Mega Man 11

Mega Man 11

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Oguzhan 5 Thg10, 2018 @ 10:02am
the charge shot gives me hand cramps and the slide kills me.
Man , I really wish they didn't increased the eye frame of the bosses. It was perfect in 9 and 10 (a lot of things were perfect in those games) but someone had the brilliant idea of increasing the eye frames again meaning the first boss fight is you chargin that thing constantly.

The slide gets me killed because I use when I don't want to. Simple as that.

We have the double gear system did we really need these 2 back? Honestly I would prefer it if they kept the double gear and ditch charge and slide. They were never really useful anyways , the devs made mandatory sections in stages to make them look useful.
Lần sửa cuối bởi Oguzhan; 5 Thg10, 2018 @ 10:03am
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Frostea 6 Thg10, 2018 @ 2:24am 
Nguyên văn bởi oguz.gungor96:
Nguyên văn bởi Green-Tea:
But you fail to realise that they have to take boss weaknesses into account as well, which ABSOLUTELY SHRED health in this game specifically. Shorter I-frames would just make the bosses even more of a joke then they already are with the weaknesses.

you say the weaknesses but they die in 4 hits regardless. Infact some of them die faster than the bosses in 9 and 10. Who fails to realize something. Again just look at 9 and 10 everything was perfect there why the downgrade now?!
If they ♥♥♥♥♥♥♥ die in 4 hits with power gear buster shots why don't you just ♥♥♥♥♥♥♥ do that then? Does your hand really hurt that bad to the point you can't hold it down for the 30 seconds required to kill the boss?
Frostea 6 Thg10, 2018 @ 2:27am 
Nguyên văn bởi Galactic Warlord Krulos:
I'm just wondering why someone's complaining about holding a button down when there's a cheap upgrade that's easy to purchase that completely negates the argument?
Which is even funnier considering the fact that any normal human being wont have a problem actually holding down the button to begin with.
Oguzhan 6 Thg10, 2018 @ 2:27am 
Nguyên văn bởi Green-Tea:
Nguyên văn bởi oguz.gungor96:

you say the weaknesses but they die in 4 hits regardless. Infact some of them die faster than the bosses in 9 and 10. Who fails to realize something. Again just look at 9 and 10 everything was perfect there why the downgrade now?!
If they ♥♥♥♥♥♥♥ die in 4 hits with power gear buster shots why don't you just ♥♥♥♥♥♥♥ do that then? Does your hand really hurt that bad to the point you can't hold it down for the 30 seconds required to kill the boss?

That is after my first boss. That means that I have to follow a certain path every time and can't do the stuff I can in 9 and 10. Face it they are limiting you. Not giving you an option. I already said. If the I-frames were shorter people who love the charge shot and the ones who don't would get the best of 2 worlds.

The charge shot should be an option. It was useful in 9 and 10 because it was an option. In every other game it is a necessity.

Honestly you guys are being selfish here. Think about it if the I-frames were shorter you could still do your charge shot strats while people like me who doesn't like it can do it their ways.

They were shorter in 9 and 10 and wasn't broken. So that is a mute point.
Lần sửa cuối bởi Oguzhan; 6 Thg10, 2018 @ 2:28am
Frostea 6 Thg10, 2018 @ 2:28am 
Nguyên văn bởi oguz.gungor96:
Nguyên văn bởi Green-Tea:
If they ♥♥♥♥♥♥♥ die in 4 hits with power gear buster shots why don't you just ♥♥♥♥♥♥♥ do that then? Does your hand really hurt that bad to the point you can't hold it down for the 30 seconds required to kill the boss?

That is after my first boss. That means that I have to follow a certain path every time and can't do the stuff I can in 9 and 10. Face it they are limiting you. Not giving you an option. I already said. If the I-frames were shorter people who love the charge shot and the ones who don't would get the best of 2 worlds.

The charge shot should be an option. It was useful in 9 and 10 because it was an option. In every other game it is a necessity.

Honestly you guys are being selfish here. Think about it if the I-frames were shorter you could still do your charge shot strats while people like me who doesn't like it can do it their ways.
If the I-frames were shorter I could kill the boss in about 10 seconds instead of about 20 or 30. It makes the game easier, you can't argue your way out of it. I dare you to change my mind.
Oguzhan 6 Thg10, 2018 @ 2:30am 
Nguyên văn bởi Green-Tea:
Nguyên văn bởi oguz.gungor96:

That is after my first boss. That means that I have to follow a certain path every time and can't do the stuff I can in 9 and 10. Face it they are limiting you. Not giving you an option. I already said. If the I-frames were shorter people who love the charge shot and the ones who don't would get the best of 2 worlds.

The charge shot should be an option. It was useful in 9 and 10 because it was an option. In every other game it is a necessity.

