Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Imagine thinking that no game in the genre can ever be different/better than pokemon.
I'm not sure how you even got that from what I wrote.
Except pokemon lets you completely skip battle animations, at least older games did. So i have no idea what your point is lol. So many turn based style games have the ability to skip or speed up animations for a reason.
I'm just offering a pretty simple suggestion that would convince me and other people to buy and play the game. Otherwise they are just leaving money on the table because there is virtually no downside to implementing this.
It's not stupid or unfair at all because you have the option to turn it on as well lol?
For multiplayer matches it would just use regular animations by default, unless both people have the same setting.
Skipping animations gives you an "advantage" the same way grinding gives you an advantage. But it would be idiotic to say "Its not fair that people can grind because it gives them an advantage over people who don't want to grind".
If your playing the game "hardcore" enough there is no way you could honestly want to sit through the same animations for 100+ hours. And if you are "casual", then you shouldn't even care weather or not other people are "getting an advantage" because your never going to compete with those people anyway.