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But more importantly, these kinds of games are prohibitively expensive to develop, something a small(ish) new studio is unlikely to take on as their first project. At least, if the intention is to create something more 'cutting edge' than what came before. If they were to aim a little simpler, like using the art style and detail level of SRTT and SRIV -- which still holds up remarkably well even now -- they might be able to do something similar.
But then there's the elephant in the room that is Agents of Mayhem....
Which is a big part of why 2022 failed.
Personally I'm open to it though. I hope it happens.
While I don't disagree that before this there were 5 Saints Row games and all of them were quite different from each other, they continued to be successful despite that. This game however committed too many cardinal sins people grow tired off. It was yet another soulless reboot, that stole the name of other game and poisoned search results for what is now a different franchise, released as a very buggy Epic exclusive and to this day, there are numerous bugs of various severity from "I need to restart the game to do this" to "ugh, it crashed again when I finished mission and had to replay it". To add insult to the injury, it's not like these bugs are something new, some of them were already present in previous games, so one would assume that someone capable would be wary of that and try to avoid them in future releases. This is Bethesda level laziness. Story is also almost non-existent, seriously there are like 10 story missions in the base game (SR2 had almost 40, SRTT almost 30), padded by dozens and dozens of activities, some of which are tedious, some are simply atrocious and few of them are actually fun.
Luckily, spiritual successor is not plagued by most of this, they can start anew, following whichever of the previous games formula, tweaking it a bit and moving forward with the goal of making the game fun, interesting and stable. Ideally for a reasonable price. When Blizzard North fell and people regrouped and started from scratch with Torchlight, it was quite a success, despite the fact it wasn't exactly a Diablo 3 people were expecting. So yeah, give me "Devil Street Gang" that follows the formula of one of the previous games and I will probably buy it. I don't care if it's like SR2 or SRTT or SRIV, just make sure it's a fairly priced fun game that does not try to insult the customers with the ♥♥♥♥♥♥♥♥ mentioned in previous paragraph.