The Sinking City

The Sinking City

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Cthoolhoo Jun 30, 2019 @ 11:37am
Dumbness factor is high above...
This game is very disappointing:

1. What a silly dumb main charachter???? He saw a monster and says nothing, he saw a hanged body and says nothing, he saw overgrowing sea-things in the houses and says nothing, not a single comment or reaction on parts of the town, important buildings, posters, cultists, statues etc. As a "newcomer" doesnt seem to care much about his surroundings.
2. Usually horror games used to introduce monsters better (cutscenes for example)
3. The streets are full of folks and nobody even say a word (but everybody repeating the same phrase if you bump into someone)
4. Throught the quest of Oakmont letters some houses has exactly the same interior design, even the furnitures and elements are exactly at the same spot, not very creative, all exploration is about just to find letters in houses where are some monsters and this is repeating through a bunch of location......very creative.....very boring
5. And really only 6 side-cases??? - not much....
Last edited by Cthoolhoo; Jun 30, 2019 @ 11:45am
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Showing 1-15 of 21 comments
Lord Revan Jun 30, 2019 @ 8:34pm 
This game is a buggy, rushed piece of ♥♥♥♥ that was 100% hype with 0% substance. All player choices are meaningless as you can chose whatever you want, and any point despite evidence collected or dialog choices, hell you can even just pick the ending you want. Buggy, broken, lifeless, tasteless, and void of skill. Bland characters and gameplay, ♥♥♥♥♥♥ progression. Limited skills and crafting. ALL locations are the ♥♥♥♥♥♥♥ same buildings, rooms and objects just shown slightly differently for buildings, with the exact same dead shark all over the damn game. Graphical and audio glitches galore, pointless "currency" system as you can't actually buy/sell items. Crafting is pointless as everything respawns, even the enemies. The endings are the worst. Just a few seconds of ♥♥♥♥♥♥ clips without ANY dialog. This is one of the worst games I have played. It could have been amazing, had everything it needed to be amazing... and they ♥♥♥♥♥♥ it up.

That's the real reason why they sold out to epic. They knew how bad this piece of ♥♥♥♥ is. The knew it was utter garbage and wanted the guaranteed pay because they can't cut it as a gaming studio. I really hope Stygian: Reign of the Old Ones doesn't turn out to be as ♥♥♥♥ as this thing. I've been waiting for that game for years and will gladly wait another two if it means its good. This game though, I won't even consider it when it comes to steam for a $1.

So ♥♥♥♥♥♥♥ happy I didn't buy this piece of ♥♥♥♥. It was going to be a day 1 buy for me, too. Saved me so much money.
Last edited by Lord Revan; Jun 30, 2019 @ 8:35pm
Justin_760 Jun 30, 2019 @ 11:08pm 
1. Agreed. The tormented ex-soldier who cant sleep at night as is haunted by visions... SERIOUSLY? Weve seen this SO many damn times, most recently with Vampyr. Its the most unoriginal, uninspired, lazy character archetype you could possibly pull out of a hat.

2. The monsters are garbage. There are like 3 monster models, and they are as GENERIC as they come. The little quick fodder monster, the monster that rushes you and is tanky, and the monster that spits projectiles. And the models look god awful, basically look like blobs of flesh with no detail.

3.There is a major discrepancy with characters in game. Everyone goes about their business walking calmly as there is an infestation zone within view across the street with monsters prowling. The main character has never seen the monkey people or Innsmouther fish folk before yet doesnt act surprised at all when he sees a talking ape-man. Its ridiculous. He says like one thing in a monotone voice like "oh Ive never seen someone that looks like you before." WTF? He should be shocked that such a thing even exists.

4. Interiors are sparse and undetailed. 99% of buildings cant be entered and its hard to tell which ones you can go into without activating the eldritch vision to see the hobo signs, which drains sanity when using it and slows you down making it inconvenient. This means constant bumping into doors as you have to walk up to every single one and push into it to see if it opens or not.

