Nonogram - The Greatest Painter

Nonogram - The Greatest Painter

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How to solve bigger puzzles?
Some puzzles dont give any or just 1-2 100% true lines. How am i supposed to solve it if i cant say if its true or not? I have to guess and try over and over again if they work. Especially the bigger ones dont have any fillable lines, there is only guessing.

A mathematical logic game without any 100% statemants does not make any sense. They are not solvable or at least only with luck and guessing. WTF?!

e.g "Spineless", "The End", "R2D2 sort of","Show me what you got"

How am i supposed to solve them?!
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Showing 1-8 of 8 comments
Dohi64 Apr 24, 2018 @ 9:54am 
you don't need to start with full lines to solve a nonogram and no guessing should be involved. by the time you're done with smaller ones you should have a better idea of how things work. I'm talking in general, don't have this game yet because scaling/zoom is still ♥♥♥♥♥♥ up.
Dev  [developer] May 18, 2018 @ 3:28am 
Zoom 2.0 update is live. It should definitely help you!
https://steamcommunity.com/games/742490/announcements/detail/1662270614922317485
Dohi64 Jul 7, 2018 @ 2:38am 
Originally posted by gajones:
What?

The OP, GammelGurke asked a legitimate question, I'll reword as "are all the puzzles 100% logically solveable?"

Then someone, who admits they haven't played the game, jumps in with an irrelevant side issue that the devs respond to, but the initial question is ignored.

I also would like to hear the answer to the original question, as I'm starting to believe it is a negative, and I do have plenty of experience with these types of games.

my post wasn't irrelevant since op thinks every nonogram should start with several 100% fillable lines when they shouldn't. since then I played all the gallery levels and 14 of the classic puzzles so far and all of them were logically solvable. looks like you have the game too, which levels do you think require guessing?
Dohi64 Jul 7, 2018 @ 4:55am 
yeah, he might've meant it the way you interpreted it, though I went with mine because '1-2' lines where you can do something should be enough to get started.

anyway, one of the early patches supposedty got rid of multiple solutions and one of the latest ones added a 'mark solvable' option, which highlights rows and columns where you can mark at least one cell.

not sure when I'll get to the 20s because I don't like that I have to unlock every classic puzzle one by one unlike in other games where I can play whichever level I want. if I make a mistake, I don't want to start over a huge 30-40-minute puzzle, would move to another, so I shelved the game a few weeks ago, hoping for a patch to get rid of this 'feature', which only made sense in gallery mode.
Just because you guys brang me back to this thread. YES I still have the problem, that i can not solve some tiles because of the issue, it might not just be at the very start, also quit far in there are sometimes several lines that you can not savely solve without guessing. I dont know if i am missing any logical solving techniques but im not able too no matter how hard i try. Only when just guessing and praying that it works at the end.
Dohi64 Jul 7, 2018 @ 9:22am 
Originally posted by GammelGurke Max:
Just because you guys brang me back to this thread. YES I still have the problem, that i can not solve some tiles because of the issue, it might not just be at the very start, also quit far in there are sometimes several lines that you can not savely solve without guessing. I dont know if i am missing any logical solving techniques but im not able too no matter how hard i try. Only when just guessing and praying that it works at the end.

do you have screenshots or level names where you got stuck? and are you using the show solvable function?
GammelGurke [Max] Jul 7, 2018 @ 10:37am 
The "solvable function" does not really help ^^ look at my profile, my latest screenshots from Nonogram
Dohi64 Jul 7, 2018 @ 10:46am 
Originally posted by GammelGurke Max:
The "solvable function" does not really help ^^ look at my profile, my latest screenshots from Nonogram

if a row/column is highlighted, you should be able to mark at least one cell. you're clearly missing nonogram basics, so I guess I interpreted your original post corrently. did you do the tutorial?

there's nothing wrong with the puzzle on your latest screenshot, at least not at first glance. look at
the 11 6 column: count 6 from the bottom, add 1 for the dividing x (only in your head, you don't know where that x goes yet) and count 11, mark that cell, then count from the top and start marking after the already marked cell until you reach 11.

same for 10 3 1: count 1+1+3+1+10, mark that cell, then count to 10 from the top, mark the cells that are covered from both ends. now do this with the rest of the rows/columns, marking cells that have to be marked no matter which end you start with and you should be fine.
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