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A 3D X game could work really well, but that was not it at all. Even the 2D sections dont compare to anything before or after
Something I like is that even if you lose all your lives you can repeat the stage in the last checkpoint as many times as you want, for example Sigma's 2nd stage you will repeat it until you defeat him.
I find X6 more fun because you get used to its mechanics quickly but not the difficulty.
Sigma's second form also gave me a lot of trouble, but considering he's, y'know, the final boss, I can't really blame the designers.
There's also Red, but if things go well and you don't flub into a pit, then he can be pretty simple.
As I started to play it I liked it more and more (until I got to hyenard, I had to turn the volume down) but it's a strangely playable game and it's not impossible to play, it's not a good game but it's not the worst in the world either.
Also I am thankful that there is no nightmare phenomena here, with the 3D I would have gone crazy, that's the worst thing about X6.
FACTS
A lot of the weapons suck and it double sucks because they're shared between X and Axl. I basically never used Moving Wheel or Wind Cutter and only rarely used Sniper Missile. Volt Tornado is just too good. Zero's techniques are generally better.
ye but to be fair to x7,
the only game where all the weapons were good, even the worst one(the lightning one) was x1,
x2 had the crystal weapon that worked on very few enemies,
x3 had that gravity weapon that was like the cristal one, only slightly more useful,
x4 had this issue that started with crystal ball in x2 but multiplied by almost every weapon, where half the enemies had immunities to most boss weapons except that twin slash and stingray's with the twin slash one having the issue of being too inferior to regular buster shots, not even charged buster shots,
x5's weapons had the same issue as x4's except they're also often kinda useless even with enemies not immune to them, with the fire one having bad range, the wind one often making you take damage and the only good one still having some enemies being immune but also having the lowest ammo the one with the firefly,
x6's were mostly mid, saved only by the charged versons except the dragonfly one being actually good and the ice one being being only useful to do castle stages as vanilla x,
x7 is honestly just in between x5 and x6, some quite bad weapons, with a few kinda decent options like the homing one,
x8 was the last one really with most weapons having a use, none of em were x1 level, not even x2 or x3, but all of em had at least 1 good thing that made em useful and made you use em instead of the x buster, with the dark one homing, the light one being good with airborne enemies, the fire one good with ground ones, the black hole being a decent shield, the bamboo missile being a killer and the ice and thunder ones being great, only that crystal weapon was pretty useless, but it had very interesting exploration uses, way more than x2's crystal weapon.
X7 killed any chance that 8 got the attention it should have.