Touhou Tenkuushou ~ Hidden Star in Four Seasons.

Touhou Tenkuushou ~ Hidden Star in Four Seasons.

DAVID Nov 19, 2017 @ 3:50pm
cant play full screen
i have windows 10 and in the config i put the max resolution 1280x960 but when i change to full screen is the same resolution as window and the rest of the screen is black, my screen is 1920x1080
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Showing 1-13 of 13 comments
Fortuna Nov 19, 2017 @ 4:13pm 
play with standard resolution in full screen, not need highest for play this game

Was designed for normal monitors (4:3)
Last edited by Fortuna; Nov 19, 2017 @ 4:15pm
DAVID Nov 19, 2017 @ 6:24pm 
Originally posted by Fortuna:
play with standard resolution in full screen, not need highest for play this game

Was designed for normal monitors (4:3)

still when i go to full screen.
shockdudeX Nov 19, 2017 @ 8:09pm 
Do you see black on all sides or just black on the left & right sides?
Black on all sides can be resolved in your graphics driver settings. Change your screen resolution to 1280x960 and make sure the scaling mode is set to "Maintain Aspect Ratio" or something like that, then go back to 1920x1080. Relaunch Touhou 16 and it should be properly fullscreen.
Black on just the left & right sides is normal. A 4:3 game should not be stretched to fill a 16:9 monitor.
Last edited by shockdudeX; Nov 19, 2017 @ 8:10pm
DAVID Nov 19, 2017 @ 8:19pm 
Originally posted by shockdudeX:
Do you see black on all sides or just black on the left & right sides?
Black on all sides can be resolved in your graphics driver settings. Change your screen resolution to 1280x960 and make sure the scaling mode is set to "Maintain Aspect Ratio" or something like that, then go back to 1920x1080. Relaunch Touhou 16 and it should be properly fullscreen.
Black on just the left & right sides is normal. A 4:3 game should not be stretched to fill a 16:9 monitor.

https://imgur.com/a/YOqvL
ᵉʳᵍᵒ Nov 19, 2017 @ 9:21pm 
Originally posted by Fortuna:
play with standard resolution in full screen, not need highest for play this game

Was designed for normal monitors (4:3)

>4:3
>normal

What year is it?

Seriously, though. If the highest res available was 1280x720 instead of 1280x960, that'd allow the game scale properly for the majority of 16:9 monitors in fullscreen mode. Why this isn't the case already is beyond my capability to comprehend.
Saber Nov 19, 2017 @ 9:30pm 
Originally posted by DESU:
Originally posted by Fortuna:
play with standard resolution in full screen, not need highest for play this game

Was designed for normal monitors (4:3)

>4:3
>normal

What year is it?

Seriously, though. If the highest res available was 1280x720 instead of 1280x960, that'd allow the game scale properly for the majority of 16:9 monitors in fullscreen mode. Why this isn't the case already is beyond my capability to comprehend.

2017

And yes, Zun is drunk when making this. Don't think about it too much.
shockdudeX Nov 19, 2017 @ 10:28pm 
Originally posted by ESPRADE:
Originally posted by shockdudeX:
Do you see black on all sides or just black on the left & right sides?
Black on all sides can be resolved in your graphics driver settings. Change your screen resolution to 1280x960 and make sure the scaling mode is set to "Maintain Aspect Ratio" or something like that, then go back to 1920x1080. Relaunch Touhou 16 and it should be properly fullscreen.
Black on just the left & right sides is normal. A 4:3 game should not be stretched to fill a 16:9 monitor.

https://imgur.com/a/YOqvL
oh. huh.
Try making a custom 1280x960 resolution in your graphics drivers.
Jolla Nov 19, 2017 @ 10:37pm 
Originally posted by DESU:
Seriously, though. If the highest res available was 1280x720 instead of 1280x960, that'd allow the game scale properly for the majority of 16:9 monitors in fullscreen mode. Why this isn't the case already is beyond my capability to comprehend.
It would be nice to have, but consider the fact that this game is a verticle shmup. Having the increased resolution not being used would seem like a waste of effort to an indie game dev.
Last edited by Jolla; Nov 19, 2017 @ 10:38pm
ᵉʳᵍᵒ Nov 19, 2017 @ 11:18pm 
Originally posted by grass_:
Originally posted by DESU:
Seriously, though. If the highest res available was 1280x720 instead of 1280x960, that'd allow the game scale properly for the majority of 16:9 monitors in fullscreen mode. Why this isn't the case already is beyond my capability to comprehend.
It would be nice to have, but consider the fact that this game is a verticle shmup. Having the increased resolution not being used would seem like a waste of effort to an indie game dev.

How is going from 1280x960 to 1280x720, increasing the resolution?

♥♥♥♥♥♥♥ duh, I think I misread your post. Still, an indie game dev should know why 1280x720 is a better option, instead of putting effort into something that'll scale pretty bad on the vast majority of modern widescreen displays.
Last edited by ᵉʳᵍᵒ; Nov 19, 2017 @ 11:34pm
Saber Nov 19, 2017 @ 11:30pm 
Originally posted by grass_:
Originally posted by DESU:
Seriously, though. If the highest res available was 1280x720 instead of 1280x960, that'd allow the game scale properly for the majority of 16:9 monitors in fullscreen mode. Why this isn't the case already is beyond my capability to comprehend.
It would be nice to have, but consider the fact that this game is a verticle shmup. Having the increased resolution not being used would seem like a waste of effort to an indie game dev.

Uh... in actuality it would actually decrease the resolution. The fact of matter is, 1280 x 960 is an uncommon resolution in monitors. I'd prefer 1280 x 720 of course, but since ZUN is drunk when making this, best not to think too much about his decision.
Last edited by Saber; Nov 19, 2017 @ 11:31pm
Jolla Nov 19, 2017 @ 11:37pm 
Originally posted by DESU:
Originally posted by grass_:
It would be nice to have, but consider the fact that this game is a verticle shmup. Having the increased resolution not being used would seem like a waste of effort to an indie game dev.

How is going from 1280x960 to 1280x720, increasing the resolution?
Yea, I misread that, whenever I hear 21:9 ratios my thought process suddenly goes towards bigger resolutions.

What I meant to say was increased horizontal ratio in a verticle shmup.
Last edited by Jolla; Nov 19, 2017 @ 11:38pm
shockdudeX Nov 19, 2017 @ 11:39pm 
Originally posted by SaberMacro:
Originally posted by grass_:
It would be nice to have, but consider the fact that this game is a verticle shmup. Having the increased resolution not being used would seem like a waste of effort to an indie game dev.

Uh... in actuality it would actually decrease the resolution. The fact of matter is, 1280 x 960 is an uncommon resolution in monitors. I'd prefer 1280 x 720 of course, but since ZUN is drunk when making this, best not to think too much about his decision.
you think 1280x960 is uncommon, try the 960x720 resolution in the config. Guaranteed to not work properly on any PC.
Saber Nov 19, 2017 @ 11:48pm 
Originally posted by shockdudeX:
Originally posted by SaberMacro:

Uh... in actuality it would actually decrease the resolution. The fact of matter is, 1280 x 960 is an uncommon resolution in monitors. I'd prefer 1280 x 720 of course, but since ZUN is drunk when making this, best not to think too much about his decision.
you think 1280x960 is uncommon, try the 960x720 resolution in the config. Guaranteed to not work properly on any PC.

Ha, I can't argue with that.
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