Mega Man X Legacy Collection 2

Mega Man X Legacy Collection 2

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Chibi310 Aug 1, 2018 @ 9:54pm
Why is X6 so hated?
Just out of curiosity since X6 has always been my favorite X game in the series since I first played it way back when. Even as a child it never bothered me that the game was hard, I just found it to be the natural order of things since Megaman was all about perseverance through adaptation. And complaining about Megaman being hard is basically retarded due to the fact that the entire series (ALL OF THEM!) are famous for being hard.

So come to my surpires I hear stories about the game being "Too Hard". and this quality confused me. The only part of the game I ever found to be "Too Hard" was the Hell Sigma Phase 2 fight, due to my reflexes not being up to scratch. But, that didn't change the fact that it was also my favorite Sigma to fight since no other sigma tested you to this extent. Not even X4 sigma is hard since you can literally get through the first 2 phases without so much as a scratch with barely any effort at all.

Like what aspect of the game was truly unfair?

You are warned about the "Chaotic" nature of the Nightmare influences, and there is a hint to how to deal with most of them (After beating a stage, the stages where the Nightmare Influences you can now deal with turn red) so that can't be it since you are given a heads up, and by virture if you're a veteran of Megaman, then you should by this point in time have the mentality of "experiment with your weapons" so the Nightmare's chaotic effects shouldn't be an excuse.

Heck I found it to be awesome that both Gate and HighMax are both Puzzle bosses! Something you do not normally see in a Megaman.

So again, what is it about this game that is so hated? Or am I just crazy and the Megaman community have all become a bunch of noobs. Because I'm also hearing stories about X Challenge being too hard as well (I haven't touched hard mode yet so I have no input for that, but I have beaten Normal mode).
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Showing 16-30 of 316 comments
Zeithri Aug 3, 2018 @ 4:49am 
Here's my views on it, but I will also leave a review that I think is good at the end.

But before I start, I will have you know that I have given this game several honest chances. I have completed it around.. 4 times I think and at least twice in the hardest difficulty as both X and Zero. That isn't bragging rights - That's robot tears and frustrating screams and agonizing wall punching. I have played X5 and found it okay, and I absolutely love X4 and can play it from start to finish several times in a row if I feel up to it. But X6? No. It is the worst game in the series.


What X6 does terrible :

- It had much less time in development than X5 had and things were already going downhill with X5. The Translation for X6 is absolutely atrocious, which such memorable lines like " I hid myself while I repaired myself " which prompts one to ask: HOW DID YOU DO THAT ZERO WHEN YOU WERE JUST A TORSO WITH A HOLE IN IT AND ONE ARM?

- Poorly placed enemies that allow for very cheap deaths.

- Poorly designed levels in general that can lock you in place because you do not have the upgrade needed to pass that part of the level, meaning you now have to kill yourself 9 times in a row just to get out again.

- That %(/U=& Blaze Heatnix stage which is nothing more than an Endurance round and I dare you to play it, first time, without any upgrades or armor, in Nightmare difficulty.

- The Nightmare system in general which is so poorly explained and arbitrary bs that it only serves to frustrate than to challenge.

- The Mother Devil boss or whatever it was called.

- And just a lot, a lot more.


Now, here's what X6 does Meh :

- A lot of the fights are lackluster.

- You never fight Isoc.

- The final boss is largely cheap and frustrating if you play on the hardest difficulty, while in Normal he can be extremely annoying.

- The story is mediocre at best and terrible at worst.


Now, here's what X6 does good :

- High Max, while somewhat annoying to fight, is a pretty awesome looking boss and his theme is amazing and he is voiced by none other than Norio Wakamoto.

- Gate's design is fantastic though his stages are horrendous and his boss fight is aggravatingly dull.

- The final battle theme is fantastic. A mixup-combo with X1 and X2's battle themes, along iwth his voice saying the attacks in an most annoying manner.

