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I think the combats pretty fun, and atleast to me it doesn't feel that different from GB3. My two major qualms with the combat is the lock on (if you don't change it to not target crates, but that's an easy fix so I guess it's not really an issue to me anymore), and not really being able to do too much when the entire enemy team decides "♥♥♥♥ the objective lets just jump that ♥♥♥♥♥".
The story is mediocre, but I've found that to be true of all the GB games, and I'm honestly not in it for a deep, emotional story about people that make plastic gundam models, I just wan't to zoom around and fight ♥♥♥♥, so that doesn't bother me.
The customizing your own gundam is extremely fun, atleast to me, I love to customize ♥♥♥♥ in games and being able to take out your own marie sue of a gundam onto a battlefield just tickles me in all the right ways.
I haven't found the controls to be an issue (I use a controller, and I find that they're pretty intuitive), and I haven't really came across any bugs, the only one I can remember was when big zam got his big leg stuck in the big pyramid.
I know this probably isn't very concise but I think it's harder for me to say why I hate a game then why I like it, it's just a fun arcadey game to me.
(Also before anyone say's "B-B-BBUT IT NEEDS A CONTROLLER WHAAAAA? UNACCEPTABLE, WRONG, YOU'RE FAKE NEWS THIS GAMES ♥♥♥♥ BECAUSE YOU NEED A CONTROLLER, GO EAT YOUR MOTHERS ♥♥♥♥ COVERED JORTS" the reason needing a controller doesn't bug me, is because dark souls is essentially impossible to play without a controller and it's not really a huge issue)
Sadly, that's not how the board ended out as. A lot of people who do own the game on PC and/or Steam tend to avoid this board due to the state of the board currently. And the ones that are still here, are ones that have too much patience, naive hope of things getting better eventually here(I'm refering to me in this case), trolls, and the more toxic white knights about this game.
It's sad that this board couldn't be a welcoming and friendly place for gundam fans... Well there is always Discord, right? eh heh...huuuuuh...
I think the overall gameplay of New Gundam Breaker is more fun than Gundam Breaker 3. Before this series was a tedious and repetitive dungeon crawl (a la Diablo 3) of going down linear corridors and killing trash mobs. This game tossed out that tired formula by giving us more open maps with revolving objectives that aren't just about destroying cannon fodder.
Even though the story isn't the greatest, I prefer it over the absolutely ludicrous and linear premise of Gundam Breaker 3. Giving us branching paths with different romance choices was nice, even if there isn't that much difference between the playthroughs. GB3 forced you down one linear path that was on rails the entire experience.
NGB is also at least a bit more grounded as it's an internal high school conflict, whereas Gundam Breaker 3 was a global tournament that ends with a finale in space.... I also like that this game doesn't take itself too seriously and realizes the absurdity of plastic model kits fighting, while Gundam Breaker 3 was far too serious with the lives of millions at stake if you didn't win.
From a technical standpoint, this is the best looking Gundam Breaker with the best visuals, the highest resolution, and the best performance. NGB also now has the largest roster out of all of the Breaker games, meaning we have more options for truly creating our dream gunpla.
Another reason I like this game more is because it got rid of the tedious part grinding that wasn't fun in GB3 and allowed us to build the gunpla we want without the need to min-max or spend tens of hours maxing out parts. Having stats mostly tied to the inner frame instead of individual pieces allows the game to be much more skill-driven and means you don't have to constantly grind the same gunpla sets over and over just to acquire higher tiers.
All in all, there are a multitude of reasons why I think New Gundam Breaker is the best game in the series yet and why it's not the train wreck that many of the naysayers claim. But alas, they won't read or consider any of these points and will resort to their predictable personal attacks and insults to try and undermine and fragment the community.
I think New Gundam Breaker is a decent reboot of the series and I think a sequel that refines the concepts of this game could be a huge success. I'd be far more in favor of an evolution of this game's foundation, rather than a return to what we had in Gundam Breaker 3.
1. New Gundam Breaker is absoultely about killing cannon fodder. That's actually how you get points and win. It actively encourages you to ignore the enemy team so you can complete objectives, which consist of "kill x number of trash unit y". The gameplay is also sluggish and clunky. This is as opposed to the increasing fluidity of the previous titles.
2. Gundam Breaker 3 doesn't take itself that seriously. The storyline is about a couple of players going to larger and larger tournaments to help raise the profile of the shopping district they play at. Also, as far as I remember, in the ending, the only lives at stake were yours. The point was to destroy the structure you were in; not kill people.
2 (cont.). New Gundam Breaker's setting is utterly dumb. It's a Gunpla school where you're not allowed to battle Gunpla because a few students said so. Faculty can't possibly defy students and let other students participate in activities that are the defining feature of the school, right? It's horribly melodramatic. The characters are also a bunch of uninteresting cardboard cutouts that imitate their archetypes badly.
3. While it technically has higher resoultion and a bigger roster here (now, it wasn't that way until the latest patch), the aforementioned clunkiness comes through in the combat visuals. It doesn't look as good in motion.
4. Gundam Breaker 3 didn't require grinding unless you wanted to complete New Game++. Otherwise you can generally get by with whatever parts with a basic set of upgrades under natural progression. Furthermore, New Gundam Breaker isn't skill driven. The fact that you can equip whatever, have the worst skills, and no weapons (barring killing a flying mobile armor being a win condition), and still win is a testament to that.
5. They have been addressed. My post exists. QED. Also check any set of reviews. Thanks.
*edits were made to the above for organizational clarity
New Gundam Breaker is a flatly bad game. Refinement in sequels could make it good, but this one? It's very bad. Just flatly not fun to play.
Though the OP already had an opinion as evidenced by:
Which just isn't true, but the thread asked why the game isn't liked. That has been answered, even if the OP doesn't like or accept the answer.
The story obviously insn't super serious or a big part of either games so bringing it up is kinda silly, I mean heck in GB3 you had an SD gundam as a sidekick (Which actually bothers the hell out of me, I hate SD gundam and being forced to play with one is....annoying to say the least) Not sure why graphics are an issue since there's games that have been released this year with doom level graphics that are rated very highly., NGB doesn't really seem to have a higher grind level than the previous interations, and while skill might not be an issue for you, I kind of suck at the game, and not putting together the correct skills has cost me more than a few missions.
To me saying this game is a bad game is like saying elite dangerous is a bad game, just because you couldn't get into it. What happened to the PS2/Gamecube era where it was fine to have a niche game?
Personal rejection could be the same reasons you don't like the game, these aren't facts we're working with, they're each others opinions. Though the side that dislikes the game seems to pretend they're facts.
I've played both of the games within the past few months. They're totally different in terms of the way the gameplay actually feels.
Also, Gundam Breaker 3 isn't really about killing cannon fodder. Fodder is mostly there to fill the little space between boss types, and build meter off of. Boss enemies are spawned at pretty much every wave (or literally every wave barring monolith destruction? Not sure.).
I've also spent a lot of time smashing player creations in Bounty Hunter mode.
Nothing is wrong with a niche game. Gundam games are generally niche games, and I've genuinely had a good time with every one that I've played until New Gundam Breaker. New Gundam Breaker is just bad at what it does.
I'm not saying you can't enjoy New Gundam Breaker. Go ahead if you enjoy it. Have a blast. Go Wild. You posted this thread to ask why the game is hated. I answered. That's all.
Like I'll be the first to say that the reasons I enjoy this game are my opinions, but having my opinions screamed at because other users think that their opinions are facts feels a bit silly.