Mega Man 11

Mega Man 11

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dP_PyRo Oct 2, 2018 @ 8:47pm
Pc version or Switch?
Besides DRM and portability, are there any differences between the two version?
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Showing 1-15 of 23 comments
FhqwhTODD Oct 2, 2018 @ 8:52pm 
The performance on Switch may be better for you.
Depending on where you live the Switch Version has a physical version.
Amiibo support, possibly?
VR p r o n Oct 2, 2018 @ 8:54pm 
A game like this belongs on a Nintendo console
Tsuki Zero Oct 2, 2018 @ 8:54pm 
I heard Switch has input lag in Docked Mode. The Amiibo thing is only for getting freebies instead of burning bolts to get things.

The Denuvo has no impact on the performance of this game on my 2015/2016 PC.
VR p r o n Oct 2, 2018 @ 8:54pm 
Also, Mega Man makes for a great portable game
BitSlash Oct 2, 2018 @ 8:56pm 
Originally posted by dP_PyRo:
Besides DRM and portability, are there any differences between the two version?

PC version is a port of the console versions; I recommend that you get the console version.

That way you do not have to deal with Denuvo~
Tsuki Zero Oct 2, 2018 @ 8:57pm 
Originally posted by VR p r o n:
Also, Mega Man makes for a great portable game
Not much in this case, the stages are long with no way of saving mid-stage (you can leave to stage select though).

And as I said: Denuvo isn't harming the performance in this case... Although, if you HAVE performance issues, either wait for compatibility update (they are working on it) or get a different graphics
Last edited by Tsuki Zero; Oct 2, 2018 @ 8:58pm
KaZudra Oct 2, 2018 @ 9:06pm 
Depends, where's my GPD Win 2 peeps at?
SecondLeaseGamer Oct 2, 2018 @ 9:57pm 
This has Denuvo. Just dont get it at all.
dP_PyRo Oct 3, 2018 @ 12:38am 
Thanks for the input. I was leaning towards switch already. I usually perfer PC for everything, but it feels weird play Megaman on a PC. I just wanted to make sure one of the versions didn't have extra features.

As for as the input lag, It seemed like the switch demo had it also. I'm not sure if it's related, but the megaman legacy collection and x collection had input lag. From what I read on reddit it could be fixed by changing the switch cpu speed to normal. I'm not sure if that's the case with Megaman 11 because it's not an emulated game.
Herr Gutentauben Oct 3, 2018 @ 2:17am 
Originally posted by Tsukiyomaru Zero:
Originally posted by VR p r o n:
Also, Mega Man makes for a great portable game
Not much in this case, the stages are long with no way of saving mid-stage (you can leave to stage select though).

And as I said: Denuvo isn't harming the performance in this case... Although, if you HAVE performance issues, either wait for compatibility update (they are working on it) or get a different graphics
You must be trolling. The switch has suspension mode which allows you to stop and continue later whenever you want.

I have the switch version and it's awesome
michL57 Oct 3, 2018 @ 2:18am 
Originally posted by Fhqwhgod:
The performance on Switch may be better for you.
Depending on where you live the Switch Version has a physical version.
Amiibo support, possibly?
does the switch support 60fps? or are the character animations only 30fps so it makes no sense to play it on 60fps?
UnrealDelusion Oct 3, 2018 @ 3:58am 
Switch version since you can play it on the go if you want and most importantly you don't have to deal with Denuvo.
Grottowalker Oct 3, 2018 @ 4:35am 
Depends on the input device... my arcade stick works with my pc so it was a no brainer to get it on pc
polynektar Oct 3, 2018 @ 3:15pm 
Originally posted by Starchaser:
Depends, where's my GPD Win 2 peeps at?
Game runs perfectly on gpd win 2. 720p, anti aliasing off, to stay at 60fps. Lower res makes it rock solid fps.
TGHoly Oct 3, 2018 @ 3:32pm 
Play on GPD win1 feel like I dont need to use speed gear anymore. (but hey it's playable!) XD
Last edited by TGHoly; Oct 3, 2018 @ 4:02pm
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Date Posted: Oct 2, 2018 @ 8:47pm
Posts: 23