Boot Hill Blaster
Runa Jun 27, 2018 @ 9:28am
key configuration
It was good to be able to configure the keys, so you could choose to use the preferred hand for the movement controls of the character. In my case I prefer to play in the same way as those who use pad, using the controls of movement (wasd) with the left hand, and controls of the numerical keyboard with the right hand.
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Showing 1-5 of 5 comments
Fascimania  [developer] Jun 27, 2018 @ 10:54am 
Thanks for the suggestion. I'll add a key configuration screen to my list of things to do.
Runa Jun 27, 2018 @ 11:06am 
Well, congratulations, you have two very interesting and fun games, I would like to see more products made by your team.
Fascimania  [developer] Jun 27, 2018 @ 6:24pm 
Thanks! I'm glad that you've enjoyed them.

There are some other games that aren't on Steam yet that you might also enjoy: https://fascimania.itch.io/
Runa Jun 28, 2018 @ 3:10am 
Kilgazar and Daisia have a special touch. Pleased to know their games, and also to meet a studio that makes video games with love.

And the direction controls, I start to think that in this game is not necessary. The movement towards other squares is slow, and the position of the character is liberalized by the screen, practically I do not suppose any impediment to play properly. If you want, keep it in mind for new games. This really is very good like this, I'm sorry I asked for something that in this case is not necessary.
Fascimania  [developer] Jun 28, 2018 @ 7:15am 
Thanks again.
I had thought that the keyboard controls were simple enough for this game that being able to configure them might not be necessary. However, I will still keep it on my list for a future update since it would be nice to have.
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