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1) IIRC, Breden is implied to be young, and being a Kryptast likely involves a thorough period of education and training, meaning a Kryptast would be older.
2) As the game mentions, it's not cost efficient for the Thaumatarchy to waste human capital on short-lived helot rebellions and banditry.
3) Breden is willing to follow you past the wards. A Kryptast wouldn't do something as dangerous as that.
Yeah, I guess that is true. ^_^;
Yes, they can be. We can make a case for Breden's guilt as well as his innocence, which is as mentioned rather deliberate. Perhaps this is, as you say, the author's way of testing our level of paranoia and suspicion, seeing if we might kill off a useful character needlessly. Though, I reckon on some level that the author is not sure what he wants to do with Breden yet, leaving the potential of both possibilities open.
As for the mage, I don't think Breden, as a Kryptast, intended for your rebellion to be discovered in any way before it begins. As shown when you pose as a Kryptast, these agents possess great power and authority even over high ranking officials of the Hegemony, so they are perhaps left to their own devices; given the freedom to direct their operations as they choose. It is just, in Breden's case, he was interrupted. He never intended for the rebellion to be exposed yet, otherwise, if he informed the mage of what was happening, she would have had no choice but to act on it. So, Breden kept quiet until he could not any more.
And I am not arguing either. We are just discussing it. :)
It is possible that Kryptast agents are taken at a very young age, being taught everything it is to be a Kryptast and knowing of no loyalty other than to the Hegemony, and released at around their teens to start their holy work. After all, Breden has no family to speak of, and does not appear to have a known origin beyond his late masters.
Perhaps, but it would be more costly for rebellions to grow uncontrolled. At least this way, with Kryptast spies raising and dooming rebellions, the situation will always be under Hegemonic control; they must realise that they cannot remain in power if dissent grows like a virus through the populace. So, occasional cullings are in order, sucking out the infection through rebellions to be destroyed.
And your last point, I admit, is more puzzling. Perhaps Kryptasts are seen as something like the pinnacle of holy warriors, incapable of being tainted by Xaos unlike everyone else. Or perhaps he knows that the whole Xaos thing is a load of nonsense used to scare and cow the populace. Surely Kryptast spies would be sent past the Wards to infiltrate the Empire that the Hegemony fights, so Kryptasts probably do not fear leaving the Hegemony.
I think tratior depends on your choices , like if you choose the helot life and decide to announce that you are sent by the angels or gods , the traitor could be the elders , because of strong bonds to their religion . and if u dont came to the camp with hellot groups then it could be one of the bandits . so basically i think the traitor is a different person in each play through .
As for the arguments against him/her being the traitor, to be perfectly honest none of them hold up to scrutiny. Age? Would probably be trained from birth. Name? Would not use his/her real one. Timing? Is obviously playing the long game. Xaos? Should brave anything as a loyal elite agent.
See, in the elopment scene, when he gives you the Kryptast code, his behaviour is very strange. When he tells you about the code he's described as oddly monotone and netural. And while I tried only two responses (the first where you believe that his masters knew the code and the last where you accept him whole heartedly) they both point to him being a Kryptast.
In the first option Breden is oddly disappointed, like he wanted you to figure it out but couldn't quite come out and say it, and in the last he's way more relived than he should be then if it was just something that he heard. As in, crying and professing his love for you relief.
That, along with all the other evidence (such as the poisoning not happening if he's not there) lead me to believe that Breden's personal storyline is about being torn beween his duty as a Kryptast and his love to you.
At least in certain playthroughs, admittedly I haven't tried not romancing him or outright making him an enemy/rival.
A Kryptast is trained to be an expert in infiltrating political circles and assassinating important figures. That's a pretty useless skill in the Xaos-lands, there's nothing worth infiltrating. It doesn't make sense that the Hegemony would waste human capital in such a way, it would be irrational.
The fact that Breden is willing to enter the Xaos-lands makes me think that by the end he has abandoned his Kryptast objectives...even if he did start the game as a Kryptast.
And there aren't any political circles outside of the Hegemony? The Empire would certainly have them, and there could be other countries besides the Empire beyond the Hegemony's wards. And considering that the Hegemony is a country that routinely butchers it's slave populace for their blood, they probably wouldn't care all that much if one or two Kryptasts were lost; not good enough if they could be killed, after all.
My understanding is that the Xaos-lands are like the Chaos Wastes from Warhammer. The cost-benefit ratio just doesn't favor sending Kryptasts there.
