Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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xTheIcex Dec 20, 2022 @ 5:39am
Piliging is infinity money pls change it..:(
Realy need to change:
- Pilliging a small country after the armies defeted is infinity money with 2 army..:(
- In the battlefield the AI sucks..:( Leader allways suicide him self..
- in the Battlefield AI units movemnt is realy bad..:((( Need better Army..
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Showing 1-14 of 14 comments
Lateralus Dec 20, 2022 @ 9:59am 
Pillaging is fools gold. Wreck their armies and conquer their towns. Get the war over with ASAP before you find yourself in multiple new wars with half the map.
The war exhaustion meter is a resource and it's ticking. Keep it low because you'll need the threshold when half the map decides it's time for you to die.
Last edited by Lateralus; Dec 20, 2022 @ 10:02am
VoiD Dec 20, 2022 @ 10:05am 
Early in the campaign it did feel too powerful, starting with a small nation I didn't even have a +100 income at the time and I was getting several hundreds of gold from pillaging my neighbor, used that money to develop my lands and then start trading for some real gold (until the english decided to betray me).

Later on it's not such a big deal, for a small nation over +800 income having a few hundreds after a while isn't worth the delays, unless you're sieging a town and you got 2 spare armies anyway, might as well pillage while you wait.

Also, it's a nice way to get more supplies for free.
Doctard Dec 20, 2022 @ 1:09pm 
Originally posted by ShadowFox:
Originally posted by xTheIcex:
Realy need to change:
- Pilliging a small country after the armies defeted is infinity money with 2 army..:(
- In the battlefield the AI sucks..:( Leader allways suicide him self..
- in the Battlefield AI units movemnt is realy bad..:((( Need better Army..
The gold goes down each time, eventually that pillage gives almost nothing and other countries will attack you for being bad guy
It doesn't go down, it depends on what the village you're pillaging produces. If you attack a village in a province with a trade center, you can easily get something like 2k gold from it. If you attack a village that only produces books, you're barely gonna get any gold
Colombo Dec 20, 2022 @ 9:48pm 
Originally posted by VoiD:
Early in the campaign it did feel too powerful, starting with a small nation I didn't even have a +100 income at the time and I was getting several hundreds of gold from pillaging my neighbor, used that money to develop my lands and then start trading for some real gold (until the english decided to betray me).

Later on it's not such a big deal, for a small nation over +800 income having a few hundreds after a while isn't worth the delays, unless you're sieging a town and you got 2 spare armies anyway, might as well pillage while you wait.

Also, it's a nice way to get more supplies for free.

The hell? At what stage are you and what are you building that you have +800 income?

I am in my first game, I am a substantial nation (10+ provinces) and have only about 300 income. I familiar with KoH1, but not that familiar with the new building system or skills.
Chip56 Dec 21, 2022 @ 12:21am 
getting over 800 gold income is not that hard. I am close to 2k in my current game (though that one i could instantly win by either vote or achievements)
Get 2-3 Traders, dont forget to set your knights as governours, some vasals and you are set to go.
Vasals give 15% vs 10 of ungoverned provinces so it can actually be in your favour to get a few vasals for the income before you conquer everything else.
In the current game there was a war going between a great power sweden and some other nation. I joined that war sweden them, crushed 2-3 armies of sweden and just went for instant seperate peace with sweden with them becoming vasals. Result: for 1 drop of kingdom power (which i got back for them becoming my vasals) i pretty much had a ~12 province vasal rather early on. Similar situation later when i was main particpant against some nation and the great power hungary joined against me: crushed 2 armies, made hungary a vasal before continuing the war against the smaller nation. No penalty at all and quite a bit of income from vasals that also happily will vote for you in the vote if you go that route
Lateralus Dec 21, 2022 @ 11:41am 
I've found gold income in mid to late game relatively easy to increase, if you can survive that long. The real challenge in this game are the difficult starts and the less provinces the harder it gets. On top of this, the RNG can be crippling. In most cases you have no choice but to build two to three strong armies and fight like a maniac to survive. One or two failed battles and it's GG - restart.

Don't get me wrong, I like the challenge, but it could do with some tweaking. Also, I'm not sure if I like randomised province features. I would rather have an option to play a well-balanced map that makes sense. For example, some provinces have coastal settlements but no option to build coastal building development. It means you can't do much to develop these provinces.
Last edited by Lateralus; Dec 21, 2022 @ 11:42am
matlajs Dec 21, 2022 @ 3:33pm 
Originally posted by xTheIcex:
Realy need to change:
- Pilliging a small country after the armies defeted is infinity money with 2 army..:(
- In the battlefield the AI sucks..:( Leader allways suicide him self..
- in the Battlefield AI units movemnt is realy bad..:((( Need better Army..

No devs please, don't change anything on that behalf... thid guy feel like it is only human privillege or what... besides... i don't know what another better strategy for developing provinces playing Pagans is, than general with Iron fist lvl3 + both believes giving another +50% and luckily a neighbour with lot of villages nad churches.
Dregora Dec 22, 2022 @ 12:40am 
You can also just defeat their king in battle, capture him and ransom him for 8k gold lol. There are a lot of ways to get extra bucks.
Last edited by Dregora; Dec 22, 2022 @ 12:41am
assasino Jan 14, 2023 @ 3:17am 
So everybody jumped in the comments about getting gold from pillaging ,but he mentions 2 more importnt issues that makes me not wanna play field battles which is what makes this game special from CK3 , Army leaders AI is so f***ing dumb ,literrally they go attack in the heart of my army and get surrounded and eaaaasy kill , enemy army morale drops drasticly and eaaasy win , tried It in many difficulties with different army leaders levels , they don't know how to protect themselves or surround themselves with their units, or at least wait for my a unit to become half helth and then attack. they just suicide.
matlajs Jan 14, 2023 @ 5:18am 
Originally posted by assasino:
So everybody jumped in the comments about getting gold from pillaging ,but he mentions 2 more importnt issues that makes me not wanna play field battles which is what makes this game special from CK3 , Army leaders AI is so f***ing dumb ,literrally they go attack in the heart of my army and get surrounded and eaaaasy kill , enemy army morale drops drasticly and eaaasy win , tried It in many difficulties with different army leaders levels , they don't know how to protect themselves or surround themselves with their units, or at least wait for my a unit to become half helth and then attack. they just suicide.

