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trust me people, you don't want that :D
Anyways, if I remember right, Rise of the Tomb Raider was released primarily for semi-last gen hardware. I believe there was only the regular editions of the PS4 and XONE out then. So they'd have had an engine designed to work with the limits of these machines and probably not much further for computers.
Now though we have the PS4 Pro and whatever the hell Microsoft is calling the enhanced XONE they have out now lol. (I forgot what they call it.) So developing a new engine would make some sense as it would make it easier for the team to take advantage of the new hardware and really push the limits of what the game can do and achieve.
Its not really a waste since there is the opportunity to go further. Whilst I'd bet they probably could get away with just releasing a game with the same quality in things like graphics and so on as ROTTR, since it was an outstanding game, they have the chance to take things further with the newer hardware, so why not right?
Xbox One X modes:
4K 30fps,
1080 60fps
https://www.windowscentral.com/shadow-tomb-raider-runs-4k-30-fps-xbox-one-x-allows-1080p-60-fps-mode