Tales of Vesperia: Definitive Edition

Tales of Vesperia: Definitive Edition

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Mr Fantastic Aug 20, 2019 @ 4:06pm
This game should be called Tales of missables
Here's a checklist of all the things you can do and miss, it's a damn LOT
https://hueyyeng.github.io/VesperiaGuide/missables/
Last edited by Mr Fantastic; Aug 20, 2019 @ 4:07pm
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Showing 1-15 of 18 comments
Simon Aug 20, 2019 @ 7:13pm 
Some older tales games also contain quite a number of missables. I remember that Abyss contains quite a number of missables which is on par with Vesperia. Need a guide to get everything... :/
Last edited by Simon; Aug 20, 2019 @ 7:13pm
Mr Fantastic Aug 20, 2019 @ 10:14pm 
Originally posted by Simon:
Some older tales games also contain quite a number of missables. I remember that Abyss contains quite a number of missables which is on par with Vesperia. Need a guide to get everything... :/

seems all these tales of games need a guide to even enjoy the game, there's so much important stuff that is easily missable, really lame game design imo
Tr0w Aug 21, 2019 @ 6:41am 
Originally posted by Cesar:
Originally posted by Simon:
Some older tales games also contain quite a number of missables. I remember that Abyss contains quite a number of missables which is on par with Vesperia. Need a guide to get everything... :/

seems all these tales of games need a guide to even enjoy the game, there's so much important stuff that is easily missable, really lame game design imo
This, i was looking through a walkthrough yesterday and came to the conclusion that without consulting one i would likely miss the majority of side content, and that's with me being a player that talks/interacts with all the NPCs in areas out of habit.
Last edited by Tr0w; Aug 21, 2019 @ 6:41am
Mr Fantastic Aug 21, 2019 @ 1:31pm 
Originally posted by Spr1ggan:
Originally posted by Cesar:

seems all these tales of games need a guide to even enjoy the game, there's so much important stuff that is easily missable, really lame game design imo
This, i was looking through a walkthrough yesterday and came to the conclusion that without consulting one i would likely miss the majority of side content, and that's with me being a player that talks/interacts with all the NPCs in areas out of habit.

Game is super disgusting, a lot of quest lines are blocked if you don't so specific things in a very short window during the game.

example: I'm locked from the main characters questline that gives him some skills and the best outfit because I didn't sleep at an inn after clearing a port town wtffffff

another one, I'm locked out from getting the best weapon and questline for the princess because I didn't see some guy that appeared in the middle of a town during the events there and disappeared right after.

This sort of BS is for people who have no problem sinking 100s of hours into a game to replay it and redo missions over and over. It's appalling such bad mechanics didn't give the game a bad reputation and negative score here on steam. If you are an adult man with barely enough time to invest into video games this s*** is completely unsatisfying and unplayable. If you go through it you'll always have the sour taste of having missed a ton of stuff and in the end you'll ask yourself wtf have you been doing with your time...
ShinkuTear Aug 21, 2019 @ 5:15pm 
The devs who works on Symphonia/Abyss/Vesperia have a nasty habit of missable questlines that call for annoying backtracking and sidetracking, if you care about completion and postgame stuff. It is most obvious and painful in Vesperia, and IIRC basically stopped by time Xillia or Zest rolled around.
Originally posted by ShinkuTear:
The devs who works on Symphonia/Abyss/Vesperia have a nasty habit of missable questlines that call for annoying backtracking and sidetracking, if you care about completion and postgame stuff. It is most obvious and painful in Vesperia, and IIRC basically stopped by time Xillia or Zest rolled around.

Believe it or not that's part of why I didn't like Xillia and Zesteria as much...
Predator Goose Jan 3, 2020 @ 9:36am 
That I needed to play this with a guide to not miss anything is one of the very few criticisms I have of the game. It's a definite failing. Don't let it turn you off from the game though.
Last edited by Predator Goose; Jan 3, 2020 @ 9:36am
Rachito Jan 3, 2020 @ 10:01am 
Nah, I called this game Tales of Replay Value, you can play it 2 or 3 times and still find new things, then play something more linear like Tales of Zestiria where you can get most of the items/events in one walktthought and that´s it.
Last edited by Rachito; Jan 3, 2020 @ 10:07am
Mr Fantastic Jan 3, 2020 @ 4:14pm 
Originally posted by Rachito:
Nah, I called this game Tales of Replay Value, you can play it 2 or 3 times and still find new things, then play something more linear like Tales of Zestiria where you can get most of the items/events in one walktthought and that´s it.

