Temtem
Lost_Kiwi Dec 25, 2020 @ 5:44pm
2
Shooting it self in the foot
This game has a lot of potential, though currently I feel like things are just not in a great place.

The economy atm is just disrespectful to the players time. Yes every game has some grind in it. Though currently once you are done with the story that really is all there is; mind numbing and repetitive grind.

You wan't money? Catch and release tems for hours to get a couple thousand pansuns from free tem. You could also catch fish at the lodge for potential hours, fishing is all luck based currently. If RNGjesus favours you, you may be done quickly. If the gods do not shine upon you, it may take days.

Everything fun and customize-able about the game that costs money is crazy expensive to boot. Dyes cost you just shy of 30k, a little less then a house. Clothing can cost over 40k which is more then the bloody house. It makes no sense. The story line is fun but that's kind if it. Everything they have added to the game that you can play after you're done with the story actually turns me off from playing instead of making me want to come back. Every "new" feature they add is just an excessively large time sink grind. Meant to keep certain features behind a "time" gate.


(Copied from a later response I made)
The dyes, too me, are the biggest offender of these high prices. You only get 5, you have no way to preview it and once you use it, its gone. Oh, and it cost 28.999k pansuns. This is absurd. This heavily limits a players ability to customize them selves as they go, which a plethora of other games do offer to some degree.


The prices of clothing makes even less sense once you see the prices of decorations for a house.
Last edited by Lost_Kiwi; Jan 10, 2021 @ 12:38pm
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Showing 1-15 of 34 comments
Sephiroth (Banned) Dec 25, 2020 @ 6:18pm 
ya the prices are fking retarded for things like dyes and other stuff. But the game is moving in the right direction. I heard part of the reason for those prices is because its in early access.....so everything is more expensive so not everyone can get it so easily.... but if that was the logic then they shouldent have them for sale then... instead just have like 1 item for sale or something.. I think they are planning for long term though and plan on adding a ton of items after release and months after that and may be even a year or more into it depending on the eco.

But the luma hunting is moving in right direction with radar. Housing needs to be a very involved thing and allow players to be very customizable and social. It cannot simply be what it is now and it cannot simply be a little house in which you hang pictures up and move furniture.... no it needs to be a social interaction where players come over to hang out by the pool or in the living room battling temtem.... or playing games with their temtem like temtem table tennis or something or temtem football, swimming, racing, soccer, baseball.... I mean basically some sports games for your temtem vs your friends.

Having players use their temtem to do housework... or yardwork.... dishes.... cutting the grass... lol it would be nice to see. But it should be complicated like that and very social.

If they want it to be a success.
Shaesy Dec 25, 2020 @ 8:15pm 
Originally posted by Lost_Kiwi:
You wan't money? Catch and release tems for hours to get a couple thousand pansuns from free tem. You could also catch fish at the lodge for potential hours, fishing is all luck based currently. If RNGjesus favours you, you may be done quickly. If the gods do not shine upon you, it may take days.

There are more ways of making money:

- Daily quest in Kisiwa (Postal Service) to get around 1k per day (+ other rewards)
- Dojo rematches to get up to +34k per week (+ radars).
- Breeding perfect temtems and selling them to other players for profit.
- Selling 1sv temtems to other players if you don't care about breeding perfects (1sv = temtems that have 50 sv in one stat and max fertility).
- Selling not perfect temtems to other players (temtems for quests or with good stats).
- Selling items that you don't want to NPCs (fruits or candies, pheromones that you get from Wishyouwell coins, incubator tickets and other things that you get as rewards from daily quest or fishing)
- Selling items that you don't want to players (dyes, clothes, DNA stands, rare pheromones, etc.).
- Selling lumas or eggs with luma parents (even if you don't find them yourself, some people just buy them and resell them for profit).