Honestly you guys are being selfish here. Think about it if the I-frames were shorter you could still do your charge shot strats while people like me who doesn't like it can do it their ways.
If the I-frames were shorter I could kill the boss in about 10 seconds instead of about 20 or 30. It makes the game easier, you can't argue your way out of it. I dare you to change my mind.

I already made all the points and even given you examples. Megaman 9 and 10 , bosses don't die in 10 seconds with the buster. If you are worried about the weaknesses , well you do realize every boss in this game dies to their weakness in 10 seconds right?

Again , just stop and think for a moment. What I wan't does not make the game any easier , it just gives the player the option to use the basic weapon without chargin.

Frostea 6 Thg10, 2018 @ 2:32am 
Nguyên văn bởi oguz.gungor96:
Nguyên văn bởi Green-Tea:
If the I-frames were shorter I could kill the boss in about 10 seconds instead of about 20 or 30. It makes the game easier, you can't argue your way out of it. I dare you to change my mind.

I already made all the points and even given you examples. Megaman 9 and 10 , bosses don't die in 10 seconds with the buster. If you are worried about the weaknesses , well you do realize every boss in this game dies to their weakness in 10 seconds right?

Again , just stop and think for a moment. What I wan't does not make the game any easier , it just gives the player the option to use the basic weapon without chargin.
Ok so when I flood the room with balls fuse man will die in about 5 seconds instead of 10 or 15 because his I-frames are shorter and there are ♥♥♥♥♥♥♥ balls bouncing all over the room.

Please just stop.
Oguzhan 6 Thg10, 2018 @ 2:35am 
Nguyên văn bởi Green-Tea:
Nguyên văn bởi oguz.gungor96:

I already made all the points and even given you examples. Megaman 9 and 10 , bosses don't die in 10 seconds with the buster. If you are worried about the weaknesses , well you do realize every boss in this game dies to their weakness in 10 seconds right?

Again , just stop and think for a moment. What I wan't does not make the game any easier , it just gives the player the option to use the basic weapon without chargin.
Ok so when I flood the room with balls fuse man will die in about 5 seconds instead of 10 or 15 because his I-frames are shorter and there are ♥♥♥♥♥♥♥ balls bouncing all over the room.

Please just stop.

Torchman dies in like 10 seconds you do realize that right? Point made , mike dropped. All the facts are there. The example is given. I am done. Honestly you should stop. Anyway I am done here. Gonna play megaman 11 now. BB
Frostea 6 Thg10, 2018 @ 2:37am 
Nguyên văn bởi oguz.gungor96:
Nguyên văn bởi Green-Tea:
Ok so when I flood the room with balls fuse man will die in about 5 seconds instead of 10 or 15 because his I-frames are shorter and there are ♥♥♥♥♥♥♥ balls bouncing all over the room.

Please just stop.

Torchman dies in like 10 seconds you do realize that right? Point made , mike dropped. All the facts are there. The example is given. I am done. Honestly you should stop. Anyway I am done here. Gonna play megaman 11 now. BB
And torch would literally die in 4 seconds if you could just spam the ♥♥♥♥ out of his weakness without having to wait a little longer.

It
Does
Make
It
Easier
Oguzhan 6 Thg10, 2018 @ 2:37am 
Nguyên văn bởi Green-Tea:
Nguyên văn bởi oguz.gungor96:

Torchman dies in like 10 seconds you do realize that right? Point made , mike dropped. All the facts are there. The example is given. I am done. Honestly you should stop. Anyway I am done here. Gonna play megaman 11 now. BB
And torch would literally die in 4 seconds if you could just spam the ♥♥♥♥ out of his weakness without having to wait a little longer.

It
Does
Make
It
Easier

His weakness has cool down. Again invalid. Also want a better example? Plug man, try spamming the jewel satellite and see what happens. His will those shields like nothing else and survive.
Lần sửa cuối bởi Oguzhan; 6 Thg10, 2018 @ 2:38am
Frostea 6 Thg10, 2018 @ 2:38am 
Nguyên văn bởi oguz.gungor96:
Nguyên văn bởi Green-Tea:
And torch would literally die in 4 seconds if you could just spam the ♥♥♥♥ out of his weakness without having to wait a little longer.

It
Does
Make
It
Easier

His weakness has cool down. Again invalid.

Very short cooldown :trump:
Oguzhan 6 Thg10, 2018 @ 2:49am 
Nguyên văn bởi Green-Tea:
Nguyên văn bởi oguz.gungor96:

His weakness has cool down. Again invalid.

Very short cooldown :trump:

Again jewel satellite example with plug man. In 9 and 10 the I-frames were shorter BUT GUESS WHAT if you tried spamming the satellite on plug man OR the plug ball on tornado man you would just waste your weapon energy.

