Temtem

Temtem

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Thoughts on the playerbase???
A lot of my friends refuse to buy the game because of the relatively high price tag with the extremely low playerbase. Why is the average under 1k usually??? What's wrong with the game? Why so expensive?
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Menampilkan 1-15 dari 84 komentar
Baphled 5 Des 2023 @ 6:10am 
I can't explain the high price, but it does go on sale relatively regularly. It may be because this is a mmorpg, which costs money to maintain, and they don't do a lot of excessive pushing of the in-game store. There's no pay-to-win features.

The game is available on a lot of different platforms (Steam, Xbox, Switch, PS5), which may be the reason the steam charts aren't very high. There are people continually in game, although there may be some slow periods during the weekdays.

The game itself is pretty good. It has some very strong pokemon vibes, but also being a mmorpg. So you'll see other people running around with their mons on their own adventure. You can even co-op with another player, do trading, or battle. The story is pretty good, the world is enjoyable to explore. There are some sections that may be more annoying than others, depending on what you like in these kind of games. But lots of different monsters to collect and develop. Some people like the breeding to try and make the perfect Tem, others like spending time hunting for the shiny versions.

The population might be on the low end because of how these creature collecting games usually go. Once you beat the story and collect the monsters, what do you do next? The game does have some decent end game activities, some of which can be co-op or solo, while others are PvP focused. But not everyone is interested in that, and move on to different things. But it is a casual game, and is active and easy to get involved in the community.
Bubby 5 Des 2023 @ 9:01am 
If you want to get this game for the creature collection/story aspect, I think it is very much worth the cost (just a bit cheaper than most pokemon games, with a longer story). If you want to get this game because of the MMO aspects, I do not recommend it for the cost. I understand they need money to run servers as MMO's are quite expensive, but I just don't think they have fully grasped the MMO experience properly despite numerous updates over the years. The player base used to be much bigger as well but I think many started leaving after their primary enjoyment from the game started getting fewer updates. It normally spikes up a bit around content updates, but I highly doubt it will reach near its peaks again as the big content has all been added.
Brustrik 6 Des 2023 @ 5:33am 
Will there ever be a chance they make the game f2p?
Bubby 6 Des 2023 @ 1:33pm 
Diposting pertama kali oleh Brustrik:
Will there ever be a chance they make the game f2p?
I could have a contrasting opinion to other people but I don't think going F2P would be a good idea long term but I could be wrong. I would need to know their revenue figures but I have a feeling that the vast majority of funding for the game has come from actual game sells, and not so much the in-game purchases. I feel like going F2P would not be sustainable unless they improved how they monetize the in-game purchases. Also more players does not help the MMO issues the game has imo.
Brustrik 7 Des 2023 @ 2:31am 
I think having an in-game cosmetic store, battle pass, and/or a "premium bonus xp" monthly sub thing would go a long way
Bubby 8 Des 2023 @ 2:59pm 
Diposting pertama kali oleh Brustrik:
I think having an in-game cosmetic store, battle pass, and/or a "premium bonus xp" monthly sub thing would go a long way
I mean unless they have done away with it since I last played (been a little bit since I played), there already is a battle pass feature and an in-game cosmetic store. That was my main point comparing the sales of that to the actual game sales. I see where you are coming from but I genuinely don't think those features bring in much. That being said, I could be wayyyy wrong.
Wolfguarde 8 Des 2023 @ 10:43pm 
The playerbase is fairly low because the game never quite achieved MMO status. It has some characteristics of MMO games - endgame grind content, daily/weekly repeatables, rigged balancing favouring a small niche of players - but there's nothing that really gives it the "massive" component of MMO play. No world event content. No events, for that matter (that I know of). Endgame PvE is enough to have something to do, and there's good variety. Endgame PvP is a minefield that's more or less guaranteed to see your team nerfed if a particular group of players doesn't like your flavour of counter-meta play. And ultimately, endgame is either combat, breeding, or playing the market. Without a little more "massive" and content variety in the mixing bowl, this simply isn't an MMO.
Sogreth (Di-ban) 10 Des 2023 @ 12:24pm 
Diposting pertama kali oleh Baphled:
I can't explain the high price, but it does go on sale relatively regularly. It may be because this is a mmorpg, which costs money to maintain, and they don't do a lot of excessive pushing of the in-game store. There's no pay-to-win features.

The game is available on a lot of different platforms (Steam, Xbox, Switch, PS5), which may be the reason the steam charts aren't very high. There are people continually in game, although there may be some slow periods during the weekdays.

The game itself is pretty good. It has some very strong pokemon vibes, but also being a mmorpg. So you'll see other people running around with their mons on their own adventure. You can even co-op with another player, do trading, or battle. The story is pretty good, the world is enjoyable to explore. There are some sections that may be more annoying than others, depending on what you like in these kind of games. But lots of different monsters to collect and develop. Some people like the breeding to try and make the perfect Tem, others like spending time hunting for the shiny versions.

