Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1). My vassals only ask me to protect them when they were attacked.
2). If somebody you have NAP and trade agreements with attacks your vassal, they can ask for your help, true. But if you agree, you get no penalties, not to crown authority, not to opinions for breaking agreements. Because you have casus belli basically.
So it works more or less logically, you have to protect them for the money they pay you.
Yes, one vassal may attack another, but again, you have to side with the attacked.
But, there is a bug right now, I got massive CA loss when somebody attacked my Scuttage vassal. Seems like a bug, because as I said usually you get no penalties.
Clearly some calculation is NOT taking place here.
1 of my scutage vassals attacks another of my scutage vassals.
The attacking vassal has 2 provinces, the defender has 1.
But I have 12 provinces and a scutage agreement with both of them.
Why does my scutage vassal think it can break vassalage, go to war with me AND my scutage vassal at the same time?
Why doesn't it simply declare war on me if it wants to? Which it clearly must want to since it declared a war on my scutage.
Answer: It never accounts for you or the scutage in the war declaration, in all probability it simply looks at the faction it wants to attack and then decides (I wonder if it even calculates military alliances)
This is the exact same problem you will face if you play any total war game, in those games the calculations never take place either, which is why it is never the overlord being attacked it is always the vassals with their small nation strength that will be attacked by a neighbor or ally, in this game the problem is exacerbated because vassals can themselves declare wars, and you can actively create vassals out of 1 province.
I also took over most of Spain and made everything into individual small vassals and they all started warring with each other.
Because of the missing logic, the vassal feature is just anti-fun in my opinion, I really dislike the fact that I am dragged into a war with against own vassal time and time again and I cannot actively do anything to mediate the peace.
Why can't I tell my attacking vassal "I intend to honor my scutage agreement, so you will have to face combined arms, do you still want to do this?"
What I would really like to see, would be the ability for the AI to plan the war and then offer me Land, gold, more vassal tax, etc. for me to NOT to honor my scutage agreement / disowning my vassal.
I am playing Crusader Kings 3, the management of vassals is much better and deeper, I think they should take some cues from there.
The idea that vassals can make war against each other also seems fair to me, as long as I don't have to do anything about it, since obviously a vassal with a few provinces can never defeat me.
They should implement that more unhappy vassals join together to reach a power that can challenge me.