I'm not saying Breden isn't the traitor...the game certainly makes her seem suspect. But the "Kryptast Breden" hypothesis does have problems with feasibility and internal consistency, and ultimately all the evidence pointing towards her is circumstantial. In any case, that's why I think Breden is not a Kryptast by the game's end, even if she was at the start.
Ah. Do you perhaps believe that the Xaos-lands and the Empire are the same lands? It would certainly seem that way, given how the game describes both lands, which confused me until I saw the map of the whole Hegemony. Here is a link to the author's facebook page. It shows the map of the Hegemony at the top as the banner:
https://en-gb.facebook.com/jhavenstone/
From this map, we can see what a tiny portion of Shayard, not to mention the Hegemony by extension, that we tend to operate within between Rim Square and Szerie for this game. The Xaos-lands that we know of are those just beyond the yellow western border, while the Halassur Empire is far, far to the East. Who can say what is out there in that huge block of unmarked land?
As for Breden, I would agree with you on that. The evidence does seem circumstantial, but that was probably deliberate. I don't think there is anywhere in this one game that would give us a definite answer, but perhaps the next game will. Either way, we will find out eventually, unless this turns out to be one of those mysteries that you never really find the truth of.
Breden does everything in their power to ensure the survival and success of the rebellion. Towards the end the most notable part of this is when she offers plan to spread revolt to the rest of the helps. If you don't agree with her, the details of it being an obvious option to make the rebellion a complete success is stated in the responses to her outcry to split to the helotry.
As for Radmar, aside from his absolute hatred of nobles by nature, his beloved Poric is de-tongued. He still marries him if Poric survives, showing that he wants no part of the Hegemony. This shows by action alone that he is not the traitor.
Now, who is the one always bitter to every decision made? The one that tries to undermine every effort you have?
Your father despises you no matter what. If you are a helots, he only had you for some of the shadiest reasons, aside from his son that he wanted to keep before you. He betrays fellow helots and is known for protecting the Hegemony's ways. If you are a noble, your backstory involves him again protecting the Hegemony's teachings. If you didn't adapt to the Karagonds ways he shows that he would do whatever it takes to maintain credibility to his old name.
In one case, your father, if you do not speak up at the harrowing, is thrown in the jail for no reason beyond being related to you. He did not speak up and he also would likely not stop you from being harrowed.
In another case, your father is found spying on you (noble born) if you are having relations with Breden, while never having any actual motive to why he was there in the first place but displaces the ensuing argument on the fact that you are sleeping with a helot. This kind of redirect is something that is deceptive if not picked up. That stated, he has multiple instances of spy behavior: Being the influence of the elder leaders, spying on your behavior without stated motive, betraying helots, protecting the Hegemonic scriptures, and even taking every opportunity to notify your rebellion that there is no hope for success no matter how high morale is.
That last point in particular can be argued to just be doomsaying but also introduces options of sapping a forces morale.
My last big fact is that when the food is poisoned. Confronting Breden does nothing to reveal themselves as a traitor aside from a working Kryptast code that could easily have been overheard in rumor which is not unheard of. Adding to that point is that her name is not recognized nor is Radmars. Breden is accused along with I believe Young Earnn and one other. Breden just shows hopelessness after making the best point ever that if she were the one who poisoned everyone, she would have left instead of committing obvious suicide by remaining there. After everyone is poisoned there is nothing left to gain by staying with the band of rebels as a battle following that is almost a guaranteed decisive victory for the Hegemony. To add, neither of the other two were possible traitors since they were not around before so it nullifies the chance Breden would have to poison them all without Earnn saying something outright.
By the description though, there is one person that was seperated from everyone else during the Plektoi attack the night after the poisoning.
After you command your forces to stand against the Plektoi your father is implied to be bit of a ways off from the cavern you were holed up in. All comsidering, argument can also be made that he ran for his life. But I would be hard pressed to believe that your old man could out run a Plektoi far enough to where it was a notable distance away. To counter further arguments, the Plektoi also hunted by scent. Not by identifying a person directly. That can be left to interpretation of course, but it shows that the Plektoi hunted down the father whether by scent of the protag or by your father being around them before.
To add smaller, not as easily dependable notes;
He could have tipped of the Keriatou's.
When you and the others deliberate on leaving opportunities for a traitor to reveal themselves it's never stated that your father was placed in the situation.
When you try your father for murder his influence keeps verdict from going against him.
Albeit short term, there are no further instances of betrayal after your father dies.
Plus, the game is trying give you every justifiable reason to hate your father and protect Breden.