With thousands of great games out there and very limited time to play them, it's great that some of them that are 50h+ games require a 2nd and 3rd playthrough to experience it all right?

I am being sarcastic, hidden events that can only be triggered in a very short window and prevent you from getting the top gear, characters, abilities, etc is completely insane game mechanics. No need to hold player's hands but give us a fair chance at getting stuff.

To be honest these tales of games are quite boring, the only one I was willing to play to the end was berseria, and even then I hated the grind and item upgrade system.
Last edited by Mr Fantastic; Jan 3, 2020 @ 4:16pm
Rachito Jan 3, 2020 @ 4:39pm 
Originally posted by Cesar:
Originally posted by Rachito:
Nah, I called this game Tales of Replay Value, you can play it 2 or 3 times and still find new things, then play something more linear like Tales of Zestiria where you can get most of the items/events in one walktthought and that´s it.

With thousands of great games out there and very limited time to play them, it's great that some of them that are 50h+ games require a 2nd and 3rd playthrough to experience it all right?

I am being sarcastic, hidden events that can only be triggered in a very short window and prevent you from getting the top gear, characters, abilities, etc is completely insane game mechanics. No need to hold player's hands but give us a fair chance at getting stuff.
Dude if you need to rush to play those "thousands" of games, you are not enjoying the games at all, and big news, you will never finish them all so take your time to enjoy the entire game, not the ending credits. Also, i´m not being sarcastic.
IT....DOESN´T....MATTERS if Vesperia has "short windows events", that´s why it has a GREAT replay value, you can play it again and still find new things and enjoy the game twice, and that´s why linnear (and easy) games are ♥♥♥♥ because your finish the game and that´s it, If you are thinking "oh no, i missed the event, i wasted my time because i can´t play it again, this game sucks, my life sucks " then you are playing wrong. The game is not ruined if you miss events, i missed some events my first time, did i think the game sucked? No, it doesn´t even matter, you can play it again if you enjoyed the game, or not, even if you don´t the core game is there, all the important events are there and you can´t miss them.
Srly, i work and study and yet i´ve finished Vesperia 4 times, in fact i have played a lot of games twice or more if i enjoyed them enough, i don´t care about "the next game", it won´t go anywhere and i can play it when i want. And yes, i have played a lot of games (maybe more than you) and i have a lot more to play so i don´t understand that "limited time to play" excuse at all.
Gamers nowdays don´t really care about the experience, they just want to play the next popular game at the time or play Fornite, that´s sad.
Last edited by Rachito; Jan 3, 2020 @ 4:59pm
Mr Fantastic Jan 3, 2020 @ 4:58pm 
Originally posted by Rachito:
Originally posted by Cesar:

With thousands of great games out there and very limited time to play them, it's great that some of them that are 50h+ games require a 2nd and 3rd playthrough to experience it all right?

I am being sarcastic, hidden events that can only be triggered in a very short window and prevent you from getting the top gear, characters, abilities, etc is completely insane game mechanics. No need to hold player's hands but give us a fair chance at getting stuff.
Dude if you need to rush to play those "thousands" of games, you are not enjoying the games at all, and big news, you will never finish them all so take your time to enjoy the entire game, not the ending credits. Also, i´m not being sarcastic.
IT....DOESN´T....MATTERS if Vesperia has "short windows events", that´s why it has a GREAT replay value, you can play it again and still find new things and enjoy the game twice, and that´s why linnear (and easy) games are ♥♥♥♥ because your finish the game and that´s it, If you are thinking "oh no, i missed the event, i wasted my time because i can´t play it again" then you are playing wrong.
Srly, i work and study and yet i have finished Vesperia 4 times, in fact i have played a lot of games twice or more if i enjoyed them enough, i don´t care about "the next game", it won´t go anywhere and i can play it when i want. And yes, i have played a lot of games (maybe more than you) and i have a lot more to play so i don´t understand that "limited time to play" excuse at all.
Gamers nowdays don´t really care about the experience, they just want to play the next popular game at the time or play Fornite, that´s sad.

Good for you, gratz on spending your life on a game like that. A game not being linear would be games where decisions influence which characters and story progression you get. Not being locked of the final weapons or best costumes of certain characters because you didn't go sleep in the inn exactly at moment X in the story completely blocking you from progressing that quest line. Tales of games are lazy and baddly planned with seriously outdate graphs for this day and age. I hope they can get their act together in the next games.

