Freddy Fazbear's Pizzeria Simulator

Freddy Fazbear's Pizzeria Simulator

eeli Aug 25, 2018 @ 2:04pm
Animatronics without salvage
I really need someone to explain WHY THE F THERE IS AN ANIMATRONIC IN THE VENTS, TALKING TO ME AND KILLING ME (sounded like afton/springtrap) BCUZ I HAVE NOT SALVAGED ONE SINGLE ANIMATRONIC. Thank you

update : i just restarted the game and now theres two of them :( i only have 1 risk i rlly dont know

another update : i just got the sanitation station, so i have 0 risk but im pretty sure afton is still in my vents (i didnt salvage him either) so like.. now im to terrifyed to play lmao
Last edited by eeli; Aug 26, 2018 @ 5:15am
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Showing 1-15 of 16 comments
Chimanruler15 Aug 25, 2018 @ 8:58pm 
The game doesn't really do a good job of pointing out how risk works.

Not only does risk make you more susceptible to lawsuits, but it also increases the chances of having animatronics sneak into the restaurant.

Just increase your Health & Safety rating to reduce your risk points.
SKdaGamer Aug 26, 2018 @ 5:05am 
It actually does point out how risk works fairly well. Here is Tutorial Unit's line from the introductory cutscene:

"Being a thrifty shopper is smart, but be aware that buying things on sale comes with a certain amount of risk. Aside from the daily risk of lawsuits, there's also the risk that something might be hiding inside whatever you just purchased with that steeply discounted price tag."

He explicitly says that having risk will increase the chance of lawsuits, and will have a chance of something hiding inside a marked down item, meaning that a threat is inside your pizzeria. It's just a matter of how much attention the player has to the introductory cutscene.

Basically don't buy anything on sale or with risk, and buy the sanitation station as soon as possible (I do it on the first day) to reduce your risk immediately.
Chimanruler15 Aug 27, 2018 @ 7:57am 
The game only points out that buying discounted items or items with risk will increase the chances of having something loose in your pizzeria, not that having risk points in general will increase the chances of danger.

I know this because there's quite a number of people who don't know that simply buying the Sanitation Station will make the Mediocrity ending much easier to achieve. They go into the game thinking that all they have to do is to not buy anything, especially discounted items, but they fail to reduce the 3 risk points that the game gives you at the very beginning.

In that quote you posted, the game only mentions risk with regard to buying items, not with regard to general safety...unless I missed something somewhere?
SKdaGamer Aug 28, 2018 @ 3:47am 
The hint is in the way it's worded, coming straight off the line "certain amount of risk." It must have just been the way my brain works or the way I interpreted it originally, but I interpreted it pretty close to how risk works.

The Health and Safety meters aren't explained, so you have to do a bit of figuring out there, but it's common sense in saying that having something that makes the place healthier/safer would reduce risk; this is something literally every company has to do with their workplace.

For the Mediocrity Ending, you can still buy stuff, but it must not add to your Faz-rating, so experimentation and knowing what items will add to your Faz-rating is helpful, in which the sanitation station is one of those items.
Yaeri Aug 28, 2018 @ 6:32am 
The game tells you that risk can get you lawsuits. It also tells you that if you buy an item on discount something scary can hide inside and enter your pizzeria. It does not tell you that any point of risk even the risk you START the game with can let evil animatronics inside.
Chimanruler15 Aug 28, 2018 @ 11:50am 
Originally posted by SKdaGamer:
The Health and Safety meters aren't explained, so you have to do a bit of figuring out there, but it's common sense in saying that having something that makes the place healthier/safer would reduce risk; this is something literally every company has to do with their workplace.

This is true, and I should have made my original comment more clear. The game doesn't need to explain this part much because most players would figure it out after experimenting.

Originally posted by SKdaGamer:
For the Mediocrity Ending, you can still buy stuff, but it must not add to your Faz-rating, so experimentation and knowing what items will add to your Faz-rating is helpful, in which the sanitation station is one of those items.

That's correct.

Originally posted by SKdaGamer:
The hint is in the way it's worded, coming straight off the line "certain amount of risk." It must have just been the way my brain works or the way I interpreted it originally, but I interpreted it pretty close to how risk works.

...but as Yaeri pointed out above, you start out with risk points, anyway. Granted, this isn't exactly illogical as part of opening an establishment is to fix it up, but it doesn't help cement the concept that having risk in general will allow animatronics to get inside your pizzeria. I'd understand your point more if the game started you off with a risk of zero, but as we all know, that's not the case.

Many people would notice the 3 initial risk points, but they would think of them as only a Health & Safety concern, not an animatronic concern. Since these points are so few, the same people would consider them negligible when they actually aren't.