- Zero's plot and involvement with Dr. Isoc, and his extreme disdain for X, the subtle indication that Isoc is the consciousness or a Reploid, Virus whatever from none other than Zero's ancient creator. This is the one solitary part I want to praise X6 for forever and ever and I sooo wish there was more of it. It's the one thing that makes me return to X6 time and time again. And that's not to mention either, that he is voiced by the same voice actor from Rockman 8, Rockman Battle & Chase, Rockman Rockman, Super Adveture Rockman, Rockman X4. The late Takeshi Aono, the voice of none other, tha- SYSTEM CRASH :SFvictory::SFvictory:

https://www.youtube.com/watch?v=0C3wwxJD5IQ
SpiralArrow Aug 3, 2018 @ 6:36am 
Originally posted by chibi310:
-Blizzard Wolffang stage, I'm not entirely sure if it's luck based or not, but getting to the Alt area of this stage is an annoyance. Because I for the life of me still cannot figure out how to manipulate the game to grant me entry when I can collect everything that's over there.
You just need to beat Blaze Heatnix' stage and rocks will appear and open the path to the alt area.
Chibi310 Aug 3, 2018 @ 6:37am 
Originally posted by Zeithri:
Here's my views on it, but I will also leave a review that I think is good at the end.

But before I start, I will have you know that I have given this game several honest chances. I have completed it around.. 4 times I think and at least twice in the hardest difficulty as both X and Zero. That isn't bragging rights - That's robot tears and frustrating screams and agonizing wall punching. I have played X5 and found it okay, and I absolutely love X4 and can play it from start to finish several times in a row if I feel up to it. But X6? No. It is the worst game in the series.


What X6 does terrible :

- It had much less time in development than X5 had and things were already going downhill with X5. The Translation for X6 is absolutely atrocious, which such memorable lines like " I hid myself while I repaired myself " which prompts one to ask: HOW DID YOU DO THAT ZERO WHEN YOU WERE JUST A TORSO WITH A HOLE IN IT AND ONE ARM?

- Poorly placed enemies that allow for very cheap deaths.

- Poorly designed levels in general that can lock you in place because you do not have the upgrade needed to pass that part of the level, meaning you now have to kill yourself 9 times in a row just to get out again.

- That %(/U=& Blaze Heatnix stage which is nothing more than an Endurance round and I dare you to play it, first time, without any upgrades or armor, in Nightmare difficulty.

- The Nightmare system in general which is so poorly explained and arbitrary bs that it only serves to frustrate than to challenge.

- The Mother Devil boss or whatever it was called.

- And just a lot, a lot more.


Now, here's what X6 does Meh :

- A lot of the fights are lackluster.

- You never fight Isoc.

- The final boss is largely cheap and frustrating if you play on the hardest difficulty, while in Normal he can be extremely annoying.

- The story is mediocre at best and terrible at worst.


Now, here's what X6 does good :

- High Max, while somewhat annoying to fight, is a pretty awesome looking boss and his theme is amazing and he is voiced by none other than Norio Wakamoto.

- Gate's design is fantastic though his stages are horrendous and his boss fight is aggravatingly dull.

- The final battle theme is fantastic. A mixup-combo with X1 and X2's battle themes, along iwth his voice saying the attacks in an most annoying manner.

- Zero's plot and involvement with Dr. Isoc, and his extreme disdain for X, the subtle indication that Isoc is the consciousness or a Reploid, Virus whatever from none other than Zero's ancient creator. This is the one solitary part I want to praise X6 for forever and ever and I sooo wish there was more of it. It's the one thing that makes me return to X6 time and time again. And that's not to mention either, that he is voiced by the same voice actor from Rockman 8, Rockman Battle & Chase, Rockman Rockman, Super Adveture Rockman, Rockman X4. The late Takeshi Aono, the voice of none other, tha- SYSTEM CRASH :SFvictory::SFvictory:

Well I normally agree with the usuals that I hear about X6 doing bad... But you sir are the first one that gives abstract points that are more or less questionable.

-On the Blaze Heatnix stage, my Little Brother beat that stage on Extreme in his first go, and X6 was his first Megaman X game. So that's an absurd complaint. And I gave him no advice, I just sat there enjoying his struggle.