Also if you're comparing an rpg to an mmo like fortnite get real, people can play what they want, you should look at games within the same genre to see game's value. If you want a serious RPG go play final fantasy 7, 8 or 9. Dragon quest games, Breath of fire games, chrono trigger, etc.
Rachito Jan 3, 2020 @ 5:11pm 
Originally posted by Cesar:
Good for you, gratz on spending your life on a game like that. A game not being linear would be games where decisions influence which characters and story progression you get. Not being locked of the final weapons or best costumes of certain characters because you didn't go sleep in the inn exactly at moment X in the story completely blocking you from progressing that quest line.
Like i said, replay value baby. You know what it not replay value? Getting all in your first gameplay because the game show you all the events. You just want it easy. Easy is not better.

Originally posted by Cesar:
Tales of games are lazy and baddly planned with seriously outdate graphs for this day and age. I hope they can get their act together in the next games.
Sound to me you are the lazy here. Also, trashing a game for the graphics? What, are you 10?

Originally posted by Cesar:
Also if you're comparing an rpg to an mmo like fortnite get real, people can play what they want,
Never said they can´t, i said they just want play those game because are popular, and that´s sad. Sad, sad, sad.

Originally posted by Cesar:
you should look at games within the same genre to see game's value. If you want a serious RPG go play final fantasy 7, 8 or 9. Dragon quest games, Breath of fire games, chrono trigger, etc.
"Serious games" then you list mainstreams jrpgs, lol. Big news bad boy, i played all those games after all i´m a big jrpg fan and i could tell you a lot of hidden gems i know you don´´t even know. Anyway, it´s debatible if they are better or not, but i have a lot of reasons to tell you most of them are not better, they different experiences at best. I could tell you for example most Final Fantasy games are overrated trash, but i don´t want to hurt your feelings.
Last edited by Rachito; Jan 3, 2020 @ 5:15pm
Mr Fantastic Jan 3, 2020 @ 7:14pm 
Originally posted by Rachito:
Originally posted by Cesar:
Good for you, gratz on spending your life on a game like that. A game not being linear would be games where decisions influence which characters and story progression you get. Not being locked of the final weapons or best costumes of certain characters because you didn't go sleep in the inn exactly at moment X in the story completely blocking you from progressing that quest line.
Like i said, replay value baby. You know what it not replay value? Getting all in your first gameplay because the game show you all the events. You just want it easy. Easy is not better.

Originally posted by Cesar:
Tales of games are lazy and baddly planned with seriously outdate graphs for this day and age. I hope they can get their act together in the next games.
Sound to me you are the lazy here. Also, trashing a game for the graphics? What, are you 10?

Originally posted by Cesar:
Also if you're comparing an rpg to an mmo like fortnite get real, people can play what they want,
Never said they can´t, i said they just want play those game because are popular, and that´s sad. Sad, sad, sad.

Originally posted by Cesar:
you should look at games within the same genre to see game's value. If you want a serious RPG go play final fantasy 7, 8 or 9. Dragon quest games, Breath of fire games, chrono trigger, etc.
"Serious games" then you list mainstreams jrpgs, lol. Big news bad boy, i played all those games after all i´m a big jrpg fan and i could tell you a lot of hidden gems i know you don´´t even know. Anyway, it´s debatible if they are better or not, but i have a lot of reasons to tell you most of them are not better, they different experiences at best. I could tell you for example most Final Fantasy games are overrated trash, but i don´t want to hurt your feelings.

you sound like a basic troll with no common sense. Enjoy being blocked ;)
Asra Jan 4, 2020 @ 12:37am 
Originally posted by Cesar:
Originally posted by Rachito:
Like i said, replay value baby. You know what it not replay value? Getting all in your first gameplay because the game show you all the events. You just want it easy. Easy is not better.


Sound to me you are the lazy here. Also, trashing a game for the graphics? What, are you 10?


Never said they can´t, i said they just want play those game because are popular, and that´s sad. Sad, sad, sad.


"Serious games" then you list mainstreams jrpgs, lol. Big news bad boy, i played all those games after all i´m a big jrpg fan and i could tell you a lot of hidden gems i know you don´´t even know. Anyway, it´s debatible if they are better or not, but i have a lot of reasons to tell you most of them are not better, they different experiences at best. I could tell you for example most Final Fantasy games are overrated trash, but i don´t want to hurt your feelings.

you sound like a basic troll with no common sense. Enjoy being blocked ;)
Same to you.
Mr Fantastic Jan 4, 2020 @ 9:34pm 
Originally posted by Asra:
Originally posted by Cesar:

you sound like a basic troll with no common sense. Enjoy being blocked ;)
Same to you.

If you take criticism for a game personally, then good riddance!
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Date Posted: Aug 20, 2019 @ 4:06pm
Posts: 18