5. Side quests are garbage fetch quests, at least the ones I found. One wanted me to go across town and fetch a ship manifest, aka go search for a piece of paper for the reward of 10 bullets for your pea shooter 38 pistol. No thanks.
Enola Gay Jul 1, 2019 @ 11:37pm 
Originally posted by Lord Revan:
This game is a buggy, rushed piece of ♥♥♥♥ that was 100% hype with 0% substance. All player choices are meaningless as you can chose whatever you want, and any point despite evidence collected or dialog choices, hell you can even just pick the ending you want. Buggy, broken, lifeless, tasteless, and void of skill. Bland characters and gameplay, ♥♥♥♥♥♥ progression. Limited skills and crafting. ALL locations are the ♥♥♥♥♥♥♥ same buildings, rooms and objects just shown slightly differently for buildings, with the exact same dead shark all over the damn game. Graphical and audio glitches galore, pointless "currency" system as you can't actually buy/sell items. Crafting is pointless as everything respawns, even the enemies. The endings are the worst. Just a few seconds of ♥♥♥♥♥♥ clips without ANY dialog. This is one of the worst games I have played. It could have been amazing, had everything it needed to be amazing... and they ♥♥♥♥♥♥ it up.

That's the real reason why they sold out to epic. They knew how bad this piece of ♥♥♥♥ is. The knew it was utter garbage and wanted the guaranteed pay because they can't cut it as a gaming studio. I really hope Stygian: Reign of the Old Ones doesn't turn out to be as ♥♥♥♥ as this thing. I've been waiting for that game for years and will gladly wait another two if it means its good. This game though, I won't even consider it when it comes to steam for a $1.

So ♥♥♥♥♥♥♥ happy I didn't buy this piece of ♥♥♥♥. It was going to be a day 1 buy for me, too. Saved me so much money.

I completely forgot this game existed until I saw jim sterlings video on it. Looked it up on steam saw the 2020 release date, and thought well that's another game I won't be buying.
Savager Jul 2, 2019 @ 3:17am 
Sorry to burst your bubble but there is way more side quests than 6...
Cthoolhoo Jul 2, 2019 @ 9:28am 
Originally posted by Savager:
Sorry to burst your bubble but there is way more side quests than 6...

Some more book or letter-hunting? thats not very interesting though....

The most funniest thing was when i found a house (through Oakmont paper-hunt) and it was exactly the same as the first investigated house, where the monkey-mans sun broke throught the wall. And this ques-t house had the same wrecked floor at the same spot, the same boat inside, the same hole in the wall. Devs must be low on creativity....
farinelli1800 Jul 3, 2019 @ 12:37am 
Originally posted by ArtyomKGy:
Originally posted by Savager:
Sorry to burst your bubble but there is way more side quests than 6...

Some more book or letter-hunting? thats not very interesting though....

The most funniest thing was when i found a house (through Oakmont paper-hunt) and it was exactly the same as the first investigated house, where the monkey-mans sun broke throught the wall. And this ques-t house had the same wrecked floor at the same spot, the same boat inside, the same hole in the wall. Devs must be low on creativity....
There are many copy and paste interiors, KIs who are walking silly routes again and again in ridiculous animations, everything is programmed so sloppy and amateurish,
this game has no atmosphere for me.
Last edited by farinelli1800; Jul 3, 2019 @ 12:41am
Shane Mullan Jul 3, 2019 @ 12:42am 
I think they should stick to there Sherlock Holmes games.
Fantoche Jul 3, 2019 @ 6:44am 
Yeah I torrented it too and I can't believe how garbage and generic this is. The guy keeps meeting monsters and monster people and never says a thing. You see monsters spawning from the ground near civilians, nobody says a thing.
Jennay Jul 4, 2019 @ 4:39pm 
Originally posted by Justin_760:
1. Agreed. The tormented ex-soldier who cant sleep at night as is haunted by visions... SERIOUSLY? Weve seen this SO many damn times, most recently with Vampyr. Its the most unoriginal, uninspired, lazy character archetype you could possibly pull out of a hat.

