The Sinking City Remastered

The Sinking City Remastered

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Yigidus Jun 29, 2019 @ 12:12am
No walk toggle?
Do ı need a controler for a walk toggle,ı hate always jogging, ıs there a walk toggle for a keyboard or they just forget
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Showing 1-9 of 9 comments
farinelli1800 Jun 29, 2019 @ 12:15am 
No, there is NO walk! I hate this silly game design. This game is so dissapointing for me in so many points....
Last edited by farinelli1800; Jun 29, 2019 @ 12:15am
Yigidus Jun 29, 2019 @ 12:42am 
ughh ı hate when some games do that ,mad max has that problem too.
they should add to game soon cause ıts immersion breaking for me.
Super Jun 29, 2019 @ 11:04am 
Originally posted by Yigidus:
ughh ı hate when some games do that ,mad max has that problem too.
they should add to game soon cause ıts immersion breaking for me.

I agree, walking is more immersive. I would not realistically run EVERYWHERE and don't need to jog in buildings. Its such a little thing though... I'm still fairly well immersed in the game minus its janky flaws... (That I hope get patched).
pablo.vizzi Jun 29, 2019 @ 9:18pm 
I also agree, i am every day looking into forums if someone is adding a mod to enable walk toggle, its completely inmersion breaking...
FoxDie491 Jul 19, 2022 @ 10:34pm 
This was fixed years ago on the Epic store. The problem is pretty clear to me, the existance of the store itself and everyone working on it. Not that I wish them ill or anything, I simply wish they never existed at all in the first place, not as human, as any form of being. I think the gaming world would be never if they never, not ever existed in any way, shape or form.
Calavera Jan 4, 2023 @ 2:51am 
Originally posted by FoxDie491:
This was fixed years ago on the Epic store. The problem is pretty clear to me, the existance of the store itself and everyone working on it. Not that I wish them ill or anything, I simply wish they never existed at all in the first place, not as human, as any form of being. I think the gaming world would be never if they never, not ever existed in any way, shape or form.
Pathetic.
Pringles45 Mar 23, 2023 @ 5:38am 
1. Rebind your "Forward" and "Backwards" key in the game's Settings, save your game and exit.
2. Go to C:\Users\*username*\AppData\Local\TSCGame\Saved\Config\WindowsNoEditor and open Input.ini
3. Copy this into input.ini:
[/script/engine.inputsettings]
AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=LeftShift)
AxisMappings=(AxisName="MoveForward",Scale=0.750000,Key=w)
AxisMappings=(AxisName="MoveForward",Scale=-0.750000,Key=S)
AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
AxisMappings=(AxisName="MoveRight",Scale=-0.750000,Key=A)
AxisMappings=(AxisName="MoveRight",Scale=0.750000,Key=D)
AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX)
AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY)
AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Gamepad_RightX)
AxisMappings=(AxisName="WeaponsWheelRightX",Scale=1.000000,Key=Gamepad_RightX)
AxisMappings=(AxisName="WeaponsWheelRightY",Scale=-1.000000,Key=Gamepad_RightY)
AxisMappings=(AxisName="WeaponsWheelMouseX",Scale=1.000000,Key=MouseX)
AxisMappings=(AxisName="WeaponsWheelMouseY",Scale=1.000000,Key=MouseY)
AxisMappings=(AxisName="CyclePinning",Scale=1.000000,Key=Gamepad_RightX)
AxisMappings=(AxisName="CyclePinning",Scale=1.000000,Key=MouseWheelAxis)
AxisMappings=(AxisName="RotateXAxis",Scale=1.000000,Key=Gamepad_RightX)
AxisMappings=(AxisName="RotateYAxis",Scale=1.000000,Key=Gamepad_LeftY)
AxisMappings=(AxisName="RotateXAxis",Scale=-1.000000,Key=A)
AxisMappings=(AxisName="RotateZAxis",Scale=1.000000,Key=Gamepad_LeftX)
AxisMappings=(AxisName="RotateXAxis",Scale=1.000000,Key=D)
AxisMappings=(AxisName="RotateYAxis",Scale=1.000000,Key=MouseY)
AxisMappings=(AxisName="RotateZAxis",Scale=1.000000,Key=MouseX)
ActionMappings=(ActionName="Sprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=CapsLock)

4. Save and exit.
5. Start your game.

Now your character should walk by default. You can jog by holding the Shift key and Sprint by holding the CapsLock key.

Note: this also affects the controls of the motorboat.
boonx Mar 24, 2023 @ 12:00pm 
There is a guide on steam with a PAK file.
https://steamcommunity.com/sharedfiles/filedetails/?id=2532176644
Download the PAK file from the google drive link, and copy it here:
The Sinking City\TSCGame\Content\Paks
PanzerWolfEG73 Mar 27, 2023 @ 11:01am 
CAPS LOCK key... ... ya' bunch of morons.

Check out the controls settings. Duh.
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Date Posted: Jun 29, 2019 @ 12:12am
Posts: 9