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And in general, loyalty can depend on culture, religion, and the approval of different segments of the population. There's a listing of population strata on the top left, and their influence on certain aspects of the game, try looking there. Plus, Aragon is at the crossroads of cultures, so there may be issues with that.
You don't necessarily need to counter it with your own Culture Power, for example, you can build your military instead and keep your Stability (relatively) high with temporary buffs from slaughtering rebels - maybe even spec a Marshal into dealing with Rebels and get some nice, fat coin purse while doing that. But I'd invest into CP anyway at some point, as claiming Provinces that are loyal to you through siege makes them flip instantly, without disorder period.
on to the explanation. there are good youtube guides for the game, maybe checking a few will help?
The first game both my provinces flipped loyalty to castile with zero indication anywhere as to why. And in my second game i was just checking in on my towns every once and a while and noticing my lyalty dropping steadily. And thats with my cleric boosting culture and having a church building.
I dont know like the game just doesnt seem fun when it throws you a mechanic like loyalty which is huge in affecting stability. then doesnt bother to tell you why its falling or give you any tools to try and stem it. Like whats the point of playing if all my provinces are just going to naturally flip loyalty to my neighbor no matter what i do. seems like a bad game design choice to me.
Like at this point its not even fair. now one of my cities is 100% loyal to castile the other 82 and i barley have population available to create an army if they rebel. this is kind of dumb. theres just quite literally no way to reverse disloyalty which isnt fun
The game gives me ZERO information at all about why my population is just magically flipping to castile or how i am to fix it. I have nothing but rebellios pop in both my cities so i cant even make an army to defend myself.
To be honest this is just beyond stupid. This game is trash if you seriusly give me a mechanic thats not fixable and negatively impacts my gameplay. im done with this ♥♥♥♥ game. 3 games in a row this happens. theres no point in playing if my cities are always going to flip to my neighbors and there is literally no ways to counter that. Id rather play crusader kings 3 where at least when i have issues like this it gives me info on why its happening and how to fix it.
Complete waste of 45 dollars.
That kingdom got an event to send their cleric to you to make them loyal.
Your kingdom cultural power is lower than theirs.
For stability you can just move your mouse over the province's stability to see the cause.
Its really not a fair mechanic to smaller nations like aragon in my case then because that just means in any game i ever try to play as aragon ill never have more culture power than castile because they have more resources than me all the time to get traditions of their own that boost their culture output. So therefore my cities will always flip to them any game i play garunteed and that also means my pop will naturally be rebellious in those towns. So i cant rearm my weakened military after fights. so i then just lose every single game if i want to play aragon.
Just seems like theres a lot of flawed mechanics in this game that make the game only fun if youre playing a large nation because those nations considering these mechanics have more to benefit from.
I thought this game would be fun. But the more i play it the worse it seems. I think ill be sticking with crusader kings 3 where at least in that game i have a chance as something as small as a county against larger nations. Not to mentions its game mechanics are clearly laid out where this one is not. im disappointed i wasted money on this game.
it's fun once you get used to it.
if you're new. start on easy. get a BIGGER kingdom as your start. play around. experiment. one/two province start is difficult even on easy for anyone who never played before
I would also disagree that a mechanic where youre constantly in a hidden race against your neighbors and if you happen to be losing that race with any of them you suffer is not a fun mechanic at all. Its annoying. Especially when my cities flip to my neighbors, it causes rebellious population so i cant even keep up man power wise when the rebels show up. Its just flat out unfair.
I will start my next game as a larger kingdom but honestly in a game like this you shouldnt be forced to play as larger kingdoms. Why bother giving us all these kingdoms to play as when half of them arent even viable to play as.
Like i said its just poor game design. They tried to implement an extra mechanic with the loyalty system to try and make the game more interesting. But its honestly just and unfair and broken mechanic that needs balancing. I don't see how anyone can find it fun to lose your cities to your neighbors constantly with little to no way to change it other than to fast tech into a bunch of traditions and even then, hope that youre getting more culture traditions than all your neighbors or else youre just screwed.
Like i said ill try another game as a tad larger kingdom. But i really shouldnt have to just to avoid a poor mechanic. Kind of defeats the purpose of being given the choice to play as anybody when you technically can't if you want any chance at winning.
If you focus on expanding early, and as the midgame through endgame rolls around, you focus on traditions and kingdom advantages you will begin getting your neighbors' provinces to be loyal. I have 230 hours so far and I play exclusively on very hard difficulty, and as long as I stay on top of things early, I have never lost. To be clear, I almost always start losing province loyalty between during late-early game, and early-mid game. But by then my economy and military make me too big to fail as long as I don't end up dogpiled by 5+ kingdoms (so far 4 is the most I can take on at one time). Also try Shattered world (kingdom size at the campaign start) I only do that as well. It makes it so every kingdom starts with the same amount of provinces.
I wish you luck, but it's no the games fault. Keep trying, take things slow and focus early game on economy and military, and work on culture and kingdom advantages mid to late game. Advantages have a big impact on your ability to gain loyalty.
-Live long and prosper