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I agree with what you wrote, and I do kind of wish the game made it a little more easier with it's explanations, first chamber was whatever, second one was the one that fell flat for me, namely the second one.
If you're gonna do a Cipher, you need to have logic in your Cipher. Caesar Cipher, for exemple, makes letter changes position by rotating it 3 letters. That measn A = X; B = Y; C = Z; and when you will decrypt the message, you need to use the same patter.
You can go a new patter, you can do YOUR Cipher, but you need to teach that Cipher to players or people will not be able to decryp the message. You don't need to show in the players face the key, but you need to hint how people will create a path to the key.
The problem with Puzzle 08 is that uses the wrongly way Binary and A1Z26. When I try the first time, I change the letters to Binary, but I organize in the right order, 4 by 4, because of that, one number stay out of the sequence, because of that I didn't continue to do because makes no sense, that's why I just stop to go on with Binary.
After I learn, I did it again and AGAIN I hit the wall by changing the numbers to A1Z26, but there's no 0 in A1Z26 because of that I ignore A1Z26 to try more methods and techniques... I couldn't find the answer by myself because the Puzzle was wrong, not because I did wrong.
This is frustranting, you took much time trying to solve a Puzzle to know at the end that you are right and the Puzzle was wrong, got it? Makes no sense, that's why I'm pissed with the game, they should pay a lot of attention with that.
I manage to unlock Chamber 3, but I didn't finish 100% Chamber 2 yet...
I'm aware it's not an easy thing, hence why I chose it, I've been interested in it for quite some time and only recently got into it, I was saying that their way of doing it felt kind of weird.
Caesar Cipher, it rotates the letter 3 slots.
Atbash, changes the order to backwards. A =Z; B = Y;
A1Z26, changes letters and numbers to its value. A = 1; Z = 26;
Vigenere Cipher, follows a graphic table, where you need a key word to decrypt.
Freemason Cipher, follows the patter A to I, J to M, N to V and W to Z.
All Ciphers follow order and patter, that's why you need to know the KEY to decrypt a message, if you don't apply a rule, you can't decrypt the message because there's no way how to decrypt it.
If you don't apply a rule I can say: "CIPHER" and encrypt with "DODDOD" and hope you understand why the first D means C and the last D means R.
If you don't follow a rule, no one can understand, thus can't decrypt any message. The rule doesn't need to be pre-determinated as Atbash, Caesar and A1Z26; but you need to give us something to use as base to start to decrypt.
Even Steganography uses a rule... Using the game Puzzle as exemple... Could be letters that repeat itself, words mistyped, letters in Bold, words that SOUNDS numbers as FREE and FOR... Every single Chiper does follow a rule, and if there's no rule, there's no way to solve the crypt.
There are rules to these puzzles, but they might not be your predetermined rules.
You didn't understand... I didn't say we shouldn't discover the pattern, because this is what Encrypt means, people will not give to you the key for free, you need to understand and learn the pattern to see how that... BUT there's a pattern, there's a logical solution to the Puzzle.
Puzzle 08 doesn't use Binary, they use another system with 2 character because Binary is 4 by 4 and Puzzle 08 uses a 5 by 5, that's not Binary, that's something new that they apply the rule. Same with the A1Z26, Puzzle 08 doesn't uses A1Z25, it uses A0Z25, again, follow a rule and a logic.
The problem with that it's something that already exist and people will follow the rule that already exist to decrypt the message... Even more, with a new rule it creates a new whole of possibility to find answers that could be right but it's wrong.
In this game, the answer is BACON because it follows the 5 by 5, and A0Z25 rules... Also using that people can find tons of other logic answers that doesn't apply because they lead it to more answers instead of only one.
They can, and should, follow they own rules, but they can call those rules by names of rules that already exist... Even if you take a look at the wall you will see they split the Binary exemple in 2 sections of 4, THEY show us that Binary needs to split 4 by 4 but they change to another system that isn't Binary because they did split 5 by 5.
Plus... They didn't say we need to use A1Z26, but they show us A0Z25, that opens an interpretation for whatever you want to interpret... For exemple, instead of A0Z25 you can have A-10Z16. Can you apply A-10Z16 to the numbers there? Yeah, you can. Will you find a solution? No, you will find a scramble name.
Thus come the question.. That scramble name it's WRONG or it's just another step? See what I'm trying to show you here? The answer, using A0Z25 it's BACON it makes sense... But why did you think about A0Z25 instead of A-1Z24? Or any other tryies? The only rule that you have to find a 0 there.
A1Z26 doesn't have a 0 in it, because of that you can't use... You can use any other sequence if there's a 0 between A and Z, including A26Z0. Comes the situation, you find a scramble word that say nothing to you... You can conclude 2 things: Or you are wrong, you did something wrong back there; or you didn't finish yet, there's another step that will make that word turn into something understandable.
The 5x5 in this case would simply be dictated by the length of the alphabet. If the alphabet were, say, 52 symbols long, then you would need 6-bit blocks to accommodate them. The idea of keeping bit blocks as short as they can be (5 in the case of this puzzle) is actually much more realistic than you think, since it leads to faster transmission times compared to all the padding zeros you would throw in. I'm done with this.
Since you need only 3 to 1 more to complete the next bit. A block of 6-bit it's a block of 8 bit, actualy. The language uses 8 bits, or 16 bits. We have 32 bits and 64 bits today, there's no 62 bits on it.
You have a certain amount of steps until you find the answer, and you don't know if you really found the answer if you don't try to apply it in the solution. If it's not the answer, you need to do the next step.
This about a sequence of numbers that you use A1Z26 to find letters, scramble letters that makes no sense... You know you need another step but you don't know which method will you use... Even knowing, you could change the other, intead of go for Atbash and Caesar, you go Caesar then Atbash.
The only way you know that works it's at the end, to see if you find the message... The problem is you don't know how many neither which one Ciphers was used to decrypt this message... So you do a list of the most used Ciphers and try those one, let's say 4 different Ciphers.
With 4 different Ciphers we have 24 ways to decrypt the message, it just depend of the order you are using the Ciphers. How to know if you are doing right? At the end... If you try an order and, after using all 4 Ciphers, you find nothing, that means 2 things... Or that order is wrong or that message is wrong.
You can't just say the message is wrong until you try all 24 different solutions to it. REMEMBER I'm talking about using only 4 of tons of different Ciphers to decrypt a message... If people use it's own cipher, even worst if people use more than one of it's own cipher, how to know you will find the right answer?
Using A1Z26 it's right because people has that base. Using A0Z25 isn't wrong since makes sense... But using A0Z25 lead us to believe that could be any other Cipher that Devs did it, meaning we can't even find the solution because we will not know if we are doing wrong or if there's another step.
As I told before, this is not Binary.
The problem is that you lead us to believe we should use Binary to solve the Puzzle 08,
as well as tell us Steganography has no Cipher included on it to solve [Puzzle 01 to 05],
also there's no other Puzzle that uses Binary, since Puzzle 06 uses A1Z26 and Puzzle 07 uses Morse Cipher.