Freddy Fazbear's Pizzeria Simulator

Freddy Fazbear's Pizzeria Simulator

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projectplay Mar 10, 2018 @ 5:59am
fnaf 6 remove animatronics, skip nights, infinite cash (hack)
be warned you will keep your salvage (cash) reward but im guessing you wont get the good ending but i havent tested it yet (i may later there are still lines surgesting this may not be true)
so
1. serch up run in your start menu (its a aplication)
2.then type in %appdata%
3. next look for a file called MMFaplications
4. in that file you will find a documant called fnaf 6 (truths out its officaly fnaf 6)
5. delete all these lines if they exist m2=1 m3=1 m4=1 m5=1

you can even skip the defnce phase and go right to the salvage or change the night to any one you want (yes you can go from night 6 to night 1 and contiue playing though i surgest night2 as no animatronics apear in night 1) plus infinite cash (or as much as you want)

1. find the line phase change it to what phase you want to be in (1 = pizzaria 2 = defence/office 3 = salvage)
2.change the night line to what night you want to be in
3 change money to who much you want (at top)
once in the fnaf6 file

troble shooting

q:wheres run

a: its a aplication serch it up remeber geting to it is difrent on most operateing sytems

q : i want to get rid of a spacific animatronic

a: m2 = molten freddy m3 = springtrap m4 = babby m5 = lefty

note some of the lines metioned in part may not exist the rule i was trying to say is anything simmilar to all of them
Last edited by projectplay; Mar 13, 2018 @ 9:26am
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Showing 1-15 of 28 comments
Smithsiblings4 Mar 10, 2018 @ 7:12am 
M1 doesn't exist, I don't remember anything about m6, m7, m8, or m9, and m5 is lefty
Originally posted by smithboys5:
M1 doesn't exist, I don't remember anything about m6, m7, m8, or m9, and m5 is lefty
m8, m9, m6, and m7 don't exist.
Smithsiblings4 Mar 10, 2018 @ 1:27pm 
Originally posted by badger9123:
Originally posted by smithboys5:
M1 doesn't exist, I don't remember anything about m6, m7, m8, or m9, and m5 is lefty
m8, m9, m6, and m7 don't exist.
Ok then
Originally posted by smithboys5:
Originally posted by badger9123:
m8, m9, m6, and m7 don't exist.
Ok then
though, I wonder what would happen if you entered something like m2=1 twice into the save file. Would there be two molten Freddy's if we did that?
Smithsiblings4 Mar 10, 2018 @ 1:44pm 
Originally posted by badger9123:
Originally posted by smithboys5:
Ok then
though, I wonder what would happen if you entered something like m2=1 twice into the save file. Would there be two molten Freddy's if we did that?
Idk, but what I wonder is why it skips to m2, instead of starting at m1? I did an experiment last night to see what would happen if I added m1=1 to the code but there was nothing
Originally posted by smithboys5:
Originally posted by badger9123:
though, I wonder what would happen if you entered something like m2=1 twice into the save file. Would there be two molten Freddy's if we did that?
Idk, but what I wonder is why it skips to m2, instead of starting at m1? I did an experiment last night to see what would happen if I added m1=1 to the code but there was nothing
It's because night 2 is when molten freddy usually comes out to play.
Smithsiblings4 Mar 10, 2018 @ 1:46pm 
Originally posted by badger9123:
Originally posted by smithboys5:
Idk, but what I wonder is why it skips to m2, instead of starting at m1? I did an experiment last night to see what would happen if I added m1=1 to the code but there was nothing
It's because night 2 is when molten freddy usually comes out to play.
Well I assume that m is supposed to stand for monster as Henry calls them "the monsters in the halls", so I though that there would be an m1 if there was an m2-5
Originally posted by smithboys5:
Originally posted by badger9123:
It's because night 2 is when molten freddy usually comes out to play.
Well I assume that m is supposed to stand for monster as Henry calls them "the monsters in the halls", so I though that there would be an m1 if there was an m2-5
M stands for monster but the number stands for the night that they are usually active
Smithsiblings4 Mar 10, 2018 @ 1:51pm 
Originally posted by badger9123:
Originally posted by smithboys5:
Well I assume that m is supposed to stand for monster as Henry calls them "the monsters in the halls", so I though that there would be an m1 if there was an m2-5
M stands for monster but the number stands for the night that they are usually active
Ok, that makes sense, and once again thanks for the tip (without it I might not have achieved the completion ending)
Originally posted by smithboys5:
Originally posted by badger9123:
M stands for monster but the number stands for the night that they are usually active
Ok, that makes sense, and once again thanks for the tip (without it I might not have achieved the completion ending)
You're welcome.
projectplay Mar 11, 2018 @ 12:42am 
Originally posted by PhantomCube08:
Originally posted by funpop:
be warned you will keep your salvage (cash) reward but im guessing you wont get the good ending but i havent tested it yet (i may later there are still lines surgesting this may not be true)
so
1. serch up run in your start menu (its a aplication)
2.then type in %appdata%
3. next look for a file called MMFaplications
4. in that file you will find a documant called fnaf 6 (truths out its officaly fnaf 6)
5. delete all these lines if they exist m1=1 m2=1 m3=1 m4=1 m5=1 m6=1 m7=1 m8=1 m9=1

troble shooting

q:wheres run

a: its a aplication serch it up remeber geting to it is difrent on most operateing sytems

q : i want to get rid of a spacific animatronic

a: i will update this later to tell you that but from what i can tell m2 is molten freddy m3 is spring trap and i guess m4 is ether lefty or babby same for m1 also im guessing m5 has to be deleted what ever you want to remove

note some of the lines metioned in part may not exist the rule i was trying to say is anything simmilar to all of them

... You DO realize you can just use this exact same method to get infinite cash, right?
yha but i just thought some poeple may want to make the game jumpscareless
projectplay Mar 11, 2018 @ 12:45am 
Originally posted by badger9123:
Originally posted by smithboys5:
Well I assume that m is supposed to stand for monster as Henry calls them "the monsters in the halls", so I though that there would be an m1 if there was an m2-5
M stands for monster but the number stands for the night that they are usually active
thanks for the advice i thought i was the only person looking into this i did fail the salvage and got a m5 but i only got one danger triangle i think if i played that save babby would apear on night 5
Last edited by projectplay; Mar 11, 2018 @ 12:46am
Smithsiblings4 Mar 11, 2018 @ 8:21am 
Originally posted by funpop:
Originally posted by badger9123:
M stands for monster but the number stands for the night that they are usually active
thanks for the advice i thought i was the only person looking into this i did fail the salvage and got a m5 but i only got one danger triangle i think if i played that save babby would apear on night 5
M5 is lefty
Smithsiblings4 Mar 12, 2018 @ 12:22pm 
Originally posted by funpop:

(yes you can go from night 7 to night 1 and contiue playing though i surgest night2 as no animatronics apear in night 1)
but there is no night 7
CloudTender Mar 20, 2018 @ 11:58am 
Can i Change the code So i could Have infiniti Play Tests ?
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Date Posted: Mar 10, 2018 @ 5:59am
Posts: 28