-Bad Translation/Quality control and all that extra, can be argued on games like Megaman 8 (Yes Classic Megaman 8!) and everybody loves that game. And with the absurdly short development time, it's more incredible that the game was released with about 1 Major bug (You can't get Black Zero legally). So this is more or less a questionable point that really doesn't add to the arguement that the game is bad. The music is insane, the graphics are pretty much the same as X5's, and the stages are some of the most complex in the saga (Not including Infinity Mijinion, but even then that stage still has a gimick that keeps you on your toes).

-The enemy placement, I can agree with, like the one in Infinity Mijinion's Alt Route that almost instantly kills one of the Reploids, or the one in Metal Shark Player that shoots at you when the press is down thus instantly killing you. But, I don't think that they all cause cheap deaths since you can see and mentally prepare for almost all of them. Unless you're spazing around not thinking about your movements.

-Hell Sigma being cheap? Have you played any of the previous games to the end? Wolf Sigma cannot be hurt without Armored Armadillo's weapon or the fully charged buster that takes eons to charge and does only 1 damage to him, and all his attacks deal ungodly damage to you. And how is X5 Sigma, who has insanely damaging attacks that are disgustingly hard to dodge, and his nanoscopic weak spot that phases in and out of existance not cheap? At least hell sigma telegraphs all his attacks and do not deal excessive damage (They hit hard, but not stupidly hard like the previous forms), the most you should get hit by them is once by each on your first go, afterwards he literally telegraphs ALL his attacks, even on the hardest modes.

-Now saying X6 is the worst? You clearly have yet to touch X7.

-And define which fights in the previous Megaman X games weren't lack luster? I'm assuming you speak of fighting them with their weaknesses, in that case, I guess Push Over Bosses are the most EPIC fights of your life. Seriously, how can you call Blaze Heatnix or Blizzard Wolffang not lackluster? Even Infinity Mijinion gets pretty hectic if you don't deal with his clones fast enough. Or is "Bubble Crab" the most insane fight you've had in Megaman history? Or are you talking about Spark Mandril with Shotgun Ice equipped? Yea, those battles are definately Adrenaline rushes that push your reflexes and skills to the limits! Or wait, maybe you're using wheel gator's waiting game fight as an example of a good boss battle! Every Single Megaman X game has at least half the fights as lack luster, so I do not see how X6 has even more Lack Luster bosses than the previous game. I'm not denying that it has lackluster fights, like Ground Scaravich or Commander Yammark. But I don't ignore the fact that the previous games had even more forgetable bosses than this one. At least these give you a challenge.
Call Sign: Raven Aug 3, 2018 @ 6:44am 
There's hard, and then there's tedious.

When I think of X6, I think of Blaze Heatnix. When I think of Blaze Heatnix, I think of how lazy and uninspired that stage is. It combines all the things I hate in video games: bad auto scrolling levels, repetetive, tedious boss fights.

Anyway, when I think of X6, I think of that stage, and it makes me not want to play the game. Honorable mentions go to the obnoxious Wolfgang's stage, for the part where the blocks fall down, and all of Gate's obnoxious stages.

Poor level design all around!
Last edited by Call Sign: Raven; Aug 3, 2018 @ 6:44am
Bankai9212 Aug 3, 2018 @ 9:54am 
I feel like when I actually play the game I'll me in the middle. But despite that x7 is and always will be the worse x game.
Pan the Sylveon Aug 3, 2018 @ 10:52am 
X6 has cancerous gameplay without any good qualities and was a cash grab. The fans deserved better than this steaming turd that ultimately lead to nobody taking home console Mega Man platformers seriously anymore. I wish we could delete X6 and X7 from existence and in the best case scenario make X8 be the 6th game (or end the X series completely, even if it was a low note considering the low quality and effort put into X5).
Bankai9212 Aug 3, 2018 @ 10:53am 
So much salt for one game.
Pan the Sylveon Aug 3, 2018 @ 11:01am 
Originally posted by chibi310:
-Bad Translation/Quality control and all that extra, can be argued on games like Megaman 8 (Yes Classic Megaman 8!) and everybody loves that game. And with the absurdly short development time, it's more incredible that the game was released with about 1 Major bug (You can't get Black Zero legally). So this is more or less a questionable point that really doesn't add to the arguement that the game is bad. The music is insane, the graphics are pretty much the same as X5's, and the stages are some of the most complex in the saga (Not including Infinity Mijinion, but even then that stage still has a gimick that keeps you on your toes).

