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kill - Kills the selected knight
conquer - Conquers the selected kingdom
upgrade [upgrade name] - Adds an upgrade in selected fief
fow 0 - remove Fog of War
spawn_pop X - Add X amount of pop to a selected town
sa - spawn army
sm - spawn mercenary
switch - switch to selected kingdom
sub X - Makes the selected kingdom a vassal/independent. If X is 1, the kingdom becomes a vassal. If X is 0, it becomes independent.
cal X - Makes the selected kingdom a caliphate. If X is 1, the kingdom becomes a caliphate. If X is 0, it becomes non-caliphate.
conquer_rest - conquers all kingdoms except the selected one
build name- Building name found in buildings.def, building gets constructed in selected town
build name castlename - Building gets built in specified province, example build CropFarming Rennes
upgrade name - upgrade name is found in upgrades.def, this command completes the upgrade
With cheat level set to high (cl 3)
Insert key - inserts a friendly knight with an army under the cursor, not in towns
delet key - deletes ANY selected army and knight on the map also your own , not in towns
win 0 win any selected sieges or battles
On a german keyboard layout i have to press Ö to open the console.
The ~ key is not working for me.
SOME commands
provided above haven't worked for me or i might have used them incorrectly.
The one for vassalizing (sub x + selected realm) didn't work, though i vassalised some other country by accident. Couldn't replicate how.
Changing class of a character only worked when i entered the class names
(Marshal-Merchant-Diplomat-Cleric-Spy) with a capital letter at the front.
Try to digit "ò" it works for me but you have to add --ForceEnableConsole parameter
if you use steam go to KoH2, proprieties and add it to the bottom space
thanks... never thought it was the Ö key for german keyboards...
I feel so stupid right now.
edit: Tested it after reading your post and apparently the cheat doesn'twork or not as one would expect. I managed to get "Vines" show up in he province window, but the new ressource didn't show up in the building window, so i couldn't build the according structure. even after restarting the whole game.
---
You have to write it as in provincefeatures.def, including any capital letters.
As mentioned by Iskar above, raisins are not province featres, but goods. So that is a mistake in the original post at the top. For "Vines" i got horses as well in the selected privince when writing the first letter in lower case.
As you can see in my edited post i'm sadly apparently no magician regarding this case.
I'm just guessing and test things. Not sure if that implies of having a better understanding, but thanks for the cookies.
After "Vines" not really doing it, i added "Vineyard" and while that made it show up in the build window and thus possible to buld the "Viticulture" structure, the vineyard didn't show up in the province on the map and while i could build the structure, the ressources weren't added aftwards. Apparently for missing on the map. *headscratching*
Out of ideas right now.
I rewrote the posts at the top for my personal use and testing them.
I already thought about posting my version, and i think i will at some point, but not my current one, as its still a bit of a mess.
there is a guide in guides where people have been posting cheats. list is a bit messy but you can find most of it there i think