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Een vertaalprobleem melden
The number of state capitals in the partner country, the diplomatic relationship with the partner country, and of course the scale of trade.
Does anyone know the exact answer?
{
text name
float upgrade_gold_cost
float commerce
float base_income = 5
float income_modifier
float royal_profit_mod = ( (is_king and 1.5) or 1 )
float relations_profit = (map_clamp(GetRelationship(src_kingdom, tgt_kingdom), 0, 1000, 0, 15))
float profit_from_navigation = (obj.cs_gold_per_coastal_where_trading * tgt_kingdom.coastal_realms_count)
float with_subordinated = (tgt_kingdom.subordinated * tgt_kingdom.is_orthodox * src_kingdom.ks_trade_income_with_subordinated_perc)
float with_constantople = (tgt_kingdom.is_constantinople_kingdom * src_kingdom.ks_trade_income_with_constantinople_perc)
float stat_mod = (1 + (cs_trade_income_perc + src_kingdom.ks_trade_income_perc + with_subordinated + with_constantople) / 100)
float profit = (ceil( (base_income + cs_base_trading_income + class_level + relations_profit + src_kingdom.kingdom.king_economy_ability) * stat_mod * income_modifier * royal_profit_mod + profit_from_navigation))
float foreign_profit = (profit * 0.1)
float base_chance = 20
float time_needed = 30
}
level_0 : trade_level
{
name = "Trade Not Started"
commerce = 0
profit = 0
income_modifier = 1
}
level_1 : trade_level
{
name = "Small Scale Trade"
commerce = 10
income_modifier = 1
}
level_2 : trade_level
{
name = "Medium Scale Trade"
upgrade_gold_cost = 100
commerce = 20
income_modifier = 1.5
}
level_3 : trade_level
{
name = "Large Scale Trade"
upgrade_gold_cost = 200
commerce = 40
income_modifier = 2
}
level_4 : trade_level
{
name = "Exclusive Trade"
upgrade_gold_cost = 300
commerce = 60
income_modifier = 2.5
}
level_5 : trade_level
{
name = "Imperial Trade"
upgrade_gold_cost = 500
commerce = 100
income_modifier = 3
}
}
Looks nice,but...ahem.....and what does this translate to for us mere mortals ?
I can't identify anything new in there other than the very obvious.
I wondered about the same as the OP, but explained it to myself at the time,that all potential is the same in any case, with the result dependning on modifiers like skills and level of traders obviously, heavily on relations and the economy ability by the involved rulers/king(s).
So is there anything else to it ?
Regarding the question of the OP, it would still be handy to see a "potential trade result" tooltip before making a deal, as in KoH1.
With well placed trade I've often seen incomes higher than 600g...
Alright, thank youuuuuu.
Still kind of miss that map mode. Usually i just check for coastal provinces when with Navigation skill on my trader apart form the most important relations of couse.
I can't talk for others, but i did admittedly got used to not seeing a prediction of trade potential as in KoH 1, but it still took some time for me to adapt my expectation. ;) *hinthint*
Cheers
Then again, the revenue is not the main criterion for choosing trade partners anyway, as I prefer to just send my usual two merchants (with courtesy) to the two allies I want to keep as such over the game.
Do trade agreements with countries other than your main trading partner provide any benefits?
- increase chances to gain trade centres
- grant a small income from passive trade when foreign merchants come to you
- count as a positive factor in emperor of the world votes
- bolster relations with the other kingdom
Thanks!