For your information, the house actually costs 4,000,000 pansuns, you can get it for a lower price because the Myrisles Engineering Cooperative subsidizes the purchase as part of the side-quest. If the house was too expensive no one would buy it, because you also have to purchase furniture afterwards and there's no real reason to have a house, at least for now.
Last edited by Shaesy; Dec 26, 2020 @ 6:03am
Lost_Kiwi Dec 26, 2020 @ 7:47am 
Originally posted by Shaesi:
Originally posted by Lost_Kiwi:
You wan't money? Catch and release tems for hours to get a couple thousand pansuns from free tem. You could also catch fish at the lodge for potential hours, fishing is all luck based currently. If RNGjesus favours you, you may be done quickly. If the gods do not shine upon you, it may take days.

There are more ways of making money:

- Daily quest in Kisiwa (Postal Service) to get around 1k per day (+ other rewards)
- Dojo rematches to get up to +34k per week (+ radars).
- Breeding perfect temtems and selling them to other players for profit.
- Selling 1sv temtems to other players if you don't care about breeding perfects (1sv = temtems that have 50 sv in one stat and max fertility).
- Selling not perfect temtems to other players (temtems for quests or with good stats).
- Selling items that you don't want to NPCs (fruits or candies, pheromones that you get from Wishyouwell coins, incubator tickets and other things that you get as rewards from daily quest or fishing)
- Selling items that you don't want to players (dyes, clothes, DNA stands, rare pheromones, etc.).
- Selling lumas or eggs with luma parents (even if you don't find them yourself, some people just buy them and resell them for profit).

For your information, the house actually costs 4,000,000 pansuns, you can get it for a lower price because the Myrisles Engineering Cooperative subsidizes the purchase as part of the side-quest. If the house was too expensive no one would buy it, because you also have to purchase furniture afterwards and there's no real reason to have a house, at least for now.


There is the daily delivery in kisiwa but as you point put the reward is very small compared to the prices of things in the game. If you get lucky with rewards you can earn a little more.

Dojo rematches rewards depend on how many tries you take to beat them and the investment to start taking them down is a bit steep since you need well bred tems/max level and then tv training to be able to take them on. The radars take a huge time sink to grind to completion and often times the radars are not even for a tem you want to spend the time on.

Breeding tems to sell is still another variation of repetitive grind. The point is that most of the ways to make money consistently are all just super repetitive grinds currently.

Selling things wont net much profit since the only source of items at "end" game is the rewards from free-tem and daily deliveries. This becomes very limited/ random so not a reliable source. There are also the wish you well coins, though again receiving these is also random.

The rest of the options you list are all dependent on the player market which; with out a trade house, thankfully coming soon, is just awkward and sometimes sketchy atm.

The starting price for the house is obviously absurd and it gets brought down to 30k due to "discounts"; this is the same mechanic as in pokemon with buying the bike; so its kind of irrelevant. Though the issue is not that the house is expensive, 30k is fine for this. The problem is that the dye bundles, which are the only way to get dyes atm, cost 29k. So a dye bundle will cost you relatively the same it costs you to buy the house. There are also clothing items that are over 40k. This is just kind of silly and hurts the player.

The vast majority of ways to earn cash and buy cosmetics, which is all there is to do once you finish the game outside of raising your tem, are all super grind heavy. The game is its most fun when battling. Though the only battles you can do to earn money are re matches once a week and pvp. The Time sink to get tems ready for both of these is pretty significant and I'm okay with that. Though that is where the major grind/ time sink of the game should stop. There should be other mechanics to also help with the economy and enjoyment of the game that are not as overly grind heavy and such a time sink. It already is a burn out mentally to grind out catching and breeding a decent tem to then go and TV train and max level it. If I want to play with customizing my character it should not also feel like a chore to get the money to due so.

Side note luma hunting is also a totally fine and sensible grind too.

There are tons of ways to address these issue that I do hope they start to implement to help relieve this, though atm they just keep adding more grind heavy activities into the game. The daily deliveries was a good start, having more quests like this on a daily basis would be great. Allowing us to re battle other npc's would be great. Creating other ways of TV training that are not so monotonous would be great. Though we are not seeing that. Instead we just keep getting new activities that are super grind heavy to be rewarding.

Shaesy Dec 26, 2020 @ 9:02am 
I agree with most of what you said but I think they are going in the right direction.