Biggest issue is, that AI don't know, if to commit to a fight 100% , or try to capture points.
Their AI, unfortunately isn't capable to choose a focus for a battle and most of their units get massacred even without resistance.

+ a fact, that it is near to impossible to capture a single point since they " rebalanced " capturing duration.
Montecalm Jan 14, 2023 @ 7:25am 
Originally posted by Chip56:
getting over 800 gold income is not that hard. I am close to 2k in my current game (though that one i could instantly win by either vote or achievements)
Get 2-3 Traders, dont forget to set your knights as governours, some vasals and you are set to go.
Vasals give 15% vs 10 of ungoverned provinces so it can actually be in your favour to get a few vasals for the income before you conquer everything else.
In the current game there was a war going between a great power sweden and some other nation. I joined that war sweden them, crushed 2-3 armies of sweden and just went for instant seperate peace with sweden with them becoming vasals. Result: for 1 drop of kingdom power (which i got back for them becoming my vasals) i pretty much had a ~12 province vasal rather early on. Similar situation later when i was main particpant against some nation and the great power hungary joined against me: crushed 2 armies, made hungary a vasal before continuing the war against the smaller nation. No penalty at all and quite a bit of income from vasals that also happily will vote for you in the vote if you go that route

Obviously you are playing on easy difficulty.
Ajukreyzi Jan 14, 2023 @ 8:51am 
Originally posted by Lateralus:
I've found gold income in mid to late game relatively easy to increase, if you can survive that long. The real challenge in this game are the difficult starts and the less provinces the harder it gets. On top of this, the RNG can be crippling. In most cases you have no choice but to build two to three strong armies and fight like a maniac to survive. One or two failed battles and it's GG - restart.

I'm starting to think that somehow my game is bugged or I'm playing it wrong. I have played many games now, always with small 2 province countrys anywhere on the map and on very hard difficulty and I never was even close to losing. I lost battles, wars, provinces yes. but it was never close to getting eradicated. AI makes peace relatively fast even if they are winning. And you can almost immediately spot which countrys are aggressive towards you.
Building income is also too easy. Get books, get writing and learning traditions, skill your merchants... win. Best I got was 1300 income with 5 provinces as Portugal.

Anyway from the war perspective it's way too easy in my opinion. You get too much information, you know exactly who's a war with whom, which countrys do not like each other, you can see enemy army movement way too early you can see exactly what units at what skill the enemy has, the level of their marshall the skills of their marshall, you can practically calculate if you will win when he leaves his castle to march towards you.
Emperor2000 Jan 14, 2023 @ 9:05am 
Originally posted by matlajs:
Originally posted by assasino:
So everybody jumped in the comments about getting gold from pillaging ,but he mentions 2 more importnt issues that makes me not wanna play field battles which is what makes this game special from CK3 , Army leaders AI is so f***ing dumb ,literrally they go attack in the heart of my army and get surrounded and eaaaasy kill , enemy army morale drops drasticly and eaaasy win , tried It in many difficulties with different army leaders levels , they don't know how to protect themselves or surround themselves with their units, or at least wait for my a unit to become half helth and then attack. they just suicide.

Biggest issue is, that AI don't know, if to commit to a fight 100% , or try to capture points.
Their AI, unfortunately isn't capable to choose a focus for a battle and most of their units get massacred even without resistance.

+ a fact, that it is near to impossible to capture a single point since they " rebalanced " capturing duration.
The AI of KoH2 is at least 100% better than the AI of CK3, because the CK3 AI only seduces some random characters with bad traits and refuse to marry any character and they can not choose a good education for their childs.
(AI childs are always between tier 2 and tier 3 educations, because the AI is to stupid).

And currently the CK3 AI, declares a war, but ignores the war goal completly.
Last edited by Emperor2000; Jan 14, 2023 @ 9:06am
matlajs Jan 14, 2023 @ 1:54pm 
Originally posted by Emperor2000:
Originally posted by matlajs:

Biggest issue is, that AI don't know, if to commit to a fight 100% , or try to capture points.
Their AI, unfortunately isn't capable to choose a focus for a battle and most of their units get massacred even without resistance.

+ a fact, that it is near to impossible to capture a single point since they " rebalanced " capturing duration.
The AI of KoH2 is at least 100% better than the AI of CK3, because the CK3 AI only seduces some random characters with bad traits and refuse to marry any character and they can not choose a good education for their childs.
(AI childs are always between tier 2 and tier 3 educations, because the AI is to stupid).

And currently the CK3 AI, declares a war, but ignores the war goal completly.

I talk just and only about battle AI.
I think campaign AI is mostly OK, but rather suffers from unbalanced setup of devs, particularly culture and loyalty of cities.
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Date Posted: Dec 20, 2022 @ 5:39am
Posts: 14