I am not saying the I-frames should not exist. I am saying that it should be like in 9 and 10. In those games it was shorter and we didn't have any problem. No boss died shorter than any other megaman boss when the weakness was used.

I am giving you the examples here, at this point you just don't wanna understand. Weaknesses ALWAYS make the bosses die fast. The ones in this game die in like 5-10 seconds. Hell they would actually die faster than any other megaman boss if it weren't for their super moves. Kinda like megaman X8 they become invincible for a short period (it is shorter than the one in X8 but still) and then start taking damage again. Like for example Torchman will usually have 1 unit of health because it is a safety save for him to be able to use his special attack. I don't really mind them doing this though to be fair.

But my point still stands. In megaman 9 and 10 no boss died faster than any other megaman boss when the weakness is used. Not counting 7 cause in that game when the boss is hit via his weakness , he would do this animation and be invincible during it.

Making the I-frames shorter would not decimate the bosses any more than they are now. It would however make the charge shot not mandatory for a fast buster run. The charge shot would still be useful but because the player chose to do it. There people who prefer chargin while dodgin because it makes the dodge easier and they don't have to worry about damagin the boss and dodging at the same time. If you shoot the boss and try to dodge at the same time , well you are combining 2 things together. So it actually is kinda harder when you think about it. And the charge shot does more damage anyways so again it would up to preference.
Nguyên văn bởi Green-Tea:

I also recommend that both of you play using a d-pad instead of a stick. And not just because you won't accidentally slide anymore. But because a d-pad also allows for more precise quick movements in a game that demands precise quick movements out of the player.

You really shouldn't be playing any sidescrolling game with a stick. It's a bad habit you should break now.

EDIT: this is exactly why I think the PS4 controller is the best gamepad you can use right now.
I would be using a real D-Pad if I had a controller with enough buttons and a decent D-Pad (I have an xbox360), but it hasn't hindered me too much.
NeutroDevice 6 Thg10, 2018 @ 6:13pm 
If it gives you hand cramps you might want to bind the jump and the shoot buttons on another place to make it more comfortable, like if you are using a PS4 controller, you can put the shoot on the triggers (R1 or R2) or in triangle, and jump on circle.

Megaman 9 and 10 wasnt a step in the right direction, it was simply regression in both visuals and gameplay, it was terrible.
The charged shot was made to allow the player to concentrate on dodging the boss attacks, while being able to input the same amount of damage like when the I-frames were shorter; the increased I-frames is to avoid melting bosses with boss weapons and your Charged shots, its balance. The slide is to help players to avoid attacks.

Think about it this way:

Theres a reason Megaman 1, 2, 3, 9 and 10 doesnt have a Charged Shot, its because 1 to 3 were the first megaman's, they were still discovering what works and what doesnt, and 9 and 10 was just nostalgia pandering, just because the older ones were like that.

Now just get better keybinds and prepare to hold down the shoot button, stop whinning about a system that just works because of your hands.
And im not saying that its your fault to have hands like that, its your fault to not be able to come to a comfortable solution, the devs allow you to change the controls for a reason.



And how can you be complaining about hand cramps if you prefer to mash the shoot button instead of holding it, like you might had been the culprit of the hand cramps in the first place for playing so much 9 and 10.

Or you probably hold the button too hard.
MrUnbecoming 6 Thg10, 2018 @ 7:56pm 
I'm just sitting here in my chair, wondering why the ♥♥♥♥ I wasted 15 minutes reading this whole thread when nothing new was brought up at all. You keep saying the same ♥♥♥♥ over and over, but your point is just invalid. Yes, the invincibility frames are long as ♥♥♥♥ for the pea-shooter, but so what? Get over it. The game is not designed for you, it's designed for everyone. You can still beat the bosses with just the buster, and it's difficult. Good. You wanted difficult, you got it. Mic Dropped.

Also, you're a moron if you actually thought it was eye-frames.
Draythan 7 Thg10, 2018 @ 10:02am 
This surprises me a little, I played with the Steam Controller, using the pad set as "touch" instead of clicking and I felt it made it easier and never got a slide without pressing down, I'm not sure if it's a problem with your controller or with certain controllers.

Also if holding down a button to charge-shot you can rebind it ingame, try using a different controller (since that one seems to be bad for your hand muscles), get something to relax your hand beetwen stages (like those squishy balls, I have one and it helps a lot) or don't use the charge shot (since you also seem to believe it shouldn't exist it would be a win-win).

About the charge-shot, the i-frames and the slide... others have already proven wrong your "facts" about them, it's easier to say you don't like them and that would be ok, but it just feels weird you complaining about them and saying using the charge-shot gives you cramps... like... if you are against the charge-shot don't use it?
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