For me personally, dojo rematches are the most fun way to make money at the moment. Before the economy update (Oct 27), if we didn't want to play competitive we could only make money by catching and releasing temtems (freetem) which is very repetitive and boring. The daily quest doesn't give too much money, but it adds up, especially when you get Wishyouwell coins. It's an easy way to make some money daily.

The cosmetics are extremely expensive, I agree, but I don't think they are going to change the prices anytime soon. If you want specific dyes, you can buy them from other players (via trading), the current price for most dyes in the market is 4-5k, except for the black dyes and those rare dyes that cannot be bought yet. To get an idea of the market prices (at least until the auction house comes), you can join the official discord.

Even though Crema check the Steam forum from time to time, the best place to share your feedback and suggestions with other players and the devs is the official forum: https://www.playtemtem.com/forums/forums/feedback-suggestions.12/
Last edited by Shaesy; Dec 26, 2020 @ 9:04am
Lost_Kiwi Dec 26, 2020 @ 1:38pm 
Originally posted by Shaesi:
I agree with most of what you said but I think they are going in the right direction.

For me personally, dojo rematches are the most fun way to make money at the moment. Before the economy update (Oct 27), if we didn't want to play competitive we could only make money by catching and releasing temtems (freetem) which is very repetitive and boring. The daily quest doesn't give too much money, but it adds up, especially when you get Wishyouwell coins. It's an easy way to make some money daily.

The cosmetics are extremely expensive, I agree, but I don't think they are going to change the prices anytime soon. If you want specific dyes, you can buy them from other players (via trading), the current price for most dyes in the market is 4-5k, except for the black dyes and those rare dyes that cannot be bought yet. To get an idea of the market prices (at least until the auction house comes), you can join the official discord.

Even though Crema check the Steam forum from time to time, the best place to share your feedback and suggestions with other players and the devs is the official forum: https://www.playtemtem.com/forums/forums/feedback-suggestions.12/

I'm not just trying to throw shade on the game, I like most of it and agree with you they are moving forward well. What worries me is the trend that lead into the fishing update.

This is kind of random, so bare with me,

fishing was never part of the road map, it was a semi unplanned content creation based on the community. This worries me because it shows cremas first instinct was to go with a grind heavy and luck based activity.

Sai park was another content addition that was also rather lack luster. The expense is high to enter and you wont necessarily get equal rewards. This is more hurtful due to the lack of non grind heavy money making options. This was really bad too when the only option for money really was free tem.

That's two relatively large content additions that should be great but end up not really all that player friendly.

Radar additions and daily deliveries are great and probably one of the better updates next to just the new islands in general.

This is why i feel like they are kind of shooting themselves in the foot a lot. They are creating the right type of content, though it is being implemented poorly.

I have stopped by the forums time to time too. They are not super popping with life though there are good discussions. Figured I try to reach others here too who may not be on the forums to discuss.

Last edited by Lost_Kiwi; Dec 26, 2020 @ 1:38pm
Tower Dove Dec 26, 2020 @ 2:37pm 
People want this game to work out. I came here because a gaming friend who was enthousiast about it got me in there, but I felt the game sucked and this friend, despite telling Temtem is great never went back on it. Temtem was suposed to be a pc alternative to pokemon, with less technical limitations, more ways getting inventive and it got developped as a trade intensive competitive game, except there are never more than 1500-1600 online players despite regular updates. It failed a deliver a cohesive experience, despite having an audience. There are hundreds of better game out there wich did not get any audience at first...

If I was the owner of this game, I would be ashamed. Some kind of modern thievery there. He sure ♥♥♥♥♥♥ well with all of us, as far as I'm concerned.
Last edited by Tower Dove; Dec 26, 2020 @ 2:45pm
Originally posted by Lost_Kiwi:
This game has a lot of potential, though currently I feel like things are just not in a great place.

The economy atm is just disrespectful to the players time. Yes every game has some grind in it. Though currently once you are done with the story that really is all there is; mind numbing and repetitive grind.

You wan't money? Catch and release tems for hours to get a couple thousand pansuns from free tem. You could also catch fish at the lodge for potential hours, fishing is all luck based currently. If RNGjesus favours you, you may be done quickly. If the gods do not shine upon you, it may take days.