Last time I checked MM8 is in the middle when it comes to popularity within the fanbase, you can't say "everyone likes it" though these days I believe the only classic series game that doesn't have a group of people that hate it is MM9.
Creus Aug 3, 2018 @ 11:41am 
it's because X5 was suposed to be the end of the Saga but crapcom pushed inafune, so they actually got released in the same year (one in february and one on december), so for the timeline, x6 legit has no sense at all. Gameplay wise I think i'ts the best
hellatze Aug 3, 2018 @ 1:43pm 
Best music.
Red Aug 3, 2018 @ 2:21pm 
Originally posted by chibi310:
-On the Blaze Heatnix stage, my Little Brother beat that stage on Extreme in his first go, and X6 was his first Megaman X game. So that's an absurd complaint. And I gave him no advice, I just sat there enjoying his struggle.

If it was his first MMX then there was no reason for him to play *without the armor* as that guy mentioned so I call BS on this. With the armor it's nowhere close to impossible even on xtreme, it's just tedious and boring, not a challenge.
Call Sign: Raven Aug 3, 2018 @ 3:38pm 
Originally posted by How2Block:
Originally posted by chibi310:
-On the Blaze Heatnix stage, my Little Brother beat that stage on Extreme in his first go, and X6 was his first Megaman X game. So that's an absurd complaint. And I gave him no advice, I just sat there enjoying his struggle.

If it was his first MMX then there was no reason for him to play *without the armor* as that guy mentioned so I call BS on this. With the armor it's nowhere close to impossible even on xtreme, it's just tedious and boring, not a challenge.

Haha, I call ♥♥♥♥♥♥♥♥, too!!!
Lunaedge Aug 3, 2018 @ 4:59pm 
X6 is actually brilliant, in a sense, because it's a comprehensive example of everything you should NOT do when designing a videogame, from general game design to stage design to even control scheme.

It's something every aspiring game designer should definitely play.

Needless to say, all these text walls lambasting X6 please me very much. :makhor:
Chibi310 Aug 3, 2018 @ 5:33pm 
Originally posted by Best_Sol_In_Mi_Cuadra:
Originally posted by chibi310:
-On the Blaze Heatnix stage, my Little Brother beat that stage on Extreme in his first go, and X6 was his first Megaman X game. So that's an absurd complaint. And I gave him no advice, I just sat there enjoying his struggle.

If it was his first MMX then there was no reason for him to play *without the armor* as that guy mentioned so I call BS on this. With the armor it's nowhere close to impossible even on xtreme, it's just tedious and boring, not a challenge.

I didn't say he didn't die game over a few times. And he did it with the Falcon Armor. It's not impossible, it's just hard.
Red Aug 3, 2018 @ 9:03pm 
Originally posted by loonnaaa:
X6 is actually brilliant, in a sense, because it's a comprehensive example of everything you should NOT do when designing a videogame, from general game design to stage design to even control scheme.

It's something every aspiring game designer should definitely play.

Needless to say, all these text walls lambasting X6 please me very much. :makhor:

I'm actually doing that. Partially the reason why I bought the collections was to analyze their level design to know what's good and what isn't and what should I NOT do in my own game. I always call X6 a perfect lesson on what NOT to do in a game.

Originally posted by chibi310:
Originally posted by Best_Sol_In_Mi_Cuadra:

If it was his first MMX then there was no reason for him to play *without the armor* as that guy mentioned so I call BS on this. With the armor it's nowhere close to impossible even on xtreme, it's just tedious and boring, not a challenge.

I didn't say he didn't die game over a few times. And he did it with the Falcon Armor. It's not impossible, it's just hard.

His post SPECIFICALLY mentioned playing WITHOUT armor.
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