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I agree, the combat in this game is more like old fighter games. Before engaging just have a pre-ready input on your mind and then defend after it's done. It becomes much more doable and enjoyable once you get yourself into this mindset instead of just mashing buttons like crazy. It can be especially difficulty if you are coming from Berseria/Zestiria like me because those two games are 2 button mashing. And being completely honest, I find Vesperia's combat much more well thought when you put the jankiness aside.
Something I miss in Tales of game, and that would bennefit GREATLY is a combat training dummy somewhere very early in the game, something you could go back to and beat it senseless so you can learn each character's move. I honestly have no idea why the developers from this IP don't add them. Here is hoping taht Arise doesn't commit this same mistake (imho it's a mistake, you're free to disagree).
Tales of Destiny DC which got english translated lately is nice cure for dissapointment which this overhyped Tales game is.