Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please please please stream it!
Have fun :)
Sometimes you had a joystick because they were cheaper than a wheel and you could use them with flight sims which were popular at the time. I played Nascar Racing 2003 with a joystick. It had a throttle so that was my gas, pulling was my brake.
In some Super Nintendo games like Mario Kart of F-Zero I was taught the Ayrton Senna technique of flickering the throttle in some corners. Pulse on, off, on, off, on very fast.
I played My Summer Car with a keyboard because I didn't have a controller at the time. It was very good because like you say you could get from 0% to 100% steering input instantly.
You are a deep rooted gamer if you play with a keyboard, I salute you.
It "is true while it is not".
If you have a "heavy finger" tthat keep the button pressed for long, you end up with a 100% turn/brake/throttle, yes you do.
If you press it lightly, it count as if you was pressing it gently (or turning gently) instead of going full power on pedals or full turn on wheel.
I know this from my own experience with many racing games, sims and arcaed (and both work the same way, but arcades are more "set up" for keyboards as they have controls that work progressively if you keep the button pressed, other games you have to either press it fast (so the game response will be a gentle throttle/break/turn) or you have to press it fast and rhythmically, depending on what you are doing and what you have to do to keep the car going fast and on track.
I cant play it with (analog stick setup) [controller using R2 as thottle, L2 as break and analog stick as wheel], because for me is is crap, useless and I dont even conceive how to get prefect inputs with such a crappy controller setup . . . I preffer (My controller setup) ["X" as throttle, "square" as break and the controller arrows (left and right) as wheel] because . . I am much more used to it and I am also used to it since PS1 era.
(indeed, my times at Brazil are:
1:09. - wheel no asissts
1:10.5 - wheel with all assists
1:10. - my controller setup with assists
1:13.9 - my controller setup no assists
1:12.5 - arcade controller full sanwa with assists
1:15.5 - arcade controller full sanwa no assists
1:19. - analog stick controller with assists
1:24.5 - analog stick controller no assists
My worst times are with the so called "best controller setup for racing".
But, yes, I find it way harder to do with keyboard and no assists anything much better than that . . . I find it "harder", not impossible.
If you press it fast the game will understand it as a gentle throttle/break/turn.
If you press it fast and many times/second, the game will understand it as progressive throttle/break/turn.
Same thing work for arrows, "square" and "X" at PS controllers.
Old videos of old games I played with keyboard (recorded with free fraps version, so replay only and I had to edit for each 30s of video):
TDU - Tackling the Giant Hairpins - TVR Tuscan - 3-09-10
https://www.youtube.com/watch?v=zTeFtirg6zU
GRID - Ironwill - 4fun
https://www.youtube.com/watch?v=fdemhrQpmEw
That is what i meant. ;)
(btw, I dont like assistances at games and when I find way to turn off I do, the assistances are for whoever have a heavy finger and cant do fast hits at button but screw who try to do fast hits).