Everything fun and customize-able about the game that costs money is crazy expensive to boot. Dyes cost you just shy of 30k, a little less then a house. Clothing can cost over 40k which is more then the bloody house. It makes no sense. The story line is fun but that's kind if it. Everything they have added to the game that you can play after you're done with the story actually turns me off from playing instead of making me want to come back. Every "new" feature they add is just an excessively large time sink grind.
last time i played this game half+ year ago xD the most expensive clothing
was a shirt for 10k i was like wtf is this XD now things are 40k+ lmfao
Galroche Dec 27, 2020 @ 8:52am 
Originally posted by S-Ranked Detective:
Originally posted by Lost_Kiwi:
This game has a lot of potential, though currently I feel like things are just not in a great place.

The economy atm is just disrespectful to the players time. Yes every game has some grind in it. Though currently once you are done with the story that really is all there is; mind numbing and repetitive grind.

You wan't money? Catch and release tems for hours to get a couple thousand pansuns from free tem. You could also catch fish at the lodge for potential hours, fishing is all luck based currently. If RNGjesus favours you, you may be done quickly. If the gods do not shine upon you, it may take days.

Everything fun and customize-able about the game that costs money is crazy expensive to boot. Dyes cost you just shy of 30k, a little less then a house. Clothing can cost over 40k which is more then the bloody house. It makes no sense. The story line is fun but that's kind if it. Everything they have added to the game that you can play after you're done with the story actually turns me off from playing instead of making me want to come back. Every "new" feature they add is just an excessively large time sink grind.
last time i played this game half+ year ago xD the most expensive clothing
was a shirt for 10k i was like wtf is this XD now things are 40k+ lmfao

you can make 10k in a single dojo rematch (10min max if you know what to do), 7k +2k5 selling the radar, so unless you want to own every skin out there it's not that much of a problem, just chose what your want, and you can have it pretty easily.
Shaesy Dec 27, 2020 @ 12:38pm 
Originally posted by S-Ranked Detective:
last time i played this game half+ year ago xD the most expensive clothing
was a shirt for 10k i was like wtf is this XD now things are 40k+ lmfao

Do you mean before the Early Access? Cause if you meant half a year ago, that's not true. There were pieces of clothing for more than 40k back then already. The main difference is that now it's a lot easier to make money.
Last edited by Shaesy; Dec 27, 2020 @ 1:04pm
Lost_Kiwi Dec 27, 2020 @ 1:49pm 
Originally posted by Galroche:
Originally posted by S-Ranked Detective:
last time i played this game half+ year ago xD the most expensive clothing
was a shirt for 10k i was like wtf is this XD now things are 40k+ lmfao

you can make 10k in a single dojo rematch (10min max if you know what to do), 7k +2k5 selling the radar, so unless you want to own every skin out there it's not that much of a problem, just chose what your want, and you can have it pretty easily.

A dojo rematch gives just under 7k, like 6.9 if you beat it in one attempt i think. It lowers after each loss. Then radar only sells for 1.2k in stores. Maybe 2 in trade, not the biggest fan of the player trades atm. so its not really 10k. Also you can only re match once a week. If you perfect everyone and sell every radar you can make a little chunk once a week. Though your only walking away with enough to buy one dye pack or one piece of clothing pretty much. This is not really ideal.

The rematches are great don't get me wrong. It's the other methods of money making that are a bit too grindy.

Free tem makes sense at least. Since you can turn a profit while you luma hunt/ general tem hunt for breeding. Though there really is no excuse for fishing to be as bad as it is.

The daily deliveries are nice, though the randomness of the rewards is a bit of a let down. It would be great to see more battle type options for money making outside pvp.

Last edited by Lost_Kiwi; Dec 27, 2020 @ 1:51pm
UmbraAtrox Dec 27, 2020 @ 11:13pm 
I don't know if you are aware but this game is still in development. On the Store page it says EARLY ACCESS GAME. If you don't know what that means why did you buy it?

