The Legend of Heroes: Trails of Cold Steel II

The Legend of Heroes: Trails of Cold Steel II

Notter Jan 4, 2021 @ 7:39am
Can you explain what happens in divertissement for me?
*Spoilers*

So Lloyd and Rixia's goal is to download some data from the computers in the geofront.
And Rean is trying to stop them, ultimetly failing and destroying everything,

I haven't played the Crossbell games, so I had no idea what was the goal of either side.
What were they trying to achieve?
If Rean's goal was to stop them, why go after the computers and not use Valimar against them?
What were the computers controlling?

I get the the story point was to show Rean to be conflicted, but I didn't understand anything else.
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Showing 1-6 of 6 comments
Stabbey Jan 4, 2021 @ 1:13pm 
I haven't played either of those games myself, but I thought it was somewhat clear from the context. They wanted to eliminate the personal data of Crossbell citizens from the computers so that the occupying Erebonian Army would not be able to get it.

The reason for this seems clear. They're working against the Erebonian's objective, therefore they must be opposed to the Erebonian occupation. If they're opposed to the occupation, it stands to reason they want the occupation to end. The Erebonian Empire does not want to end the occupation, and it's smoother if they know who the potential troublemakers are and what allies, friends, and resources they have.

By removing the data from the system, it hobbles the Imperial Intelligence division in their attempts to root out troublemakers and insurrectionists who want to throw the Erebonian empire out of Crossbell.
Notter Jan 4, 2021 @ 3:38pm 
So the data was about the citizens..

1. That's messed up that Crossbell spies on its own population and keeps that information in some underground facility.

2. Why did they give Rean the order to destroy everything?
Seems weird. They might have been able to salvage some of the data.
And also, they didn't even give Rean the order to aprehend the terrorists using Valimar..
But maybe that's just "anime logic" where you let your enemies go free.
Stabbey Jan 4, 2021 @ 10:03pm 
Originally posted by Notter:
So the data was about the citizens..

1. That's messed up that Crossbell spies on its own population and keeps that information in some underground facility.

I'm not sure what the data is, exactly, or how it was gathered. I haven't played those games either, so I'm guessing a little.

2. Why did they give Rean the order to destroy everything?
Seems weird. They might have been able to salvage some of the data.
And also, they didn't even give Rean the order to aprehend the terrorists using Valimar..
But maybe that's just "anime logic" where you let your enemies go free.

Rean's orders were to stop the data wipe, or if that failed (which it did), to wreck the network infrastructure so that the Crossbellians couldn't find a way to use it against the Erebonians.

Rean noted that the "terrorists" didn't have any arrest warrants issued for them yet. Since Rean wasn't very happy about working for the Empire in this capacity, he could let them go without disobeying orders. He's following the orders to the letter - not the spirit of the order.
Dragon Jan 5, 2021 @ 4:47pm 
Originally posted by Stabbey:

The reason for this seems clear. They're working against the Erebonian's objective, therefore they must be opposed to the Erebonian occupation.

Nope, that is not clear at all whatsoever.

Neither is anything else about the Divertissement.

And the notion you presented in that quoted statement is totally contradicted by CS3, in which all of the citizens of Crossbell are presented to be totally in love with being part of Erebonia and they are all huge fans of being led by Rufus since he's so dashing and handsome and that's apparently all the people of Crossbell care about as of CS3 (and/or earlier too, who knows).

The real explanation to the OP's question is: it's simply very badly-done storytelling...of which the Divertissement of CS2 is just one out of a myriad of similar huge storytelling problems that is present within all of the CS games.

The Divertissement was clearly just slapped into the game as a tacked-on afterthought in order to sell copies of CS2 to fans of the Crossbell games.

The devs probably came up with a thought like: "it would be so 'cool' to have Rean fight some of the Crossbell characters, so let's do that!"...and so they then ramrodded a scene that does that into the game, even though it doesn't really fit or make any sense story-wise. That's my theory anyway, until if/when someone comes up with a better explanation, which I doubt would happen.
Koby Jan 5, 2021 @ 5:08pm 
Originally posted by Dragon:
Originally posted by Stabbey:

The reason for this seems clear. They're working against the Erebonian's objective, therefore they must be opposed to the Erebonian occupation.

Nope, that is not clear at all whatsoever.

Neither is anything else about the Divertissement.

And the notion you presented in that quoted statement is totally contradicted by CS3, in which all of the citizens of Crossbell are presented to be totally in love with being part of Erebonia and they are all huge fans of being led by Rufus since he's so dashing and handsome and that's apparently all the people of Crossbell care about as of CS3 (and/or earlier too, who knows).

The real explanation to the OP's question is: it's simply very badly-done storytelling...of which the Divertissement of CS2 is just one out of a myriad of similar huge storytelling problems that is present within all of the CS games.

The Divertissement was clearly just slapped into the game as a tacked-on afterthought in order to sell copies of CS2 to fans of the Crossbell games.

The devs probably came up with a thought like: "it would be so 'cool' to have Rean fight some of the Crossbell characters, so let's do that!"...and so they then ramrodded a scene that does that into the game, even though it doesn't really fit or make any sense story-wise. That's my theory anyway, until if/when someone comes up with a better explanation, which I doubt would happen.
I think you should go play CS3 first before commenting... your comment once again showcases that you truly have not played the games you try to talk crap about.

Because Crossbell citizens certainly do not like the idea of being invaded or controlled by outside forces and certainly weren't huge fans in love of Rufus. Hell nearly the entirety of Juna's character development in CS3 is learning to cope with and come to terms with Crossbell's fate as she couldn't take it.

I agree with Stabbey that the Disvertisement did a good job of making objective's of each side as clear and showcases the contentment and resentment the people have against the invasion.

For some one who hates the games and never played them and never bought them... you sure do spend a lot of time on the steam boards trying to convince people that they're terrible in absolutely every way imaginable.
Last edited by Koby; Jan 5, 2021 @ 5:10pm
Stabbey Jan 6, 2021 @ 6:06am 
Originally posted by Dragon:
Originally posted by Stabbey:

The reason for this seems clear. They're working against the Erebonian's objective, therefore they must be opposed to the Erebonian occupation.

Nope, that is not clear at all whatsoever.

Neither is anything else about the Divertissement.

Really.

You see Crossbell citizens attempting to stop the Erebonian empire from acquiring information on Crossbellian citizens, and you don't think that it's clear that the Crossbellians are opposed to the occupation.

That says more about your comprehension skills than it does about the storytelling ability of Falcom's writers.
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