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Is it a fun grind though? Like if it feels like work then I am not sure if I want to play this, because many mmorpg's start to feel like doing chores after a while and that's really not my thing.
Finishing the campaign DOES up the grind, though some of it makes sense. Teambuilding and experimenting without something like pokemon showdown requires catching, training, and breeding. There is a tem showdown being patched in eventually, for what it's worth.
But game is fun, gameplay is fun, battle system is great, and it has further damaged my ability to enjoy battling in a pokemon campaign. Legit, game is worth playing for that alone. Also, I agree that sun/moon gen is fun, just hate the intro. Rest is gold. SS being great is a given, it's a very fun game.
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Secondly, the grinds. The grinds are either minor or major grinds.
Minor
Major
Thanks for the in depth reply! It actually sounds like it's a lot of fun... I think I might give it a shot.
After the main story there's a lot of grind and repetitive tasks. You will need to build a new team from scratch with very good stats and proper tv training if you want to beat Dojo rematches, the Archtamers and Dojo parks. Tv training is very useful for these activities and will take many hours of beating wild temtem, unless you want to use ingame money and buy tv fruits instead to save time. You will also need a good amount of level 100 temtem to do the TemSafari and GritArena, more than your usual 6-8 temtem since some of them might be banned there. Other activities, like Freetem (catching and releasing temtem for ingame money and rewards), Koish of the week (finding a fish with specific physical features for money and rewards) and Luma hunting (doing radars or going to Saipark to find lumas) are tasks so repetitive and mind-numbing that most people do them while doing something else, like watching youtube videos. Doing Freetem and Koish of the Week usually takes around 4-5 hours weekly each. Doing a radar also takes around 4 hours, while going to Saipark to find lumas can take 5-20 hours or more of running in circles.
This game is a poor Pokemon clone with some QoL features. Not worth 60$ CAD. If it's on sale at some point for 5-10$ CAD then go for it.
Playing it is easily more/equal fun to older pokemon, but definitely better for the battle system... unless you are playing super casual or don't really care for battling. I really think its inspired, and not a cloned system, especially with the stamina/hold system + no criticals. I honestly can't enjoy pokemon for battling anymore since I usually don't care for PvP and what is battle frontier anymore honestly, and temtem has legit made pokemon more painful.
I am fine with playing for the setting or exploration, hence liking Arceus and maybe Scarlet/Violet after a patch. I REALLY loved Arceus. Temtem's PVE end game can be grindy, but pokemon doesn't even have one really anymore. The pvp is a grind, but you don't need perfect breeds, just egg moves + TVs (evs for pokemon) for ranked. The temshowdown patch is on its way as well.
Shaesi basically already said more on the PVE side than I did. Though I will add there is a draft mode and a weird random dungeon/tower mode (simpler than it sounds, but roguelike-ish). Also that Koish can go lots faster if you AFK it less, but yeah, that will definitely vary.
I already bought the game and I am digging it so far, mainly because it runs better than scarlet and violet and because I like the Temtem designs. I will take it slowly, explore, play the story and maybe even have a look at the grinds. So far I am quite happy!
Make sure to get the EXP share after you finish the first dojo/gym. It's on first island
I'll spoiler the exact location, but if you explore lots, you will find it.
https://temtem.wiki.gg/wiki/Location_maps?marker=25#Deniz-0