So i don't understand why you are basing it for beeing incomplete. They will add ways to make money and play the game just like they did until now.
Originally posted by Shaesi:
Originally posted by S-Ranked Detective:
last time i played this game half+ year ago xD the most expensive clothing
was a shirt for 10k i was like wtf is this XD now things are 40k+ lmfao

Do you mean before the Early Access? Cause if you meant half a year ago, that's not true. There were pieces of clothing for more than 40k back then already. The main difference is that now it's a lot easier to make money.
first 2 weeks of release
Lost_Kiwi Dec 28, 2020 @ 8:21am 
Originally posted by UmbraAtrox:
I don't know if you are aware but this game is still in development. On the Store page it says EARLY ACCESS GAME. If you don't know what that means why did you buy it?

So i don't understand why you are basing it for beeing incomplete. They will add ways to make money and play the game just like they did until now.

That's exactly why this is the point to give feed back. That is the whole point in opening up to ppl. So they can give feed back and adjust the game as it develops. Right now, they way they are creating the economy is way to grind heavy. Fishing is a total bust and it is supposed to be one of the main ways to make money in the game. I'm not bashing the game, I'm calling out poor decision in how certain features are being implemented in the hopes that they will be adjusted to be more player friendly.

With out criticism there is no chance of growth.
Shaesy Dec 28, 2020 @ 12:28pm 
Originally posted by S-Ranked Detective:
Originally posted by Shaesi:

Do you mean before the Early Access? Cause if you meant half a year ago, that's not true. There were pieces of clothing for more than 40k back then already. The main difference is that now it's a lot easier to make money.
first 2 weeks of release

I started playing the first day of release, so I stand by what I said.

The clothes are expensive, but the prices haven't changed since January 21st. As reference, there is a wetsuit in Arissola (first big town) for 49,999 pansuns. That was the price on the first weeks of release and that's still the price now.
Shaesy Dec 29, 2020 @ 10:37am 
Originally posted by 🌈ֆռʀռǟֆɛƈɛռռռ:
But if you must have a solution, here you go:

Clothes (tops, bottoms, backpacks, not accessories) should cost between 600 and 1k pansuns. At the rate at which we acquire money, this would make players interested in cosmetics question if they want a piece of clothing they saw at the shop or if they're gonna save up those 600 pansuns to resupply on essentials (which they'll most likely need more of).

The rest should be priced around that, going lower or higher depending on its relevancy within the customization system and how desireable it is. So, accessories should be around 300 pansuns (still makes players question if they should get it or save up) while dyes should be either 50 or 100 cuz there's no reason for dyes to be 30k pansuns. None whatsoever.

And just as an FYI for anyone who disagrees that this price problem is, well, a problem, the devs are making customization a selling point. But when new players (such as myself) get into the game, arrive in Arissola, and find out that cosmetics are only meant for those who have cleared all the current content, it feels misleading.

To be honest, 600-1k for clothes would be way too cheap. I remember I had around 2k when I got to Arissola. I actually was saving up money because I wanted to buy some new clothes. So, I think 2k-5k would be more reasonable for the shop on the first island (Arissola). By the way, in case you didn't know, there's always a cheap cosmetic in every shop (like the pansunglasses in Arissola) but most people don't like them. They are not the best looking ones.

Someone made a suggestion on the official forum saying that each shop could have different rooms, one room with cheap cosmetics that you can buy during the campaign and another room with more luxury cosmetics as an endgame thing. I think that idea was great but I doubt they will do that.

In any case, 20k-30k is a reasonable price for clothing once you are an endgame player but I totally agree with all of you complaining about the high prices. If the cosmetics are endgame content, there shouldn't be a clothing store on the first island in the first place.

I have been playing since day one and I don't think the devs have ever explained why the cosmetics are that expensive. They never gave a reason or replied to feedback, if I recall correctly. That's why I'm assuming it has something to do with the future cosmetic microtransactions or cosmetic battle pass, to make people more likely to buy cosmetics with real money.
Last edited by Shaesy; Dec 29, 2020 @ 10:53am
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Date Posted: Dec 25, 2020 @ 5:44pm
Posts: 34