Sure, some people, like you, have understood the whole concept of risk, but not everyone seems to, for some reason. While the game seems to have tried to hint at this, I still don't think it did a very good job.
Zireth Aug 28, 2018 @ 2:10pm 
for one example, Lefty is brought in if you buy him. keep an eye out for risk.
SKdaGamer Aug 29, 2018 @ 4:59am 
Originally posted by Chimanruler15:
...but as Yaeri pointed out above, you start out with risk points, anyway. Granted, this isn't exactly illogical as part of opening an establishment is to fix it up, but it doesn't help cement the concept that having risk in general will allow animatronics to get inside your pizzeria. I'd understand your point more if the game started you off with a risk of zero, but as we all know, that's not the case.

Many people would notice the 3 initial risk points, but they would think of them as only a Health & Safety concern, not an animatronic concern. Since these points are so few, the same people would consider them negligible when they actually aren't.

Sure, some people, like you, have understood the whole concept of risk, but not everyone seems to, for some reason. While the game seems to have tried to hint at this, I still don't think it did a very good job.

I agree with the fact that there are a few flaws, especially in the suddenness of the 3 starting risk, but I'm surprised it didn't ring some warning bells in some people's heads that they should do something to reduce it. Risk is never a good thing in any situation, and the whole lawsuits thing was explained at the start, and I'm sure no one wants to end the game going bankrupt, so it'd make sense to try and reduce it. I must say, though, that I spent ages trying to find out where my starting risk was coming from, and went into the game before trying to fix it and immediately got Scraptrap.

But that's also the whole point of the forums, to help out people who need it, even if they haven't understood something that many others have.
Chimanruler15 Aug 29, 2018 @ 8:28pm 
Originally posted by SKdaGamer:
Originally posted by Chimanruler15:
...but as Yaeri pointed out above, you start out with risk points, anyway. Granted, this isn't exactly illogical as part of opening an establishment is to fix it up, but it doesn't help cement the concept that having risk in general will allow animatronics to get inside your pizzeria. I'd understand your point more if the game started you off with a risk of zero, but as we all know, that's not the case.

Many people would notice the 3 initial risk points, but they would think of them as only a Health & Safety concern, not an animatronic concern. Since these points are so few, the same people would consider them negligible when they actually aren't.

Sure, some people, like you, have understood the whole concept of risk, but not everyone seems to, for some reason. While the game seems to have tried to hint at this, I still don't think it did a very good job.

I agree with the fact that there are a few flaws, especially in the suddenness of the 3 starting risk, but I'm surprised it didn't ring some warning bells in some people's heads that they should do something to reduce it. Risk is never a good thing in any situation, and the whole lawsuits thing was explained at the start, and I'm sure no one wants to end the game going bankrupt, so it'd make sense to try and reduce it. I must say, though, that I spent ages trying to find out where my starting risk was coming from, and went into the game before trying to fix it and immediately got Scraptrap.

But that's also the whole point of the forums, to help out people who need it, even if they haven't understood something that many others have.

I guess some people just aren't that risk-averse. They just don't think too much of those 3 points.

The forums do help, yes. It would still be nice if the game reduced the need for them by better explaining basic mechanics.
Emerald Jul 20, 2023 @ 11:42pm 
Originally posted by chuckster:
they can sneak in through marked down items or just break in if you have any risk
I didn't buy marked down stuff tho?
Uncle Lester Jul 21, 2023 @ 1:37am 
Originally posted by EmeraldTheNinja11:
Originally posted by chuckster:
they can sneak in through marked down items or just break in if you have any risk
I didn't buy marked down stuff tho?
Discount ball pit??
XNightShadow936 Jul 30, 2023 @ 7:44pm 
if you just have risk at the end of the day without buying anything, my inferior peanut form, the spaghetti, my even more broken daughter, and henry's daughter (charlie) will enter to break your knees
Hypernova Aug 4, 2023 @ 11:46pm 
The biggest problem I have is that I completed each day without buying anything risky. My risk was zero and my health and safety was high. I didn't salvage any animatronics as well as I was going for Mediocrity, yet somehow, Molten Freddy, on night 2, was inside and got me completely off guard? Why was this?
XNightShadow936 Aug 5, 2023 @ 7:40am 
ok, im not sure then
Sirius Aug 24, 2023 @ 11:09am 
Someone already explained what's going on above, but eh. You can check for animatronics in the office section by placing the audio lure a few times or turning on the motion detector. Besides that, pretty sure everyone that's saying that they got an animatronic while their ''Risk'' was at 0 probably either a) Started the first office section early on accident(the tycoon section starts off with 3 risk) or b) Started the office section early with risk, got an animatronic and then tried going back and changing the tycoon section to have 0 risk. Either way, from what I've heard and myself tested, it's literally impossible for an animatronic to enter if you start the office section for the first time with 0 risk due to the way the formula for them entering works(only exception being the buyable Lefty). Something must've been done on the player's end for that to happen.
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