Dawn looks absolutely amazing on it! Perfection!
It's possible that it could be just a visual preference issue but it's also definitely possible that it could be a driver issue. I think everyone I've seen in various threads who have had issues had Nvidia cards but, since AMD's market share is smaller anyway, it could just be a coincidence and we're seeing Nvidia owners have issues simply because there are far more people with 1080s/1070s. Until we get some newer drivers from Nvidia or another game patch it's hard to tell.

I definitely don't think it's your monitor though (as you mentioned earlier). If everything else looks fine then you could take that out of the equation. It's good to hear that you got it to look good though, but it really shouldn't have been up to the user to fix whatever is going on with the game.

As an aside, I've also thougt about maybe running a long DP cable from my PC to my FALD set (using a One S controller) just to see what the game looks like in HDR. That's a decent amount of work though and I'm lazy. :p
Mr Geek Sep 26, 2018 @ 11:02pm 
Originally posted by Emig5m:
Originally posted by vishumg:
Thanks. Yeah...there was definitely something wrong before looking at your screenshots. I saw you suggested it may be an Nvidia/driver issue and it could be possible. I'm on Vega 56.

I agree with you and others that some of the "washed out" look people are seeing could be because of the added use of volumetric lighting/god rays/fog as compared to RotTR. To me it looks more natural but I can understand why some folks won't like it. It can definitely detract from the visual clarity.

So that's probably what's happening to me? The washed out look is intentional and I don't like it But if I get rained out of work tomorrow I really want to drag my PC to the home theater room where I have a 4k full array local dimming display with HDR to see what this game looks like on a 4k HDR screen with full array local dimming to see if the washed out look goes away with it because Horizon Zero Dawn looks absolutely amazing on it! Perfection!

Yes the volumetrics are pretty heavy in this game. That's the fooggy/hazy look along with sun shafts and things. Even when you turn off Volumetric Ligting it's still present at some degree. It's probably why people feel the need to tweak contrast. They even mentioned it in a review, about the heavy use of Volumetric Lighting, not so much as a bad thing but how some people won't care for it. I am fine with it but I also really like seeing the lush jungle setting and enjoy seeing the vivid colors with crisp foliage of these well done textures. I did notice that some areas are more "fogged" then others. Overall it's a joy to be immersed in.
Osas Sep 27, 2018 @ 12:25am 
Originally posted by Ares4X:
Use a Reshade like i do.^^
https://steamcommunity.com/sharedfiles/filedetails/?id=1517782820
Is it reshade? My game looks like it without reshade lol.
donmiguelangel Sep 27, 2018 @ 11:13am 
I think the same. The game looks pale and poor graphics. Much better Rise TR
Ares4X Sep 27, 2018 @ 1:14pm 
Originally posted by Continuum hypothesis:
Originally posted by Ares4X:
Use a Reshade like i do.^^
https://steamcommunity.com/sharedfiles/filedetails/?id=1517782820
Is it reshade? My game looks like it without reshade lol.

Your game looks like it without Reshade? Never dude. Show me the same location from your game. Reshade is a lightning and filtering tool, i use Cinematic fx snd some other stuff.
-Snoopi- Sep 29, 2018 @ 7:39am 
So I fired up Gears of War 4 just tonight, why does that 2 yr old game look better than SoTR? I feel a bit dissapointed now.
Sygmaelle Sep 29, 2018 @ 9:21am 
Originally posted by Jhemp12:
Originally posted by trek554:
The graphics in this game are not consistent at all. There are times the game looks very very good and then the next area everything will be completely washed out. Sometimes Lara herself looks like a damn cartoon character and looks out of place in the environment and other times she looks more consistent with her surroundings. And some of the NPCs look like they are from a 10 year old game. Really this engine is showing its age and it just looks like improvements tacked on here and there are really not cutting it everywhere.

It's not the engine it's the people using it. If they are using Crystal Dynamics Foundation engine, which I believe they are, then it's not that old. Crystal Dynamics created the engine for Rise of the Tomb Raider. Crystal Dynamics created arguably the best looking game to date with this engine. Eido's just isn't as good as Crystal Dynamics.

but shadow is much better looking than rise. its just kinda inconsistent. tombs and some of the platforming stuff look the best, and the whole ending section is ♥♥♥♥♥♥♥ nuts graphically speaking (from the volcano set piece to the very end)
Ares4X Sep 30, 2018 @ 5:09am 
Originally posted by -Snoopi-:
So I fired up Gears of War 4 just tonight, why does that 2 yr old game look better than SoTR? I feel a bit dissapointed now.

Yes the lightning was downgrade, it looks a bit flat. Use Reshade with Cinema FX and it looks like in the trailer on E3.
Last edited by Ares4X; Sep 30, 2018 @ 5:09am
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Date Posted: Sep 20, 2018 @ 9:51am
Posts: 93