I don't understand why this is a problem. His visions have nothing to do with his time in the Navy and aren't caused by PTSD. He's having visions because he literally has a bit of eldritch physically inside of him and... did you even play the game? He's one of few people that can release Cthulhu's daughter from her prison. Of COURSE he's having visions and hallucinations. His Navy background I think is more to explain how he knows how to dive.
Savager Jul 4, 2019 @ 9:31pm 
I liked the game the only thing that was repetitive was side quests with Brain Tubes and finding gold treasures because they were the same. Atleast Brain Tubes had easter eggs with Pickmans brain and Charles Dexter Ward's Brain. The biggest problem I had with the game is dialogue with NPC's, Vampyr was really good with that but here? You just deplete options you get because of the quest and that NPC's will not talk to you anymore until you complete the quest and after that he won't talk to you again... world feels empty when nobody talks to you and you can't really ask anyone about anything and npc's on street are just there. Loved the game for Lovecraftian connections and easter eggs, but it had its flaws

Edit: Oh I almost forgot, the main flaw was the ending... I mean you have always atleast 3 options how to deal and complete main quest but in the end it doesn't even matter what choices you made because at the end you can just choose whatever ending you like, it would be better if some of them were locked because of the choices you made on the journey.
Last edited by Savager; Jul 4, 2019 @ 9:34pm
Thorba Jul 8, 2019 @ 4:38pm 
I am at the end of the game now and i must say that i am glad when it is over.
The quests are telling nice stories but are very repetitive, if you have played one quest than you know how the others will be solved (always the same procedure).
The action is boring because you fight the same 3-4 creatures all the time, the open world is a core because all the running around from one scene to another.
Story and atmosphere is good the rest medicore at best, the sherlock holmes games was way better (at least crimes and punishment).
Fantoche Jul 8, 2019 @ 4:44pm 
Originally posted by Thorba:
I am at the end of the game now and i must say that i am glad when it is over.
The quests are telling nice stories but are very repetitive, if you have played one quest than you know how the others will be solved (always the same procedure).
The action is boring because you fight the same 3-4 creatures all the time, the open world is a core because all the running around from one scene to another.
Story and atmosphere is good the rest medicore at best, the sherlock holmes games was way better (at least crimes and punishment).

I know right? No enemy variation and half the game is running from one address to the other

And Devil's Daughter is still far ahead of this.

Every quest : Arrive at X place. Click on everything until you're told you got all evidence. Play the "what happened" game. Search for next address, continue until case finished.

Last edited by Fantoche; Jul 8, 2019 @ 4:54pm
Cthoolhoo Jul 9, 2019 @ 8:19am 
Originally posted by Fantoche Dreemurr:
Originally posted by Thorba:
I am at the end of the game now and i must say that i am glad when it is over.
The quests are telling nice stories but are very repetitive, if you have played one quest than you know how the others will be solved (always the same procedure).
The action is boring because you fight the same 3-4 creatures all the time, the open world is a core because all the running around from one scene to another.
Story and atmosphere is good the rest medicore at best, the sherlock holmes games was way better (at least crimes and punishment).

I know right? No enemy variation and half the game is running from one address to the other

And Devil's Daughter is still far ahead of this.

Every quest : Arrive at X place. Click on everything until you're told you got all evidence. Play the "what happened" game. Search for next address, continue until case finished.

And also this "what happened" game was used in the recent Call Of The Cthulhu game also. , This Cthulhu game is a waste of time.
Fantoche Jul 9, 2019 @ 8:24am 
It's also pretty funny they use the "what happened" like in the recent Sherlocks. Except instead of an often 5-6 points mystery, you are given the most damn simplistic "puzzles"

Hmm.. this crate was moved, there was a guard up and a harpoon on the wall. Could... the thief have tried to steal something but was stopped by the guard? Oh, cool, that was it.

I'm near the end and haven't missed a single one of these.

Also, unlike the Sherlock games where the archive activity is at ONE CONVENIENT LOCATION (his appartment or the baggages he brought) you have to guess "City hall? Hospital records? Police records? Press records?" and visit the according building. It adds nothing to the game besides being tedious as hell.
Last edited by Fantoche; Jul 9, 2019 @ 8:28am
Cthoolhoo Jul 9, 2019 @ 1:13pm 
At some ambient music i felt its very very similar to Silent Hill 2's music, maybe they just copied that too. And the game is full of refugee propaganda, its very trendy nowadays....
Last edited by Cthoolhoo; Jul 9, 2019 @ 1:14pm
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Date Posted: Jun 30, 2019 @ 11:37am
Posts: 21