Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Not sure which one that is, but for all images listed as lowest detail everything is either off or on low.
also if they are gonna simulate an Iris effect what about squinting? why can i look directly at the sun and not get blinded?
for now i put ambient on low until i can deactive the other one.
I play with medium settings (for better fps) and ALL lighting looks like brithest sh_t. Like on low settings. Actually inside castles*
I've had sometimes where after 2 secodns of being indoors the lighting normalises, some other times, it just stays super dark. Same for the outdoors, just stays crazy bright or properly levels out after 2 seconds.
Seems to have gotten better since Thursday.
http://steamcommunity.com/sharedfiles/filedetails/?id=1312119339
what is happenening here?
http://steamcommunity.com/sharedfiles/filedetails/?id=1312120439
Just take an incendiary grenade and throw it on the floor in the main room of the keep. The entire floor should turn black, but yet it is on fire.
I turned my ambient lighting down to low and that helped with the shadows indoors, but the iris effect still makes things dark.
the high contrast between light and dark areas is "Ambient Lighting" turn it to medium or low
Though you cant do anything about the immense gamma correction when staring at bright objects, that was a thing in V1 too, just try and turn up the (in-game) gamma a bit if it's too severe in dark rooms