Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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Zechpreller Dec 25, 2022 @ 5:00pm
Faith 1k max?
or can max the capacity?
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Showing 1-14 of 14 comments
Gnep Dec 25, 2022 @ 8:40pm 
That's the maximum I haven't been able to overcome. I built up half the map with different buildings, and the only resource that didn't exceed a thousand was faith.
Iskar Dec 26, 2022 @ 3:48am 
Yes, that's a bit annoying. At least governed Cathedrals or the Theology tradition should increase the capacity.
Last edited by Iskar; Dec 26, 2022 @ 3:56am
Zaidah Dec 26, 2022 @ 4:58am 
I guess it is to prevent you to compensate for heavy crown authority decrease, or to be able to change your heir that easily/fast (you'll have to think about doing do rather than doing it a bit recklessly)
Iskar Dec 26, 2022 @ 5:07am 
Frankly, crown authority and heir changes are the least frequent uses of faith I encountered. The vast majority of it goes into pacification, conversion, cleric missions, and cathedral/university building.
hellfusion Dec 26, 2022 @ 5:23am 
I think it’s deliberate design. You don’t need much Faith income generally. But sometimes you need to take several actions in a sequence, like adopting/converting provinces. Faith income acts like a cooldown. The more you have the faster you can do what you want. If you increase capacity Faith generation will be much less useful.
ShadowFox Dec 26, 2022 @ 10:56am 
On the bright side you can generate hundreds of faith fairly easy :)
Colombo Dec 26, 2022 @ 12:53pm 
I would love if there was an additional way to spend faith outside of adopting/converting provinces and cleric actions.

I feel like my faith just sits down and doesn't do anything. Books have a similar issues later in the game.

Both books and faith actions are also often gated by gold, so if you have a lot of book and faith, but not enough gold, you are out of luck. Gold is just too prominent everywhere.

Finally, food gates the number/size of armies early game, when you have one or two provinces, but when you get a few provinces, you usually have plenty of food, and no way to... "spend" it. So essentially no need for any of the agricultural chains, except one province to make the kingdom advantages.
Zechpreller Dec 26, 2022 @ 11:41pm 
yeah i miss the "spend" option from KoH1 ^^
hellfusion Dec 26, 2022 @ 11:58pm 
Additional troops actually require a lot of food and are very strong buff. So you can use almost all food you can possibly produce.
Iskar Dec 27, 2022 @ 1:57am 
Really? I have four full armies of elite troops and all garrisons plastered with units and still make 300+ food surplus.
hellfusion Dec 27, 2022 @ 2:15am 
Originally posted by Iskar:
Really? I have four full armies of elite troops and all garrisons plastered with units and still make 300+ food surplus.
Do you use additional troops? It goes into siege slot. 4 additional troops on 1 army gives +60% to strength and cost like 100 food total.
Iskar Dec 27, 2022 @ 3:53am 
I use two slots for additional troops and two for catapults, so I'm using a total of 8 slots less for additional troops at roughly 50 food each, which would consume an additional 200 food, still leaving me with 100+ surplus.

EDIT: scratch that, I have gluttony-induced post-christmas-dyscalculia. 8*50 is 400, not 200, so even with all additional troops for my existing armies alone I'd be very much pressed for food.
Last edited by Iskar; Dec 27, 2022 @ 4:55am
hellfusion Dec 27, 2022 @ 4:31am 
Originally posted by Iskar:
I use two slots for additional troops and two for catapults, so I'm using a total of 8 slots less for additional troops at roughly 50 food each, which would consume an additional 200 food, still leaving me with 100+ surplus.
Well one more army and you’ll have 0.
Iskar Dec 27, 2022 @ 4:50am 
Fair point. I'm really doing fine with four marshals, though, ever since I have been able to afford mercenaries.

EDIT: I'm stupid, see edit above.
Last edited by Iskar; Dec 27, 2022 @ 4:54am
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Date Posted: Dec 25, 2022 @ 5:00pm
Posts: 14