The population might be on the low end because of how these creature collecting games usually go. Once you beat the story and collect the monsters, what do you do next? The game does have some decent end game activities, some of which can be co-op or solo, while others are PvP focused. But not everyone is interested in that, and move on to different things. But it is a casual game, and is active and easy to get involved in the community.
It's available on many platforms, but it was originally Steam. If the playerbase on Steam is under 1000, then it's safe to assume other platforms will actually be lower.

All through Early Access there was a pretty big playerbase. So why would those players then go and buy the game for full price on other platforms when they already had the original discounted price on Steam?

AND. It runs better on PC than console anyways (I hear massive complaints from the Switch community about this).

Diposting pertama kali oleh Kantermoose:
TLDR: you don't have all of PS, XBOX and switch (and non steam copies) being counted.
Read above.

And to add, it's actually quite sad to see the game in this state. Especially when you see something like PokeMMO that has a larger playerbase. So then you have to ask, what are they doing so differently to keep people invested?
Terakhir diedit oleh Sogreth; 10 Des 2023 @ 12:41pm
Bubby 10 Des 2023 @ 2:58pm 
Diposting pertama kali oleh Kantermoose:
TLDR: you don't have all of PS, XBOX and switch (and non steam copies) being counted.

The player count does not include consoles, or copies sold off steam. I know lots of people bought thru Discord back when it had a games store (not sure if they migrated to steam or not). Also sold thru Humble which idk if it was paired to a steam key.

700 in game as of writing (bit high due to weekend + world cup of temtem) ~ could be 2-10k ppl playing when you factor in all possible methods.

Um.. Side note, games on steam store are instantly 30% more and typically go
on sale less and inflated prices.
cdkeys . com/pc/temtem-steam-pc < $10 CAD copy

Where do you get that figure that games on the steam store cost 30% more and go on sale less? I think the opposite of this is true actually so kind of a weird metric to compare.
Brustrik 10 Des 2023 @ 6:52pm 
I would love to see this game be healthy
Bubby 15 Des 2023 @ 12:54pm 
Diposting pertama kali oleh Thubz❤:
for me the issue is.. never saw a Tem i actually wanted to have badly.. there all meh at best.. i mean more creative then whatever became of pokemon but still meh.. and the double-battles all the time i got annoyed about
I would argue that is subjective, I definitely found tems I really wanted and I enjoyed double battles instead of single. Again, just subjective but fair
Sogreth (Di-ban) 15 Des 2023 @ 5:08pm 
Diposting pertama kali oleh Bubby:
Diposting pertama kali oleh Thubz❤:
for me the issue is.. never saw a Tem i actually wanted to have badly.. there all meh at best.. i mean more creative then whatever became of pokemon but still meh.. and the double-battles all the time i got annoyed about
I would argue that is subjective, I definitely found tems I really wanted and I enjoyed double battles instead of single. Again, just subjective but fair
The double battles are amazing. It was such a bit hit when Pokemon first introduced it.

And then you throw in the added bonus of synergies, and it makes for some really fun combat
I reckon the core problem for this game can be too less creatures to can go for, I mean, there r only 160+ temtems exist in the game and Crema just doesnt plan (seems) to add some more.
Brustrik 22 Des 2023 @ 12:03am 
turn it into live-service, seasonal content, seasonal tems, free to play. battle pass, ingame store
PatrickDJ 22 Des 2023 @ 5:32am 
Diposting pertama kali oleh Brustrik:
turn it into live-service, seasonal content, seasonal tems, free to play. battle pass, ingame store

Very bad idea. If they make it F2P then yes the playerbase might skyrocket here on steam but the problem would lie in the costs and the people who ALREADY bought the game.

Imagine this: You buy a game for about 40 dollars and a week later it goes F2P for what ever reason that will piss you off as you payed those 40 dollars for it and now everyone can just play for free. A compromise could be made by the devs but some will not accept that and their core playerbase would leave the game what would do more damage then not.

Crema needs to pay a dev team to keep creating new things for the game but once this game goes F2P then they would lose a income source and have to go to the ingame Itemstore or Battlepass for more income and would require them to make it juicy so that we want to spend money it aka P2W items. For P2W items think about increased Exp gain for your tems or increased Luma/Umbra chances.. (Luma's being the shiny variant of this game and the Umbra's a ever rarer version of the Luma's)

As for the seasonal content and tems thats just not possitble for Temtem they would need to wipe the characters each season with how to characters are set up. Trust me this will DESTROY the game as there are many Luma hunters in this community and they would hate for their hours to be wasted and if they go this route they might aswell delete Luma's and Umbra's from the game.
And seasonal Servers seperate from the main game won't really work either as it does for a game like Path of Exile because the playerbase would be stretched to thin and same for the Dev teams.

And no new tems are being made at this moment because balancing is a pain if they introduce a new species of temtem they need to be balanced so they can be a part of the PvP scene and having to balance so many differend temtems isnt a easy task you could almost say its near impossitble to make EVERY temtem viable in some way.

And as last to give a response on low playerbase. This game is on multiple platforms Pc/Switch/Playstation and I believe Xbox but don't not sure on that one. The amount on players through steam isnt a good view on the actuall playerbase.
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