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You're overestimating Difficulty of Mega Man 11... it's not that hard.
How can you say it's difficult, when i can play it with ease on Normal?
Anything that comes after initial 8 Bosses is a Wily Stage XD
If you buy extra lifes and energy bars is not that hard, but playing it barebones is.
Probably the hitboxes of the 3D models and the less leniency when you stand at the edge of cliffs make it more frustrating than the NES games. You get used to it but controlling 3D Mega Man feels heavier.
''I am awesome and everything difficult is easy to me, but i am lazy and i dont want to waste my invaluable time in showing my awesome skills everytime.Thats why i suck at this game, because i want to suck at this game''. Grow up dude. And why everyone that tries to sound pro say that they defeat yellow devil without pause trick? Nobody cares.
I do manage hardcore games, but that's only as long as i win.
Every time i lose, i get heated up and my brain starts to hurt, and my skills melt.
When i have the mood, i play hardcore.
What kind of proof do i need to show you?
It took me a while to warm up to MM11 but now I love it, the widescreen, hd graphics, non-chiptune music, I find it even more difficult to go back to the original games now, especially when most of them don't have the ability to save.
whoo boy.
can you say, spikes surrounded by precise bouncing? and no pit savers, no spike shoes ^^
...You can save in Legacy Collections. If you want saving to be authentic, then save at Password Screens.
Either way, Bounce Man stage is one of my most favorite stages.
It reminds me of my favorite stage from another Capcom's NES Masterpiece
https://youtu.be/F6recy0fxTM?t=846
(It's on 14:06)
It's just most of people i see on internet are yelling how Yellow Devil is khard.
Every incarnation of him since gets weaker and weaker, with this one (Mk.3) being the weakest I think.
New one, MK3, was kinda hard to me because of his new patterns.